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From gamer boy to gym boy : A design study on gamification

A study investigating how gamification features can be designed within a gym application, how they affect the user’s situated motivation and user engagement, and how these features could increase user loyalty to the product.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-196212
Date January 2023
CreatorsEstgren, Caroline
PublisherLinköpings universitet, Interaktiva och kognitiva system
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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