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New ways to interact with devices to change the gaming experience

Gaming experience refers to the players’ overall experience when playing agame. Both game and controller have an impact on it. This project exploreshow different element arrangements on a controller can affect the players’gaming experience. Four lo-fi prototypes were constructed and used to bothtest the reaction of players, but also to educate them into the possibleelements included in controllers. Participants were then invited to designtheir own controller while reflecting about aspects like embodiment,immersion, or latency. Throughout the whole process participants reportedabout their previous experiences with controllers through an interview. Theresearch showed that the elemental arrangements did in fact affect theplayers’ gaming experience but also that there is a cultural understanding ofgames and controllers that constrains the possibility of new designs. Theproject also explored the limitations of conducting research on distance, andreflects about how remote design can be conducted.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-21916
Date January 2020
CreatorsJankowski, Kim
PublisherMalmö universitet, Fakulteten för kultur och samhälle (KS), Malmö universitet/Kultur och samhälle
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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