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Snapshots on simulation games in academic contexts

Simulation games originate from strategic, scenario-based planning; they are playful, interactive and participatory methods or formats designed to train multiple competences, ranging from simple, instantly performed role plays to complex simulations lasting several days or weeks. Simulation games either focus on prototypal imitations of real/existing situations or events (simulation), or address archetypal scenarios of fundamental problems or conflicts (planspiel). In academic contexts simulation games become increasingly popular and relevant. They appeal to our gaming nature as homo ludens; they call for an essential academic freedom to act; and they provide novel, innovative and adaptive learning arrangements.

Identiferoai:union.ndltd.org:DRESDEN/oai:qucosa:de:qucosa:33234
Date19 February 2019
CreatorsGerner, Martin
Source SetsHochschulschriftenserver (HSSS) der SLUB Dresden
LanguageEnglish
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/publishedVersion, doc-type:article, info:eu-repo/semantics/article, doc-type:Text
Rightsinfo:eu-repo/semantics/openAccess
Relationurn:nbn:de:bsz:15-qucosa2-332122, qucosa:33212

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