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New techniques for streaming MPEG video over the internet /Zhou, Jian, January 2003 (has links)
Thesis (Ph. D.)--University of Washington, 2003. / Vita. Includes bibliographical references (leaves 112-118).
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Collaborative streaming in mobile social networksKong, Chenguang., 孔臣光. January 2011 (has links)
Mobile social applications have emerged in recent years. They explore social
connections among mobile users in a variety of novel scenarios, including
friend finding, message routing, and content sharing. However, efficiently supporting
resource-demanding delay-sensitive streaming applications on the mobile
platform remains a significant challenge. Research on such topics will naturally
widen the usage of mobile social applications. The solutions to the challenges
will provide suggestion on many related work. It is interesting and valuable to
explore the system performance and users’ experience in such scenarios.
Furthermore, users’ concern about social network is also significant to develop
a mobile social network application. It is important to detect users’ strategies
to communicate with others. That influences the network topologies and
provides biased connections. The strategy consists of various of aspects, most of
which are the user preference and user social attributes.
Focusing on this meaningful research field, we study collaborative VoD-type
streaming of short videos among small groups of mobile users, so as to effectively
exploit their social relationships. Such an application can be practically set in
a number of usage scenarios, including streaming of introductory video clips of
exhibition items to visitors’ mobile devices, such as in a museum. We analyze
users’ behavior strategies based on their social preference and social attributes.
We design SMS, an architecture that engineers such Streaming over Mobile Social
networks. SMS constructs a collaborative streaming overlay by carefully
inspecting social connections among users and infrastructure characteristics of
Bluetooth technologies. To improve the performance, we analyze the scatternet
structure of Bluetooth technology and propose appropriate scatternet structure
in our system. We evaluate our design based on prototype implementation on
the Android platform, as well as on a large emulation testbed. The results obtained
indicate that we are able to achieve a well-performed streaming system in
a mobile social network. / published_or_final_version / Computer Science / Master / Master of Philosophy
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Supporting rate adaptive multimedia streams on the InternetWeber, Steven Patrick 28 August 2008 (has links)
Not available / text
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Energy-aware embedded media processing: customizable memory subsystems and energy management policiesRamachandran, Anand 28 August 2008 (has links)
Not available / text
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On-line scheduling of video streamsWong, Wai-ha., 王慧霞. January 2002 (has links)
published_or_final_version / abstract / toc / Computer Science and Information Systems / Doctoral / Doctor of Philosophy
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Streaming video optimisation in heterogeneous Internet traffic environmentShen, Xiaochuan January 2011 (has links)
No description available.
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Label Free Change Detection on Streaming Data with Cooperative Multi-objective Genetic ProgrammingRahimi, Sara 09 August 2013 (has links)
Classification under streaming data conditions requires that the machine learning approach operate interactively with the stream content. Thus, given some initial machine learning classification capability, it is not possible to assume that the process `generating' stream content will be stationary. It is therefore necessary to first detect when the stream content changes. Only after detecting a change, can classifier retraining be triggered. Current methods for change detection tend to assume an entropy filter approach, where class labels are necessary. In practice, labeling the stream would be extremely expensive. This work proposes an approach in which the behavior of GP individuals is used to detect change without} the use of labels. Only after detecting a change is label information requested. Benchmarking under three computer network traffic analysis scenarios demonstrates that the proposed approach performs at least as well as the filter method, while retaining the advantage of requiring no labels.
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Streaming Random ForestsAbdulsalam, Hanady 16 July 2008 (has links)
Recent research addresses the problem of data-stream mining
to deal with applications that require processing huge amounts of data
such as sensor data analysis and financial applications.
Data-stream mining algorithms incorporate special provisions to meet
the requirements of stream-management systems, that is stream
algorithms must be online and incremental, processing each data
record only once (or few times); adaptive to distribution changes;
and fast enough to accommodate high arrival rates.
We consider the problem of data-stream classification,
introducing an online and incremental stream-classification
ensemble algorithm, Streaming Random Forests,
an extension of the Random Forests algorithm
by Breiman, which is a standard classification algorithm.
Our algorithm is designed to handle multi-class classification
problems.
It is able to deal with
data streams having an evolving nature and
a random arrival rate of training/test data records.
The algorithm, in addition, automatically adjusts its
parameters based on the data seen so far.
Experimental results on real and synthetic data
demonstrate that the algorithm gives a successful behavior.
Without losing classification accuracy, our algorithm
is able to handle multi-class problems for which the
underlying class boundaries drift, and handle the case when blocks of training
records are not big enough to build/update the classification model. / Thesis (Ph.D, Computing) -- Queen's University, 2008-07-15 16:12:33.221
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A Study of Traffic Locality and Reliability in Peer-to-Peer Video Streaming ApplicationsZHANG, XIANGYANG 27 April 2012 (has links)
The past decade has witnessed tremendous growth of peer-to-peer (P2P) video
streaming applications on the Internet. For these applications, playback
smoothness and timeliness are the two most important aspects of users' viewing
experiences, whereas the amount of traffic is Internet service providers' main
concern. According to the playback delay, video streaming can be classified into
on-demand streaming, live streaming, and interactive streaming. P2P live
streaming applications typically have an arbitrary number of users, tens of
seconds of playback delay, and a high packet delivery rate, but their heavy
traffic incurs great financial expenditure and threatens the quality of other
services. Interactive streaming applications usually have a small group size,
several hundreds of milliseconds of playback delay, and reasonable traffic
volume, but cannot achieve a high packet delivery rate. The goal of this thesis
is to study traffic locality and reliable delivery of packets in large-scale
live streaming and small-scale interactive streaming applications, while keeping
the playback delay well below the targeted applications' limits.
For P2P live streaming applications, we first identify "typical" schemes from
existing P2P live streaming schemes, investigate packet propagation behavior and
the impact of neighboring strategies on system performance, and then propose
innovative schemes that take both users' viewing experience and traffic locality
into consideration. We show that the network-driven tree-based schemes with the
swarming technique as a re-transmission error-correction mechanism are superior
to the data-driven swarm-based or tree-based schemes, and a properly designed
tree-based scheme can localize the traffic while maintaining a high packet
delivery rate.
For interactive streaming applications, we analyze the efficacy of systematic
forward error-correction (FEC) codes against the bursty errors of Internet links
when using peers to provide multiple one-hop paths between two communication
parties. We find that although using peers for path diversity often results in
a lower post-FEC packet loss ratio, some conditions do apply. The interplay of
a number of factors, such as the Internet links' error ratio and burst length
and the coding parameters, determines the performance of FEC. We provide
guidelines and computation methods to determine whether the use of peers for
path diversity can be justified. / Thesis (Ph.D, Computing) -- Queen's University, 2012-04-26 15:20:35.555
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"Vilda västern går mot sitt slut" : Fildelning, streaming och rättfärdigande på FlashbackDahl, Daniel January 2015 (has links)
Digitaliseringen under 2000-talet har förändrat många branscher. Utbredningen av illegal fildelning är en av de utmaningar som dykt upp, utbredd bland i övrigt laglydiga människor. Samtidigt sker en framväxt av nya sätt att konsumera på internet, som tar avstamp i fildelningstekniken men fungerar inom lagliga ramar. Uppsatsen har mot bakgrund av detta drivits av att undersöka hur fildelning motiveras: Hur ser argumenten ut för och emot illegal fildelning? I detta arbete undersöks de argument som används för att rättfärdiga fildelning av musik, genom en kvalitativ argumentationsanalys, kombinerad med Boltanski Thévenots teori om rättfärdigande och värdeordningar. Materialet utgörs av en diskussionstråd på internetforumet Flashback om fildelningssajten The Pirate Bay och streamingtjänsten Spotify. Dessutom undersöks också rättfärdigandet av de streamingtjänster som vuxit fram som alternativ till den illegala fildelningen. Resultatet visar att både fildelning och användandet av streamingtjänster motiveras av pragmatism: smidighet och effektivitet appellerar till användarna mer än tradition och känsla. Dessutom uppvisas en uppluckring i synen på musik som handelsvara: Den ständiga tillgången har förändrat viljan att betala för enskilda album och låtar.
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