This research project employs principles of feminist theory to critically analyze video games, focusing specifically on the dichotomy between "games for boys" and "games for girls." By comparing these digital environments with the gendered play styles observed on playgrounds, this study investigates how entrenched stereotypes from the childhoods of European game designers are reflected in contemporary game design. The research extends previous studies by examining how gender roles are manifested in games.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-532298 |
Date | January 2024 |
Creators | Shpak, Daria |
Publisher | Uppsala universitet, Institutionen för speldesign |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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