Within the field of education, computers and micro-controllers like Arduino are increasingly being used to teach students relevant skills, attitude and knowledge around technology. Education around these tools are often set in group contexts and collaboration is often considered an important part of the learning, however much of the currently available software is still designed around a laptop programming paradigm that which in itself tends to restrict collaboration and cementing rather than encouraging shifting of roles and activities among group members. This thesis explores how we could design tools that better invite collaborative interactions in these settings, in particular how mobile software tools could allow for sketching and iterating more fluidly. Based on interviews with experts, observations in the classroom setting, reflection with teachers and a workshop with Arduino Education this thesis sketches a future vision that re-designs the tools to be more collaborative and fluid, so that reflection, action and reaction cycles could be smaller and allow for more exploration and learning.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:umu-173392 |
Date | January 2020 |
Creators | Roumen, Geert Jacob |
Publisher | Umeå universitet, Designhögskolan vid Umeå universitet |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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