This writing covers the process of lighting stylized and realistic scenes in different moods in Unreal Engine. Lighting can be used to express a mood in an environment, which can aid storytelling in films and games. Lighting in Unreal consists of positioning directional lights, sky lights, spot lights, point lights, and rect lights, as well as various fog effects that help create the ambiance of the scene. This project utilizes free Epic Games Pack content to show the lighting process for different moods in several environments. The use of lights and colors are an important part of designing a game environment which conveys moods and allows for playability.
Identifer | oai:union.ndltd.org:ETSU/oai:dc.etsu.edu:digitalmedia-culminating-experience-1004 |
Date | 01 May 2023 |
Creators | Shelton, Maggie |
Publisher | Digital Commons @ East Tennessee State University |
Source Sets | East Tennessee State University |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | Master of Fine Arts in Digital Media Culminating Experience |
Rights | Copyright by the authors. |
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