• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 6
  • 5
  • 5
  • 3
  • 1
  • 1
  • 1
  • Tagged with
  • 22
  • 11
  • 5
  • 5
  • 4
  • 3
  • 3
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Implementación de Leganto en la Universidad Peruana de Ciencias Aplicadas

Uceda Rentería, Fátima, Hidalgo, Ruth, Saravia Lopez de Castilla, Miguel 06 June 2018 (has links)
X Reunión de Usuarios EX-Libris Colombia Bogotá y Santa Martha, 7 y 8 de junio de 2018. / Conferencia que aborda la implementación del software Legando en la Universidad Peruana de Ciencias Aplicadas.
2

Giving Meaning to Macros

Mennie, Christopher January 2004 (has links)
With the prevalence of legacy C/C++ code, issues of readability and maintainability have become increasingly important. When we consider the problem of refactoring or migrating C/C++ code, we see the significant role that preprocessor directives play. It is partially because of these preprocessor directives that code maintenance has become extremely difficult. This thesis describes a method of fact extraction and code manipulation to create a set of transformations which will remove preprocessor directives from the original source, converting them into regular C/C++ code with as few changes as possible, while maintaining readability in the code. In addition, some of the subtle issues that may arise when migrating preprocessor directives are explored. After discussing the general architecture of the test implementation, an examination of some metrics gathered by running it on two software systems is given.
3

Giving Meaning to Macros

Mennie, Christopher January 2004 (has links)
With the prevalence of legacy C/C++ code, issues of readability and maintainability have become increasingly important. When we consider the problem of refactoring or migrating C/C++ code, we see the significant role that preprocessor directives play. It is partially because of these preprocessor directives that code maintenance has become extremely difficult. This thesis describes a method of fact extraction and code manipulation to create a set of transformations which will remove preprocessor directives from the original source, converting them into regular C/C++ code with as few changes as possible, while maintaining readability in the code. In addition, some of the subtle issues that may arise when migrating preprocessor directives are explored. After discussing the general architecture of the test implementation, an examination of some metrics gathered by running it on two software systems is given.
4

Análisis de Técnicas Alternativas y Complementarias para las Soluciones de Aguas Lluvia en una Cuenca. Aplicación al Valle de Chicureo

Astudillo Cáceres, Bárbara Lorena January 2007 (has links)
No description available.
5

Model korisničkog interfejsa interaktivnog obrazovnog softvera / User Interface Model of Interactive Educational Sofware

Karuović Dijana 14 October 2009 (has links)
<p>Oblast istraživanja ove disertacije obuhvata interakciju čoveka i računara.<br />Kreirani su: model korisničkog interfejsa, sa smernicama za kvalitetniju<br />realizaciju obrazovnih softvera namenjenih najmlađim korisnicima, model<br />obrazovnog softvera na zakonima FITSA, kurikulum nastavnog predmeta<br />Interakcija čoveka i računara. Očekivano pobolj&scaron;anje obrazovnih efekata<br />nastave prikazano je kroz vrednovanje rezultata istraživanja ostvarenih<br />testiranjem preciznosti prilikom re&scaron;avanja testova znanja kod onih testova koji<br />se prilagođavaju performansama korisnika.</p> / <p>The research area of this thesis includes the interaction of man and<br />computer. Model of the user interface, with guidelines for better<br />implementation of educational software for the youngest users, a model of<br />educational software to the laws Fits, curriculum teaching subject interaction<br />of man and computer were created. Expected improvement of the educational<br />effects of teaching is shown through the evaluation of results achieved when<br />testing the accuracy of solving tests in those tests that adapt to user<br />performance.</p>
6

Softwarová architektura otevřené veřejné správy / Software architecture of open government

Kroupa, Tomáš January 2012 (has links)
Public administration owns a large amount of information, whose value is not utilized yet. An application of Open Data and Linked Data principles could enable not only to effectively publish this information, but also to exploit the value. The aim of this thesis is to analyse contemporary situation, assess and debate the barriers and also suggest the solutions for application of the principles in the Public Administration of The Czech Republic.
7

Une approche pour l'ingénierie des systèmes interactifs critiques multimodaux et multi-utilisateurs : application à la prochaine génération de cockpit d'aéronefs / Engeeniring multimodal and multiuser critical interactive systems : application to the next aircrafts cockpits generation

Cronel, Martin 18 October 2017 (has links)
Nos travaux contribuent au domaine de l'ingénierie des systèmes interactifs multimodaux critiques. Ils facilitent l'introduction de nouveaux périphériques (comme les tablettes multi-touch, les systèmes de reconnaissance de geste...) permettant l'interaction multimodale et multi-utilisateurs au sein des futurs cockpits. Pour le moment, les méthodes et les techniques de description des IHM (Interactions Homme Machine) existantes pour la conception des cockpits ne permettent pas de prendre en compte la complexité des techniques d'interaction multimodales. De leur côté, les méthodes de conception d'IHM grand public sont incompatibles avec les exigences de fiabilité et de certification nécessaires aux systèmes critiques. Les travaux proposent un modèle d'architecture logicielle et matérielle MIODMIT (Multiple Input Output devices Multiple Interaction Techniques) qui vise l'intégration de périphériques permettant l'usage de multimodalité au sein de systèmes critiques. Ce modèle décrit précisément les rôles de chacun des composants ainsi que les relations qu'ils entretiennent. Il couvre l'ensemble du spectre du système interactif multimodal qui va des périphériques d'entrée et leurs pilotes, vers les techniques d'interaction et l'application interactive. Il décrit aussi le rendu allant de l'application interactive aux périphériques de sortie en passant par les techniques complexes de présentation. Au-delà de sa capacité de description, ce modèle d'architecture assure la modifiabilité de la configuration du système (ajout ou suppression de périphériques au moment du design et de l'exécution). En outre, la modélisation des systèmes fait apparaitre qu'une partie importante du comportement est autonome c'est-à-dire qu'il évolue sans recevoir d'entrées produites par l'utilisateur. Les utilisateurs peuvent avoir du mal à comprendre et à anticiper ce genre de comportement autonome, qui peut engendrer des erreurs appelées automation surprises. Nous proposons une méthode d'évaluation à base de modèles des techniques d'interaction permettant d'analyser pour ensuite réduire significativement les erreurs d'utilisation liées à ces comportements inattendus et incompréhensibles. Enfin nous avons exploité le langage formel ICO (Interactive Cooperative Objects), pour décrire de façon complète et non ambiguë chacun des composants de l'architecture. Il est exploitable au moyen d'un outil d'édition et d'interprétation appelé Petshop, qui permet de faire fonctionner l'application interactive dans son ensemble (de l'entrée à la sortie). Nous avons complété cet environnement par une plateforme que nous avons appelée ARISSIM(ARINC 653 Standard SIMulator). Elle ajoute des mécanismes de sûreté de fonctionnement aux systèmes interactifs multimodaux développés avec Petshop. Plus précisément ARISSIM permet la ségrégation spatiale et la ségrégation temporelle des processus, ce qui accroît fortement la tolérance aux fautes durant l'exécution. Nos travaux proposent un socle aux équipes de conception pluridisciplinaires (principalement ergonomes spécialistes en IHM et développeurs) d'interaction homme-machine pour les systèmes critiques destinés aux cockpits d'aéronefs de prochaine génération. / The work of this thesis aims at contributing to the field of the engineering of interactive critical systems. We aim at easing the introduction of new input and output devices (such as touch screens, mid-air gesture recognition ...) allowing multi-user and multimodal interactions in next generation of aircraft’s cockpits. Currently, development process in the aeronautical filed is not compatible with the complexity of multimodal interaction. On the other side development process of wide spread systems cannot meet the requirements of critical systems. We introduce a generic software and hardware architecture model called MIODMIT (Multiple Input Output devices Multiple Interaction Techniques) which aim the introduction of dynamically instantiated devices, allowing multimodal interaction in critical systems. It describes the organization of information flux with a complete and non-ambiguous way. It covers the entire spectrum of multimodal interactive systems, from input devices and their drivers, to the specification of interaction techniques and the core of the application. It also covers the rendering of every software components, dealing with fission and fusion of information. Furthermore, this architecture model ensure the system configuration modifiability (i.e. add or suppress a device in design or operation phase). Furthermore, moralizing a system reveals that an important part of the interactive part is autonomous (i.e. not driven by the user). This kind of behavior is very difficult to understand and to foresee for the users, causing errors called automation surprises. We introduce a model-based process of evaluation of the interaction techniques which decrease significantly this kind of error. Lastly, we exploited ICO (Interactive Cooperative Objects) formalism , to describe completely and unambiguously each of the software components of MIODMIT. This language is available in an IDE (integrated development environment) called Petshop, which can execute globally the interactive application (from input/output devices to the application core). We completed this IDE with an execution platform named ARISSIM (ARINC 653 Standard SIMulator), adding safety mechanisms. More precisely, ARRISIM allows spatial segregation of processes (memory allocution to each executing partition to ensure the confinement of potential errors) and temporal segregation (sequential use of processor). Those adding increase significantly the system reliability during execution. Our work is a base for multidisciplinary teams (more specifically ergonoms, HMI specialist and developers) which will conceive future human machine interaction in the next generation of aircraft cockpits.
8

MIMICS : Multitouch Interface as a MIDI Control Suite

Gomez, Victor Moreno January 2010 (has links)
MIMICS is an acronym for Multitouch Interface as a MIDI Control Suite. Multitouch interfaces are well known for their softer learning curve compared with classical computer graphic interfaces. Therefore, its application in music interfaces may solve some of the actual limitations of hardwarebased and software-based devices. The multitouch solution is based on an optical effect called Frustrated Total Internal Reflection which is forced by using infrared light sources. This effect allows finger tracking using computer vision engines. In the thesis we describe a low-cost and affordable Hardware/Software solution for MIDI-based devices control from a functional multitouch environment. The MIMICS is presented to the user as a rear projected 30 inches screen containing a graphical interface adapted for multitouch. Implementation of several ‘ready-to-play’ applications is demonstrated that emulate classical and new MIDI control devices. The report also contains an evaluation of the results demonstrating that MIMICS is suitable for life-oriented music performances as well as for recording studio works.
9

Adaptación de una Herramienta CRM Open Source para MYPYMES del Sector Financiero

Acuña Duhart, Pablo Alfonso January 2010 (has links)
Magíster en Gestión de Operaciones / El objetivo de esta tesis fue analizar la factibilidad técnica de adaptar una herramienta CRM de software libre a los requerimientos funcionales y de negocio de una MIPYME y generar una solución informática para la misma. Las herramientas de software libre poseen características muy atractivas para una MIPYME: la libertad de distribución, modificación y gratuidad del software (no siempre), pero también falencias que son insuperables para los usuarios: la falta de soporte directo y la continuidad del software son la principal dificultad que enfrentan. Las actuales condiciones de las MIPYMES, hacen que la asignación de recursos a software de gestión, no sea una prioridad dentro de ellas, lo cual incrementa la brecha tecnológica y genera el ambiente necesario para que ésta considere la integración del software libre a sus procesos de negocios. Considerando como hipótesis de investigación que las herramientas de software libre con la adecuada adaptación y metodología, pueden modificar este escenario, se realizó el experimento de levantar los requerimientos de una empresa del sector MYPYME, en particular una oficina de la Caja de Compensación La Araucana (sector financiero), la cual tenía un comportamiento y problemática similar al de una MIPYME del sector financiero. La empresa presentaba una deficiencia en el manejo de información de sus clientes y mostraba una falta en cuanto a la construcción de relaciones con los mismos. Dada estas condiciones, se adaptó el software SugarCRM, construyendo así los módulos de visitas, créditos, reportes y análisis de cambio que permitían asistir al 30% de las necesidades que no completaba el programa base. Con la adaptación se logró solucionar una carencia de información y re-organizar los recursos humanos y financieros de la oficina, permitiendo una mejor cubicación y un control centralizado de los vendedores de crédito, principal negocio de este sector. Luego, en esta empresa específica, de acuerdo a la encuesta de usabilidad y satisfacción, 100% de los requerimientos de información fueron satisfechos, debido a la similitud del proceso real con el proceso implementado en la herramienta. Sin embargo, es relevante mencionar que necesidades de mayor nivel, hubieran requerido de programas suplementarios para su solución. Debido a las funcionalidades representadas en estas herramientas, se puede modelar una amplia variedad de procesos, por lo tanto, se puede decir que éstas generan en algunos casos, una solución real a la problemática que enfrenta la MIPYME, siempre y cuando exista una estabilidad de los procesos que permitan una adaptación definitiva y no transitoria.
10

Rozšíření použití modulu UIS v mobilních zařízeních / Extending the Use of UIS Module in Mobile Devices

Kaščák, Pavol January 2013 (has links)
This master thesis deals with the design of extending UIS module for mobile devices. First part of this thesis is dedicated to the analysis and justification to the benefit of mobile devices with focus on available mobile platforms. Subsequently, this thesis describes theoretical backgrounds upon which is based my own solution in perspective of software life cycle and SCRUM project management.

Page generated in 0.0378 seconds