This thesis is aimed at getting a better understanding of drinking games as a social phenomenon. Data has been collected in form of individual interviews with five students that has been taken part of drinking games. The focus of this study is to understand what function the games and the drinking they involve have for the students. Randal Collins theory of interactional rituals combined with Robert Mertons concept of sociological ambivalence is applied to analyze how the students construct meaning relating to the phenomenon drinking games. The results indicate that the games serve as a gathering point at a social event, and provides a way for participants to interact and socialize that eases the otherwise uncomfortable feeling that can be experienced when meeting new people. The alcohol seems to have a central role in the games as an investment for the players, at the same time as it helps them to get intoxicated. The games thereby become a convenient solution for the partying students that wants to get drunk and socialize together. But the ritualistic perspective also helps to uncover two secret rules that must be followed to take part of the ritual in the “right” way.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:umu-146870 |
Date | January 2017 |
Creators | Stenvall, Maja |
Publisher | Umeå universitet, Sociologiska institutionen |
Source Sets | DiVA Archive at Upsalla University |
Language | Swedish |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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