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A Musical Rare-vival : Comparative analysis of audio content in the games Banjo-Kazooie and Yooka-Laylee

This paper is concerned with exploring the musical content of the games Banjo-Kazooie and Yooka-Laylee from the perspectives of musical emotiveness, audiovisual feedback in video games, and adaptive music systems. The exploration consists of formal analysis of the two games, as well as a comparison between the two, this is done in order to determine the evolution of the way music and audio is designed and structured within two specific games created by roughly the same group of developers, only with a 20 year difference. It is fairly easily established, as was the hypothesis, that the two games utilise musical content in much the same ways, but that there has been no significant evolution in how the latter game utilises modern audio technology to expand on the adaptivity of the music system.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-477413
Date January 2022
CreatorsKallin, Arvid, Rabe, Mathilda
PublisherUppsala universitet, Institutionen för speldesign
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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