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The Effects of Video-Computerized Feedback on Competitive State Anxiety, Self-Efficacy, Effort, and Baseball Hitting-Task Performance

This study examined the effects of frame-by-frame video-computerized feedback on competitive state anxiety, self-efficacy, effort, and baseball performance of high school players. Players were randomly assigned to one of three feedback conditions: (a) Hitting score, (b) Hitting score and frame-by-frame analysis of a mechanically correct swing, (c) Hitting score and frame-by-frame analysis of participant's swing and a mechanically correct swing. Once per week for six weeks, the players completed three questionnaires: (a) Hitting Self-Efficacy Scale, (b) Competitive State Anxiety Inventory-2C, and (c) Performance Effort Scale, and performed a hitting task. Results of the 3 (Group) x 6 (Trials) ANOVAs revealed no significant effects. This study does not support previous confidence-baseball hitting research.

Identiferoai:union.ndltd.org:unt.edu/info:ark/67531/metadc278280
Date12 1900
CreatorsLeslie, P. Jason
ContributorsMartin, Scott Brian, 1964-, Goggin, Noreen L., Jackson, Allen W.
PublisherUniversity of North Texas
Source SetsUniversity of North Texas
LanguageEnglish
Detected LanguageEnglish
TypeThesis or Dissertation
Formatvi, 106 leaves : ill., Text
RightsPublic, Copyright, Copyright is held by the author, unless otherwise noted. All rights reserved., Leslie, P. Jason

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