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Cross-platform Development for Wearable Devices

The market for wearable devices is continuously growing and has seen an in- crease in interest and demand this past year, specifically smartwatch devices. With several big players entering and trying to take place in the market the number of devices and platforms grow. This leads to device and software fragmentation like the one seen in the world of smartphones. In this paper I discuss and compare the two smartwatch platforms Android Wear and Apple Watch in terms of possibilities, limitations and differences. Research is done to find cross-platform development possibilities for these platforms. Extensive theoretical background of both APIs is researched and presented. An app for both smartwatch platforms is developed with integration of the WebSocket protocol to function as a remote control for a Video-On-Demand web service. This is done to showcase the cross-platform possibilities and differences of the platforms. As a result the biggest differences are out- lined and a conclusion is made that cross-platform development for these platforms can be challenging but is possible on certain levels.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-119453
Date January 2015
CreatorsBeck-Norén, Gustav
PublisherLinköpings universitet, Programvara och system, Linköpings universitet, Tekniska fakulteten
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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