Return to search

An Extensible Computing Architecture Design for Connected Autonomous Vehicle System

Autonomous vehicles have made milestone strides within the past decade. Advances up the autonomy ladder have come lock-step with the advances in machine learning, namely deep-learning algorithms and huge, open training sets. And while advances in CPUs have slowed, GPUs have edged into the previous decade's TOP 500 supercomputer territory. This new class of GPUs include novel deep-learning hardware that has essentially side-stepped Moore's law, outpacing the doubling observation by a factor of ten. While GPUs have make record progress, networks do not follow Moore's law and are restricted by several bottlenecks, from protocol-based latency lower bounds to the very laws of physics. In a way, the bottlenecks that plague modern networks gave rise to Edge computing, a key component of the Connected Autonomous Vehicle system, as the need for low-latency in some domains eclipsed the need for massive processing farms. The Connected Autonomous Vehicle ecosystem is one of the most complicated environments in all of computing. Not only is the hardware scaled all the way from 16 and 32-bit microcontrollers, to multi-CPU Edge nodes, and multi-GPU Cloud servers, but the networking also encompasses the gamut of modern communication transports. I propose a framework for negotiating, encapsulating and transferring data between vehicles ensuring efficient bandwidth utilization and respecting real-time privacy levels.

Identiferoai:union.ndltd.org:unt.edu/info:ark/67531/metadc1808452
Date05 1900
CreatorsHochstetler, Jacob Daniel
ContributorsFu, Song, Nielsen, Rodney, Mikler, Armin R, Garlick, Ryan
PublisherUniversity of North Texas
Source SetsUniversity of North Texas
LanguageEnglish
Detected LanguageEnglish
TypeThesis or Dissertation
Formatxii, 278 pages, Text
RightsPublic, Hochstetler, Jacob Daniel, Copyright, Copyright is held by the author, unless otherwise noted. All rights Reserved.

Page generated in 0.0032 seconds