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The Cell Processor

Mainstream processor development is mostly targeted at compatibility and
continuity. Thus, the processor market is dominated by x86 compatible
CPUs since more than two decades now. Several new concepts tried to gain
some market share, but it was not possible to overtake the old
compatibility driven concepts. A group of three corporates tries another
way to come into the market with a new idea, the cell design. The cell
processor is a new try to leverage the increasing amount of transistors
per die in an efficient way. The new processor is targeted at the game
console and consumer electronics market to enhance the quality of these
devices. This will lead to a wide spreading, and if everybody has two or
more cell processors in TV, game console or PDA, the interesting
question comes up: what can I do with these processors? This paper gives
a short overview of the architecture and several programming ideas which
help to exploit the whole processing power of the cell processor.

Identiferoai:union.ndltd.org:DRESDEN/oai:qucosa.de:swb:ch1-200600280
Date07 March 2006
CreatorsHoefler, Torsten
ContributorsTU Chemnitz, Fakultät für Informatik
PublisherUniversitätsbibliothek Chemnitz
Source SetsHochschulschriftenserver (HSSS) der SLUB Dresden
LanguageEnglish
Detected LanguageEnglish
Typedoc-type:lecture
Formatapplication/pdf, text/plain, application/zip

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