Return to search

Designing technologies for unproductive citizens

This is a project to design digital technologies to promote uses of public spaces challenging the social religion of productivism + consumerism. Instead I celebrate participative leisure, free time, political involvement and social relationships. Digital artefacts for what I'm calling the "unproductive city". The goal is to incorporate a different set of values where the “paid work” is not as relevant in our life as it is today.The project is focused on life in cities and works with the integration of computing technologies into everyday urban settings and lifestyles. What it is called “urban informatics”.Participative processes as well as user center design have guided the design. It comprehends different services and activities: A collaborative urban jukebox, exercises with locative media, participative design as a leisure activity, technological infrastructures for meetings and game design for public spacesThese activities are examples and explorations to find future challenges and different ways to design technologies for the unproductive city.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-21635
Date January 2012
CreatorsGalán Nieto, Sergio Manuel
PublisherMalmö högskola, Fakulteten för kultur och samhälle (KS), Malmö högskola/Kultur och samhälle
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

Page generated in 0.0028 seconds