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Designing Interaction Design

Interaction design is changing as a response to new social, technological, and environmental contexts, which bring new scopes of complexity into the frame interaction designers are con-cerned with. These changes demand that established ways of designing are in need of revision, because failing to do so will inevitably lead us to reinforce established ways of designing. This thesis is a proposal of how to shift our attention from ‘what we design’ to ‘how we design’ through critical inquiry into designing itself. By using experiments as a means and facilitator of communication, I have been able to open up tensions between what designing is and what designing is becoming which inform our ways of doing. I have utilised probes to prompt fellow interaction designers to submit their vision to critical inquiry and experimented with physical experiences to facilitate awareness of embedded behaviours and thought patterns. Through my experiments, I have been able to design the constellations in which the underlying became visi-ble and tangible in ways that mere conversation cannot.Through a programmatic design research approach, this thesis work has been a journey of shed-ding light on the design program that embeds the relation to established and emergent design ideals, and experimenting with ways to make the tensions between the established and emerg-ing visible and conversational. In the process of carrying out this thesis, I have identified that the tensions between established and unfolding design ideals are often taken for granted within current design practices. Through my work, it became visible that established structures and relations within design obstruct designers from thinking beyond solutions and seamlessness. It became visible that the tensions that fiction, uncertainty and problem-framing approaches cre-ate within our current ways of doing are rarely conversational, and therefore revision of promi-nent ways of doing is lacking.  In this thesis, I am proposing an alternative design program that pushes designers to subject their practices to critical dissemination and expose collective relations to what designing is and is becoming. In my final manifestation I am proposing an activity that facilitates the type of col-lective conversation that I argue is needed to start to open up to reflecting on our current design program. By facilitating collective discussion around ‘what designing is’ and ‘what designing is becoming’, have prompted more awareness of collective relations to ‘what designing is’.In this thesis, I argue that failing to alter our design program and continuing to take ‘what de-signing is’ for granted will prevent interaction design from evolving from what it is, to what it can be, as taking what designing is for granted will lead design practices to merely solidify es-tablished ways of doing. I believe we should be doing the opposite of taking things for granted. I believe we should be actively designing interaction design(ing).

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:umu-197511
Date January 2022
CreatorsKoppert, Romy
PublisherUmeå universitet, Designhögskolan vid Umeå universitet
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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