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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Alternating steering control-response compatibility: Compatibility, age, practice, strategy and instruction effects on performance characteristics of driving a simulated underground coal mine shuttle car.

Christine Zupanc Unknown Date (has links)
No description available.
2

The influence of response discriminability and stimulus centring on object-based alignment effects

MacRae, Connor 30 April 2018 (has links)
The present study determined how object-based alignment effects are influenced by the arrangement of the stimuli and response options. It is well established that the magnitude of these effects differ depending on the mode of responding. This finding has often been used to support claims that viewing photograph images of graspable objects can automatically trigger motor representations, regardless of the intentions of the observer. Our findings instead suggest that the distinction between response modes is primarily a difference in response discriminability. More importantly, it was found that this influence of response discriminability works in a completely opposite manner, dependent on the technique used to center the frying pan stimuli. Pixel-centered stimuli produced a handle-based alignment effect that was enhanced under conditions of high response discriminability. Object-centered stimuli produced a body-based alignment effect that was diminished under conditions of high-response discriminability. These findings provide overwhelming evidence that qualitatively different principles govern the alignment effect found with pixel-centered and object-centered stimuli. Crucially, these finding also provide strong evidence against the notion that motor representations are triggered by images of graspable objects in the absence of an intention to act. / Graduate
3

A Stimulus-Response Account of Stroop and Reverse Stroop Effects

Blais, Chris January 2006 (has links)
This thesis concerns selective attention in the context of the Stroop task (identify the colour) and Reverse Stroop task (identify the word). When a person is asked to select and identify one dimension of a bidimensional stimulus (e. g. , the word RED printed in green) the typical finding is that the word influences colour identification (i. e. , the Stroop effect) but the colour does not influence word identification (i. e. , no Reverse Stroop effect). A major account of performance in these tasks posits that one dimension interferes with the other only when a translation occurs (e. g. , Roelofs, <i>Psychological Review, 2003</i>; Sugg & McDonald, <i>Journal of Experimental Psychology: Human Perception & Performance, 1994</i>; Virzi & Egeth, <i>Memory & Cognition, 1985</i>). This translation assumption is implicit in virtually all work in the field. The first part of this thesis completely undermines the translation assumption. In a series of four experiments (two unique paradigms), I demonstrate that interference from the colour in a Reverse Stroop task occurs in the absence of a translation. The second part of this thesis contains two additional experiments designed to discriminate between translation effects and response conflict effects. The results of these experiments confirm that a translation was not required because no stimulus conflict effect, the most likely locus of a translation effect, was observed. However, response conflict effects were observed. The third part of this thesis implements a computational model based on the principle that the strength of association (Cohen, Dunbar, & McClelland, <i>Psychological Review, 1990</i>) between a specific stimulus and its response (Logan, </i>Psychological Review, 1988</i>) is important in determining the influence of the irrelevant dimension. This model has no translation mechanism. A final experiment was conducted to test this model; the model accounted for over 98% of the variance in RTs and 92% of the variance in interference and facilitation scores in both the Stroop and Reverse Stroop tasks independent of whether a translation was required.
4

A Stimulus-Response Account of Stroop and Reverse Stroop Effects

Blais, Chris January 2006 (has links)
This thesis concerns selective attention in the context of the Stroop task (identify the colour) and Reverse Stroop task (identify the word). When a person is asked to select and identify one dimension of a bidimensional stimulus (e. g. , the word RED printed in green) the typical finding is that the word influences colour identification (i. e. , the Stroop effect) but the colour does not influence word identification (i. e. , no Reverse Stroop effect). A major account of performance in these tasks posits that one dimension interferes with the other only when a translation occurs (e. g. , Roelofs, <i>Psychological Review, 2003</i>; Sugg & McDonald, <i>Journal of Experimental Psychology: Human Perception & Performance, 1994</i>; Virzi & Egeth, <i>Memory & Cognition, 1985</i>). This translation assumption is implicit in virtually all work in the field. The first part of this thesis completely undermines the translation assumption. In a series of four experiments (two unique paradigms), I demonstrate that interference from the colour in a Reverse Stroop task occurs in the absence of a translation. The second part of this thesis contains two additional experiments designed to discriminate between translation effects and response conflict effects. The results of these experiments confirm that a translation was not required because no stimulus conflict effect, the most likely locus of a translation effect, was observed. However, response conflict effects were observed. The third part of this thesis implements a computational model based on the principle that the strength of association (Cohen, Dunbar, & McClelland, <i>Psychological Review, 1990</i>) between a specific stimulus and its response (Logan, </i>Psychological Review, 1988</i>) is important in determining the influence of the irrelevant dimension. This model has no translation mechanism. A final experiment was conducted to test this model; the model accounted for over 98% of the variance in RTs and 92% of the variance in interference and facilitation scores in both the Stroop and Reverse Stroop tasks independent of whether a translation was required.
5

Simon Says: Response Dynamics to Meaningful Joint Action Gestures

Malone, MaryLauren January 2013 (has links)
No description available.
6

<b>Competing Frames of Reference Using Vibrotactile Stimuli for Stimulus-Response Mapping Effects</b>

Ashley D Warren (18429432) 23 April 2024 (has links)
<p dir="ltr">The implementation of vibrotactile stimuli has grown in necessity where visual and auditory modalities are overloaded. However, how attention is oriented using vibrotactile information has been minimally investigated compared to other modalities, such as visual and auditory stimuli. The ability to elicit an appropriate mapping between a response from a specific vibrotactile stimulus can be explained in three different frames of reference accounts: internal, external, or remapping. Previous research has answered questions relating to the ability to use different reference frames but have yet to agree which frame orients attention for creating an automatic response. Using various stimulus-response mapping effects, the current study investigated how competing frames of reference are used to orient attention to select a response based on specific characteristics of vibrotactile stimuli. Experiment 1 validated the novel apparatus developed for this study by obtaining a stimulus-response compatibility effect. Experiment 2 investigated if an external or internal reference frame is used to orient attention automatically. The uncrossed-hands condition provided a replication of Experiment 1 and confirmed that a stimulus-response compatibility effect was present. For the crossed-hands condition, a diminished, reverse stimulus-response compatibility effect was present. Experiment 3 found no meaningful difference between a magnitude aligned (i.e., left associated with low frequency) versus misaligned (i.e., left associated with high frequency) conditions for frequency of vibrotactile stimuli, suggesting vibrotactile stimuli do not hold a mental magnitude line. Overall, the results from Experiments 1 and 2 provide evidence that processing of vibrotactile information is not reliant on only an internal reference frame but instead the external frame has some influence on selecting a motor response. Experiment 3 also suggests that task context influenced the stimulus and response mapping provided in the instructions, rather than the intrinsic, anatomical representation of vibrotactile stimuli.</p>
7

Concevoir l'interaction avec des systèmes de drones militaires : une approche incarnée et située. / Designing interaction with military UAV systems : an embodied and situated approach

Large, Anne-Claire 14 December 2015 (has links)
Cette thèse s’inscrit dans une approche incarnée et située de la cognition humaine et de l’ergonomie des interfaces Homme-Machine (IHM). En rupture avec les théories computo-symboliques, cette approche considère que la cognition a pour seule vocation l’action dans le but de s’adapter au monde. Appliquée à l’ergonomie des IHM, elle met l’accent sur la perception, l’action et le contexte comme éléments clés de l’interaction Homme-Machine. Cette vision de l’ergonomie est ici mise au service de la conception de stations sol de drones militaires, sur lesquelles le manque de sollicitations perceptivo-motrices et le caractère isolé des opérateurs contribuent à une accidentologie symptomatique. L’objet de cette thèse est donc de montrer en quoi l’approche incarnée et située permet de guider une démarche ergonomique et, en particulier, la conception de deux stations sol de drones militaires développés par Airbus Defence and Space. Dans un premier temps, une analyse centrée sur les aspects moteurs, perceptifs et contextuels de l’activité des opérateurs de drones est réalisée. La seconde étape est dédiée à la définition d’une organisation matériel-logiciel standardisée pour tous types de drones. Cette organisation repose sur l’exploitation de processus perceptivo-moteurs, notamment au moyen du paradigme Stimulus-Response Compatibility (SRC). En troisième lieu, est présentée la conception matérielle et logicielle de deux stations sol de drones adaptées à leurs contextes respectifs d’utilisation. Des moyens de vérification (e.g. tests utilisateurs) sont mis en œuvre pour valider les solutions proposées. Les résultats obtenus montrent que la démarche adoptée permet d’améliorer significativement certains aspects de l’activité des opérateurs de drones, en particulier en termes de performances et de charge mentale. D’autre part, ces travaux soulignent l’intérêt de l’approche incarnée et située, et sa forte valeur applicative tant au sein de la démarche ergonomique que dans un cycle de conception industrielle. / Cette thèse s’inscrit dans une approche incarnée et située de la cognition humaine et de l’ergonomie des interfaces Homme-Machine (IHM). En rupture avec les théories computo-symboliques, cette approche considère que la cognition a pour seule vocation l’action dans le but de s’adapter au monde. Appliquée à l’ergonomie des IHM, elle met l’accent sur la perception, l’action et le contexte comme éléments clés de l’interaction Homme-Machine. Cette vision de l’ergonomie est ici mise au service de la conception de stations sol de drones militaires, sur lesquelles le manque de sollicitations perceptivo-motrices et le caractère isolé des opérateurs contribuent à une accidentologie symptomatique. L’objet de cette thèse est donc de montrer en quoi l’approche incarnée et située permet de guider une démarche ergonomique et, en particulier, la conception de deux stations sol de drones militaires développés par Airbus Defence and Space. Dans un premier temps, une analyse centrée sur les aspects moteurs, perceptifs et contextuels de l’activité des opérateurs de drones est réalisée. La seconde étape est dédiée à la définition d’une organisation matériel-logiciel standardisée pour tous types de drones. Cette organisation repose sur l’exploitation de processus perceptivo-moteurs, notamment au moyen du paradigme Stimulus-Response Compatibility (SRC). En troisième lieu, est présentée la conception matérielle et logicielle de deux stations sol de drones adaptées à leurs contextes respectifs d’utilisation. Des moyens de vérification (e.g. tests utilisateurs) sont mis en œuvre pour valider les solutions proposées. Les résultats obtenus montrent que la démarche adoptée permet d’améliorer significativement certains aspects de l’activité des opérateurs de drones, en particulier en termes de performances et de charge mentale. D’autre part, ces travaux soulignent l’intérêt de l’approche incarnée et située, et sa forte valeur applicative tant au sein de la démarche ergonomique que dans un cycle de conception industrielle.
8

MORE THAN MEETS THE EYE: STIMULUS-RESPONSE COMPATIBILITY EFFECTS IN EYE MOVEMENTS

Courtney J. Griffin-Oliver (5929715) 17 January 2019 (has links)
<p>Distinctions between set- and element-level compatibility have been made regarding stimulus-response compatibility (SRC) effects. Prior research has revealed a relationship between these two types of compatibility such that an increase in set-level effects results in an analogous increase in element-level effects. There are different ways that location information can be conveyed visually: location-words (“left” and “right”), directionalarrows (pointing left and right), and physical-locations (stimuli appearing in the left or right areas of the visual field). Set-level compatibility is higher for location-words paired with vocal “left”-“right” responses than for the other two stimulus modalities, and vice versa for pairings with left-right keypress responses, and the element-level compatibility effects differ in size accordingly.<br></p><p>My dissertation research focused on examining set- and element-level compatibility effects within the saccadic eye-movement system. These effects were considered within the dimensional overlap framework proposed by Kornblum, Hasbroucq, and Osman (1990), according to which the element-level mapping effects are an increasing function of set-level compatibility. All experiments were conducted using introductory psychology students. <br></p><p>In Experiment 1, participants responded using a left-right unimanual joystick movement or eye movement to a location-word or physical-location stimulus. In addition to an analysis of variance (ANOVA) of mean reaction time (RT) and response accuracy for the respective conditions, compatibility effects across the RT distribution were investigated by dividing trials into quantiles. Experiment 1 produced a set-level compatibility effect for the congruent mapping: Eye-movement responses (rather than joystick movements) were found to be relatively more compatible with physical-location stimuli than with location-word stimuli. In addition, the high set-level compatibility conditions exhibited a larger element-level mapping effect than the low set-level compatibility conditions. RT distribution analysis showed that both eye- and joystickmovements yielded a steadily increasing element-level mapping effect across bins, except for physical-location stimuli mapped to joystick responses, for which the function was flat. <br></p><p>In Experiment 2, the location-word stimuli used in Experiment 1 were replaced by directional-arrow stimuli. Eye movements (and not joystick movements) showed larger set- and element-level SRC effects when paired with physical-location stimuli than with directional-arrows. As in Experiment 1, the physical-location stimuli paired with eyemovement responses demonstrated an increase in the element-level mapping effect across the RT distribution. However, for the three other three set-level pairings, the elementlevel mapping effects were relatively constant across the RT distribution. This pattern further indicates a preferential benefit for eye movements paired with physical-location stimuli.<br></p><p>Experiment 3 directly compared the location-word stimuli used in Experiment 1 and the directional-arrow stimuli used in Experiment 2. The element-level mapping effect was larger for location-words than for directional-arrows, but both types of stimuli produced similar interaction patterns regarding the set-level manipulation. That is, the differences between each response modality and stimulus type produced similar patterns of element-level mapping effect differences. The location-word stimuli produced consistently large effects and served as a driving factor across the set-level comparisons. The location-words showed a large increase in element-level mapping effect across the RT distribution compared to only a small increase for the directional-arrows, which in both cases did not differ between eye- and joystick-movement responses.<br></p><p>Together the three experiments provide support for the hypothesis that eyemovement responses to physical-location stimuli are a unique, highly optimal set-level pairing relative to location-words or directional-arrows denoting spatially relevant location. In the context of a continuum outlining the relative position of different response and stimulus pairings, the results imply that eye-movement responses are similar in compatibility to joystick movements, except for the specific pairing with physical-location stimuli. <br></p><p>The results offer some support for Kornblum et al.’s (1990) account that suggests a tightly coupled relationship between set- and element-level compatibility effects. Not only do the results provide understanding about the existence of compatibility effects within the saccadic system, they allow for some considerations about how attention is allocated preferentially to certain stimuli rather than others. They also enable predictions about similar underlying mechanisms that might be involved in saccadic and manual response modalities. Taken together, it seems that the eye-movement system adheres to conventional notions about motoric behavior; however, it also has its own unique properties that make it highly tuned to exogenously guided stimuli. <br></p>
9

Auditory localisation : contributions of sound location and semantic spatial cues

Yao, Norikazu January 2007 (has links)
In open skill sports and other tasks, decision-making can be as important as physical performance. Whereas many studies have investigated visual perception there is little research on auditory perception as one aspect of decision making. Auditory localisation studies have almost exclusively focussed on underlying processes, such as interaural time difference and interaural level difference. It is not known, however, whether semantic spatial information contained in the sound is actually used, and whether it assists pure auditory localisation. The aim of this study was to investigate the effect on auditory localisation of spatial semantic information. In Experiment One, this was explored by measuring whole body orientation to the words &quotLeft", &quotRight", &quotBack", &quotFront" and &quotYes", as well as a tone, each presented from left right, front and back locations. Experiment Two explored the effect of the four spatial semantic words presented either from their matching locations, or from a position rotated 20 degrees anticlockwise. In both experiments there were two conditions, with subjects required to face the position indicated by the sound location, or the meaning of the word. Movements of the head were recorded in three dimensions with a Polhemus Fastrak system, and were analysed with a custom program. Ten young adult volunteers participated in each experiment. Reaction time, movement time, initial rotation direction, rotation direction at peak velocity, and the accuracy of the final position were the dependent measures. The results confirmed previous reports of confusions between front and back locations, that is, errors about the interaural axis. Unlike previous studies, many more back-to-front than front-toback errors was made. The experiments provided some evidence for a spatial Stroop interference effect, that is, an effect on performance of conflicting information provided by the irrelevant dimension of the stimulus, but only for reaction time and initial movement direction, and only in the Word condition. The results are interpreted using a model of the processes needed to respond to the stimulus and produce an orienting movement. They suggest that there is an asymmetric interference effect in which auditory localisation can interfere with localisation based on semantic content of words, but not the reverse. In addition, final accuracy was unaffected by any interference, suggesting that these effects are restricted to the initial stages of response selection.
10

Cross-display object movement in multi-display environments

Nacenta Sanchez, Miguel Angel 09 February 2010 (has links)
Many types of multi-display environments (MDEs) are emerging that allow users to better interact with computers. In these environments, being able to move visual objects (such as window icons or the cursor) from one display to another is a fundamental activity. This dissertation focuses on understanding how human performance of cross-display actions is affected by the design of cross-display object movement interaction techniques. Three main aspects of cross-display actions are studied: how displays are referred to by the system and the users, how spatial actions are planned, and how actions are executed. Each of these three aspects is analyzed through laboratory experiments that provide empirical evidence on how different characteristics of interaction techniques affect performance. The results further our understanding of cross-display interaction and can be used by designers of new MDEs to create more efficient multi-display interfaces.

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