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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Poker / Poker

Jelínek, Roman January 2019 (has links)
At the beginning of this thesis some necessary information about Texas Hold'em will be remembered - game rules, the probability of winning at the flop and turn. The next chapter is about calculating expected value and about successability of players in the long run. In the final chapter we will focus at basic strategies that players can choose. The reader will know which terms influence the choice of an adequate strategy and why. The main message is to show that only mathematical skills - that a good player should have - are not enough. More important are skills associated with the poker itself. Poker skills are mainly thought of: adjusting the strategy by position, working with the stack, choosing the right amount of bets, matching the opponent's typology, and so on. Overall, the thesis is mainly focused on didactics. There is an effort to bring poker to the wider community, with real examples. Poker players should be satisfied, because there are many useful tips to help them improve. Keywords: Texas Hold'em rules, the probability of winning, expected value, game strategy.
2

Pokerboten

Nilsson, Marcus, Borgström, Stefan January 2011 (has links)
Syftet med följande examensarbete är att undersöka teorier och få fram idéer om hur man kan bygga en bot som spelar poker. Ett viktigt ämne som studeras är artificiell intelligens och hur ett AI kan utvecklas hos en bot som ska ersätta en mänsklig pokerspelare spelandes i ett nätverk. Studien ger en inblick om spelregler för Texas Hold’em och går även in på teori om betydelsefull statistik, sannolikhet och odds. Resultatet av denna undersökning består av framtagna algoritmer som kan användas vid utveckling av en bot som spelar poker på ett bord med tio spelare. / The aim of the following thesis is to explore and develop ideas on how to build a bot that plays poker. An important topic that is studied is artificial intelligence and how an AI is implemented for a bot that replaces a human poker player playing in a network.The study provides insight of the playing rules for Texas Hold’em and theory of meaningful statistics, probability and odds will be used.The results of this study consist of algorithms that can be used in the development of a bot that plays poker on a table with ten players.

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