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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Morpho-semantic processes in the English language used in a Massively Multiplayer Online Role Playing Game : A case study of neologisms in Warhammer Online

Nilsson, Daniel January 2009 (has links)
<p>The language used in Massively Multiplayer Online Role Playing Games (or MMORPGs) is a form of computer-mediate communication. It consists of elements from both written and spoken language, but it is a highly abbreviated and innovative form of written language. This study focuses on the English language used in a MMORPG called Warhammer Online. The aim of this study is to identify abbreviations, interpret their meanings and to analyze the word formation processes and semantic changes that are involved in new words. The method used in this study is a qualitative case study of the English language in a MMORPG from a synchronic point of view. The secondary sources used in this study include previous works on morphology and semantics. The material used is based on logs acquired from the game Warhammer Online as a subscribed player. The results presented in this study show new and unique words created by players in Warhammer Online, along with other semantic changes that have taken place. It is concluded that the English written language has not seen such a major change in its entirety before, within one community.</p>
2

Morpho-semantic processes in the English language used in a Massively Multiplayer Online Role Playing Game : A case study of neologisms in Warhammer Online

Nilsson, Daniel January 2009 (has links)
The language used in Massively Multiplayer Online Role Playing Games (or MMORPGs) is a form of computer-mediate communication. It consists of elements from both written and spoken language, but it is a highly abbreviated and innovative form of written language. This study focuses on the English language used in a MMORPG called Warhammer Online. The aim of this study is to identify abbreviations, interpret their meanings and to analyze the word formation processes and semantic changes that are involved in new words. The method used in this study is a qualitative case study of the English language in a MMORPG from a synchronic point of view. The secondary sources used in this study include previous works on morphology and semantics. The material used is based on logs acquired from the game Warhammer Online as a subscribed player. The results presented in this study show new and unique words created by players in Warhammer Online, along with other semantic changes that have taken place. It is concluded that the English written language has not seen such a major change in its entirety before, within one community.
3

Verbonominální kompozita v italštině a portugalštině / Verb-noun compounds in Italian and in Portuguese

Čižinská, Klára January 2012 (has links)
Verb-noun compounds in Italian and in Portuguese. Verb-noun compounding represents from the synchronic aspect a very productive word-formation process. The research in corpus La Repubblica and CETEMPúblico revealed that according to the number of created lemmas in both languages the most efficient type is porta+N. In Italian follow types as salva+N, mangia+N, acchiappa+N and ammazza+N, in Portuguese caça+N, guarda+N a papa+N. Compound V-N is clasified as subordinate and exocentric. Subject, to which Italian and Portuguese compound V-N is referring to, is the most often an instrument. In Portuguese a referent category of plants and animals is also present very frequently. The compound elements in Italian are usually amalgamated, in contrast to Portuguese where forms with hyphen are the most common. The output category of V-N formation is a substantive which is mostly in unmarked gender and in invariable plural form. In syntax the compound can perform both function of a substantive and an adjective. Compounds as noun-modifiers occur mostly at very productive types.
4

Functional shift and semantic change in Lord of the Rings Online

Norlin, Susanne January 2013 (has links)
The purpose of this essay is to identify functional shifts and semantic changes in the Massively Multiplayer Online Role-Playing Game Lord of the Rings Online. The focus is on new uses of established terms in Standard English and the intent is to see how the word formation processes work in an online gaming environment, and identify the possible reasons behind them. Due to the lack of previous studies of language in Massively Multiplayer Online Role-Playing Games, the aim is to provide some insight into some of the language developments that occur in such an environment. A quantitative method has been utilised in order to distinguish patterns, and the material, in the form of chat logs, has been gathered from Lord of the Rings Online. The chat logs have then been used to create a corpus, and, from this point, a qualitative method has been employed. The corpus has been thoroughly analysed for the words which have undergone functional shifts and/or semantic changes, and a selection of these words are presented and discussed based on word formation process. The findings in this study seem to confirm that language changes in a Massively Multiplayer Online Role-Playing Game follow the same patterns as in other environments.

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