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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Änglar och sorg : Angels and mourning

Norling, Margaretha January 2011 (has links)
What psychologial processes are activated in experiencing mourning after a loss of a belovedperson? How is death described in other authors’ novels and short stories compared to mine? This essay aims at analysing my two short stories The follower and The price for love fromdifferent aspects. I discuss the psychological realism and the spirituality using the method ofclose reading, interpreting and applying ideas of texts from other authors in my short stories. Death is a central phenomenon in both of my texts. Therefore I discuss death frompsychological and philosophical aspects in this essay. To get a philosophical frame of death Iturn to Jacques Derrida, Emmanuel Levinas and Martin Heidegger. They express different opinions but important to point out is their truism that death is waiting for us all. Then I turn to Sigmund Freud, Ann-Kristin Lundmark and Lars Rönnmark to get the psychological view of death. Because of the character of the texts, I use concepts of mourning and losses from Sigmund Freud, Barbro Lennéer Axelson and Lars Rönnmark. I discuss the characters, their inner psychological processes, and relationships between persons. In this essay I indicate that mourning is a natural reaction to the loss of a beloved person. The usual mourning often follow four phases. The first phase is the chock phase, then comes the reaction phase, followed by the process phase. Finally comes the reorientation phase. The religious aspect of the stories is also explored. There my starting point is authors as Staffan Ljungman and Inger Waern, who discuss the occurrence of angels in human beings lifes. The narrator in The follower is a guardian angel, something that makes the question ofangels interesting to study. The reality aspect in the short stories is also discussed in this essay. I turn to James Wood and compare his ideas and hypotheses with my texts. James Wood present the importance of giving the reader an appearance of reality and creating vitality of the literary characters. My stories are planted in a realistic environment, the characters act and react the way real people could do in their culture and epoch. Their mourning is also similar to what human beings could experience. Therefore I come to the conclusion that my stories could regard realistic for some readers but not to other. My intention is to give the reader an atmosphere of probability. If I success is both depending on the way I send my messages as well as on the way the reader receives it. I use no special school of philosophy or psychology to analyse these texts. I analyse from the point of view of a social worker. My own conclusion of this essay is that relationships are important in my stories, as well as a capability of mourning. The religious facet is an attempt to raise the question of a possible invisible world.
2

Validating User Engagement and Effectiveness of Training Simulations : A mixed-methods approach informed by embodied cognition and psychophysiological measures / Validering av användarengagemang och effektivitet hos träningssimulatorer : En kombinerad metodansats informerad av kroppslig kognition och psyko-fysiologiska mått

Ekanayake, Hiran B. January 2015 (has links)
Simulation-based training has gained widespread attention recently as a response to drawbacks associated with traditional training approaches, such as high training costs (instructors, equipment, etc.), high risks (e.g. pilot training), and ethical issues (e.g. medical training), as well as a lack of availability of certain training environments (e.g. space exploration). Apart from their target training domains, many of aspects of simulations differ, such as their degree of physical realism (fidelity), scenarios (e.g. story), and pedagogical aspects (e.g. after-action reviews and collaborative learning). Among those aspects, designers have mostly focused on developing high-fidelity simulations with the expectation of increasing the effectiveness of training. However, some authors suggest that the above belief is a myth as researchers have failed to identify a linear relationship between the (physical) fidelity and training effectiveness of simulations.  Most researchers have therefore evaluated the correspondence between the behaviours of trainees in both real world and simulated contexts, however, the existing methods of simulation validation using behavioural measures have a number of drawbacks, such as the fact that they do not address certain complex phenomena of skills acquisition. Bridging the above knowledge gap, this research reports on empirical investigations using an improved methodology for validating training simulations. This research includes an investigation of the user experience of trainees, with respect to the acceptance of virtual scenarios provoking a similar psychophysiological response as in real world scenarios, and the training potential of simulations with respect to the positive transfer of training from a simulator to real world operational contexts. The most prominent features of the proposed methodology include the use of psychophysiological measures in addition to traditional behavioural measures and the use of natural (quasi-) experiments. Moreover, its conceptual framework was influenced by contemporary theories in cognitive science (e.g. constructivism and embodied cognition). The results of this research have several important theoretical and methodological implications, involving, for example, the dependency of the effectiveness of simulations on the perceived realism of trainees, which is more embodied than has been predicted by previous researchers, and the requirement of several different types/levels of adaptive training experience, depending on the type of trainee. / Träning i simulatorer har på senare år fått ökad uppmärksamhet som en respons på problem och svårigheter förknippade med traditionella träningsansatser, såsom höga kostnader (instruktörer och utrustning, etc.), hög risk (t.ex. träning av piloter), och etiska aspekter (t.ex. träning av kirurger), likaväl som avsaknaden av träningsmöjligheter och miljöer (t.ex. forskning om rymden). Bortsett från vad som specifikt tränas så skiljer sig simuleringar åt i ett flertal olika aspekter såsom fysisk realism (eng. fidelity), scenarier (handling) och pedagogiska aspekter (t.ex. genomgång efter övning och kollaborativt lärande).  Bland dessa aspekter så har designers ofta fokuserat att utveckla simuleringar med hög realism med förväntningen att detta ska göra träningen mer effektiv. Litteraturen antyder dock att denna föreställning inte stämmer och att de flesta simuleringar med hög realism inte har lyckats uppnå denna målsättning. En slutsats är därför att det finns ett behov av metoder som kan validera potentialen hos simuleringar avsedda att stödja träning – redan innan dessa används. Enligt litteraturen så är utbildningspotentialen hos en simulering starkt kopplad till hur väl den psykologiska effekten en simulering har, stämmer överens med en verklig upplevelse. Forskning har emellertid identifierat ett flertal svagheter hos existerande ansatser för att validera simuleringar; de är oftast baserade på prestations- och/eller subjektiva mätningar; de har fokuserat en eller ett fåtal psykologiska aspekter; och de bygger på traditionella teorier. Baserat på resultat från studier av en kör-simulator presenteras och föreslås i denna avhandling ett förbättrat ramverk för utvärdering. De mest centrala egenskaperna hos det föreslagna ramverket inbegriper användandet av psyko-fysiologiska mått tillsammans med mer traditionella mått; det konceptuella ramverket bygger på samtida teoretiska ansatser (tex konstruktivism och kroppslig kognition); samt användandet av fält (kvasi-) experiment. Utöver uppnåendet av uppsatta mål för forskningen så har resultaten ett flertal teoretiska och metodologiska implikationer. Bland dessa återfinns beroendet mellan effektiviteten hos en simulering och den upplevelse av realitet som de tränade har, vilken är mer grundläggande än vad som rapporterats i tidigare forskning, samt kravet på flera och olika typer av anpassning av träningsupplevelse för den tränade för att förhöja potentialen hos träningssimulatorer. / SIDA Funded National e-Learning Centre Project at the University of Colombo School of Computing, Sri Lanka

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