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Generation of probe signal for feedback cancellation systems / Generering av brussignal för system med återkopplingsreduktionOdelius, Johan January 2004 (has links)
<p>A common problem of hearing aids is whistling caused by feedback from the loudspeaker back to the microphone. A method of reducing the negative effects, caused by the feedback, is called feedback cancellation. A variant of feedback cancellation uses a probe signal, which is applied to the speaker of the hearing aid and is used to continuously estimate the feedback. Oticon A/S has suggested a master's thesis with the purpose of designing and evaluating an algorithm generating a probe signal for feedback cancellation systems. The challenge was to find an inaudible probe signal with as much energy as possible. </p><p>Two approaches have been investigated for generating a probe signal. In the first approach the psychoacoustic principle of masking was used to estimate how much noise that could be added to a signal without being heard. Psychoacoustic models, including masking, are used in MPEG (Moving Pictures Expert Group) audio coding and one of these models has been examined in the thesis. In the second approach a standard LPC (Linear Prediction Coding) algorithm was used. In both the MPEG and the LPC approach, warped signal processing has been utilized improving the methods. </p><p>A listening test was performed, evaluating the methods generating the probe signal. The purpose of the test was to determine whether the noise, generated using the MPEG and LPC approach, was inaudible. A hearing aid system with feedback cancellation, using the probe signal, was also simulated. The listening test showed that the noise (probe signal) had to be lowered, much more than expected, to be inaudible. As a consequence, shown in the simulations, the feedback cancellation system, using the probe signal, had trouble identifying the feedback of the hearing aid.</p>
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Generation of probe signal for feedback cancellation systems / Generering av brussignal för system med återkopplingsreduktionOdelius, Johan January 2004 (has links)
A common problem of hearing aids is whistling caused by feedback from the loudspeaker back to the microphone. A method of reducing the negative effects, caused by the feedback, is called feedback cancellation. A variant of feedback cancellation uses a probe signal, which is applied to the speaker of the hearing aid and is used to continuously estimate the feedback. Oticon A/S has suggested a master's thesis with the purpose of designing and evaluating an algorithm generating a probe signal for feedback cancellation systems. The challenge was to find an inaudible probe signal with as much energy as possible. Two approaches have been investigated for generating a probe signal. In the first approach the psychoacoustic principle of masking was used to estimate how much noise that could be added to a signal without being heard. Psychoacoustic models, including masking, are used in MPEG (Moving Pictures Expert Group) audio coding and one of these models has been examined in the thesis. In the second approach a standard LPC (Linear Prediction Coding) algorithm was used. In both the MPEG and the LPC approach, warped signal processing has been utilized improving the methods. A listening test was performed, evaluating the methods generating the probe signal. The purpose of the test was to determine whether the noise, generated using the MPEG and LPC approach, was inaudible. A hearing aid system with feedback cancellation, using the probe signal, was also simulated. The listening test showed that the noise (probe signal) had to be lowered, much more than expected, to be inaudible. As a consequence, shown in the simulations, the feedback cancellation system, using the probe signal, had trouble identifying the feedback of the hearing aid.
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Analysis and Coding of High Quality Audio SignalsNing, Daryl January 2003 (has links)
Digital audio is increasingly becoming more and more a part of our daily lives. Unfortunately, the excessive bitrate associated with the raw digital signal makes it an extremely expensive representation. Applications such as digital audio broadcasting, high definition television, and internet audio, require high quality audio at low bitrates. The field of audio coding addresses this important issue of reducing the bitrate of digital audio, while maintaining a high perceptual quality. Developing an efficient audio coder requires a detailed analysis of the audio signals themselves. It is important to find a representation that can concisely model any general audio signal. In this thesis, we propose two new high quality audio coders based on two different audio representations - the sinusoidal-wavelet representation, and the warped linear predictive coding (WLPC)-wavelet representation. In addition to high quality coding, it is also important for audio coders to be flexible in their application. With the increasing popularity of internet audio, it is advantageous for audio coders to address issues related to real-time audio delivery. The issue of bitstream scalability has been targeted in this thesis, and therefore, a third audio coder capable of bitstream scalability is also proposed. The performance of each of the proposed coders was evaluated by comparisons with the MPEG layer III coder. The first coder proposed is based on a hybrid sinusoidal-wavelet representation. This assumes that each frame of audio can be modelled as a sum of sinusoids plus a noisy residual. The discrete wavelet transform (DWT) is used to decompose the residual into subbands that approximate the critical bands of human hearing. A perceptually derived bit allocation algorithm is then used to minimise the audible distortions introduced from quantising the DWT coefficients. Listening tests showed that the coder delivers near-transparent quality for a range of critical audio signals at G4 kbps. It also outperforms the MPEG layer III coder operating at this same bitrate. This coder, however, is only useful for high quality coding, and is difficult to scale to operate at lower rates. The second coder proposed is based on a hybrid WLPC-wavelet representation. In this approach, the spectrum of the audio signal is estimated by an all pole filter using warped linear prediction (WLP). WLP operates on a warped frequency domain, where the resolution can be adjusted to approximate that of the human auditory system. This makes the inherent noise shaping of the synthesis filter even more suited to audio coding. The excitation to this filter is transformed using the DWT and perceptually encoded. Listening tests showed that near-transparent coding is achieved at G4 kbps. The coder was also found to be slightly superior to the MPEG layer III coder operating at this same bitrate. The third proposed coder is similar to the previous WLPC-wavelet coder, but modified to achieve bitstream scalability. A noise model for high frequency components is included to keep the overall bitrate low, and a two stage quantisation scheme for the DWT coefficients is implemented. The first stage uses fixed rate scalar and vector quantisation to provide a coarse approximation of the coefficients. This allows for low bitrate, low quality versions of the input signal to be embedded in the overall bitstream. The second stage of quantisation adds detail to the coefficients, and hence, enhances the quality of the output signal. Listening tests showed that signal quality gracefully improves as the bitrate increases from 16 kbps to SO kbps. This coder has a performance that is comparable to the MPEG layer III coder operating at a similar (but fixed) bitrate.
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