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[en] AUTOMATED TEST FOR OPEN MULTI-AGENT SYSTEMS IMPLEMENTED WITH MLAW MIDDLEWARE / [pt] TESTE AUTOMATIZADO PARA SISTEMAS MULTIAGENTES ABERTOS IMPLEMENTADOS COM O MIDDLEWARE M-LAWLUIZ FERNANDO CHAGAS RODRIGUES 30 January 2007 (has links)
[pt] A complexidade e a distribuição de sistemas multiagentes
tornam seu desenvolvimento
muito sujeito a falhas. Ao mesmo tempo, poucas iniciativas
procuram
resolver o problema através de teste automatizado da mesma
maneira que
no desenvolvimento orientado a objetos. Este trabalho
apresenta um framework
para o desenvolvimento de aplicações de teste automatizado
através de agentes
Stubs para o middleware M-Law. O middleware implementa um
interpretador
para a linguagem XMLaw, atuando como mediador da
comunicação dos agentes
segundo a definição das leis de interação. / [en] Complexity and distribution of multi-agent systems make
the development
of such systems failure prone. In this context, few
solutions try to solve the
problem through automated tests as we see in object
oriented development.
This work presents a framework for test automated
applications development
through the use of Stub agents for the middleware M-Law.
This middleware
implements the law-enforcement mechanism for regulating
OMAS specified by
the description language XMLaw which implements a law
definition language,
called XMLaw, for agent interaction in open multi-agent
systems.
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[en] A SOFTWARE AGENTS BASED ARCHITECTURE FOR THE AUTOMATION OF FAULT MANAGEMENT PROCESSES IN TELECOMMUNICATIONS NETWORKS / [pt] UMA ARQUITETURA BASEADA EM AGENTES DE SOFTWARE PARA A AUTOMAÇÃO DE PROCESSOS DE GERÊNCIA DE FALHAS EM REDES DE TELECOMUNICAÇÕESADOLFO GUILHERME SILVA CORREIA 11 October 2007 (has links)
[pt] Os últimos anos têm sido marcados pelo significativo
crescimento em todo o
mundo da demanda por serviços de telecomunicações. Tal
cenário de expansão
de redes e da necessidade de coexistência e
interoperabilidade de diferentes
tecnologias de forma economicamente viável proporciona
grandes desafios para
a gerência, operação e manutenção de redes de
telecomunicações.
O presente trabalho apresenta alguns dos principais
modelos e paradigmas de
gerência de redes tradicionalmente empregados em redes de
telecomunicações e
que ainda hoje são amplamente utilizados pela indústria.
Muitos dos modelos
apresentados foram significativamente influenciados por
conceitos e técnicas
oriundos da área de engenharia de software. Uma grande
ênfase é dada
particularmente ao uso de técnicas baseadas em agentes de
software para
gerência de redes. Para tanto, importantes conceitos sobre
agentes de software
são apresentados, assim como exemplos de trabalhos em que
agentes de software
são utilizados no domínio de gerência de redes.
Por fim, é proposta uma arquitetura baseada em agentes de
software para
gerência de falhas em redes legadas de telecomunicações,
que são comumente
gerenciadas por sistemas centralizados. O objetivo
principal desta arquitetura é
permitir o diagnóstico e a correção de falhas de rede de
forma a não sobrecarregar
o sistema centralizado de gerência. Para tanto, são
utilizados agentes de software
que distribuem informações mantidas no sistema
centralizado para outros
agentes do sistema. Desta forma, é possível que os agentes
responsáveis por
executar os procedimentos de diagnóstico e correção de
falhas desempenhem
suas atividades sem a necessidade de uma comunicação
direta com o sistema
centralizado. / [en] The last few years have been marked by a significant and
worldwide growth in
the demand for telecommunications services. Such scenery
of network expansion
and the need for coexistence and interoperability of
different technologies in
an economically viable way provides great challenges for
the management,
operation and maintenance of telecommunications networks.
This work presents some of the main network management
models and
paradigms traditionally employed in telecommunications
networks and that still
count with wide adoption in the industry as of this day.
Many of the presented
models have been significantly influenced by concepts and
techniques originated
in the software engineering field. A great emphasis is
particularly given to the
use of network management techniques based on software
agents. To this end,
important concepts of software agents are presented, as
well as examples of
works where software agents are used in the network
management domain.
Finally, an architecture based on software agents used for
fault management in
legacy telecommunications networks, which are usually
managed by centralized
systems, is proposed. The main objective of this
architecture is to allow the
diagnosis and the correction of network faults in a way
not to overload the
centralized management system. To this end, the
architecture uses software
agents that distribute information maintained in the
centralized management
system to other agents of the system. In such way, it is
possible for the
agents responsible for executing the fault diagnosis and
correction procedures
to perform their activities without the necessity for
direct communication with
the centralized system.
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Utilisation de croyances heuristiques pour la planification multi-agent dans le cadre des Dec-POMDP / Using heuristic belief points for Dec-POMDP planningCorona, Gabriel 11 April 2011 (has links)
Nous nous intéressons dans cette thèse à la planification pour les problèmes de prise de décision décentralisée séquentielle dans l'incertain. Dans le cadre centralisé, l'utilisation des formalismes MDP et POMDP a permis d'élaborer des techniques de planification efficaces. Le cadre Dec-POMDP permet de formaliser les problèmes décentralisés. Ce type de problèmes appartient à une autre classe de complexité que les problèmes centralisés. Pour cette raison, jusqu'à récemment, seuls de très petits problèmes pouvaient être résolus et uniquement pour des horizons très faibles. Des algorithmes heuristiques ont récemment été proposés pour traiter des problèmes de taille plus conséquente mais n'ont pas de preuve théorique de qualité de solution. Nous montrons comment une information heuristique sur le problème à résoudre représentée par une distribution de probabilité sur les croyances centralisées permet de guider la recherche approchée de politique. Cette information heuristique permet de formuler chaque étape de la planification comme un problème d'optimisation combinatoire. Cette formulation conduit à des politiques de meilleure qualité que les approches existantes. / In this thesis, we focus on planning in decentralised sequentialdecision taking in uncertainty. In the centralised case, the MDP andPOMDP frameworks leads to efficient planning algorithms. The Dec-POMDPframework is used to model decentralised problems. This kind ofproblems is in a higher class of complexity than the centralisedproblem. For this reason, until recently, only very small problem could be solved and only for very small horizons. Recently, some heuristic algorithms have been proposed to handle problem of higher size but there is no theoretic proof of the solution quality. In this thesis, we show how to use a heuristic information in the problem, modelled as a probability distribution on the centralised beliefs, to guide the search for a good approximate policy. Using this heuristic information, we formulate each time step of the planning procedure as a combinatorial optimisation problem. This formulation leads to policies of better quality than previously existing approaches.
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[en] A MULTI-AGENT SYSTEMS FRAMEWORK FOR RFID APPLICATIONS / [pt] UM FRAMEWORK DE SISTEMAS MULTI-AGENTES PARA APLICAÇÕES RFIDFELIPE FORTES NASCIMENTO 07 February 2006 (has links)
[pt] Esta dissertação propõe um framework de sistemas multi-
agentes para
aplicações do domínio de Radio Frequency Identification
(RFID). Esta tecnologia
de identificação automática de objetos vem se
desenvolvendo rapidamente e
promete substituir brevemente a tecnologia atual de
identificação de produtos:
código de barras. Além de promover o desenvolvimento de
hardware para
etiquetas e leitoras RFID, novos padrões de
identificação
estão sendo propostos,
desafiando os desenvolvedores de software a produzirem
novas soluções para
lidar com o novo e maior volume de dados e com a
natureza
distribuída das
leitoras e leituras de objetos. Esta dissertação propõe
um
framework projetado
utilizando-se a abordagem de sistemas multi-agentes
(SMA)
capaz de instanciar
SMA distribuídos que:
- Interagem com a infra-estrutura RFID existente
(leitoras, etiquetas e
middlewares);
- Facilitam a geração de informações com semântica de
negócios a
partir de dados crus gerados por esta infra-estrutura, e;
- Facilitam a implementação de novas funcionalidades
decorrentes
do leque de aplicações vislumbradas pelo surgimento de
RFID. / [en] Radio Frequency Identification (RFID) technology along
with the Electronic
Product Code (EPC) created a new complex environment for
warehouses
systems and supply chain systems in general. The EPC
specification created one
more level of identification: the product instance. This
new level of identification
had blown the volume of data being managed by
applications. That fact, along
with the deployment of distributed RFID readers, causes
the necessity of new
applications capable of interacting with this
infrastructure and capable of
processing, filtering and interpreting these new data.
This work proposes a
framework for distributed multi-agent systems capable of
interacting with a
deployed RFID infrastructure.
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Uma plataforma para agentes em hardware utilizando reconfiguração parcialNunes, Érico de Morais January 2018 (has links)
Este trabalho apresenta o projeto e arquitetura de uma plataforma para execução de Agentes com funções implementadas em hardware, tomando vantagem do uso de hardware reconfigurável. Os Agentes em hardware são implementados utilizando dispositivos FPGA (Field-programmable Gate Array). O trabalho estende trabalhos anteriores semelhantes na área, com o diferencial de adicionar suporte às funcionalidades de reconfiguração parcial do hardware, suportar aplicações que demandam alto desempenho em hardware – como processamento de sinais e imagens – e redução de recursos de hardware necessários para execução da interface em software. A plataforma proposta utiliza o framework JADE (Java Agent Development Framework), que é um dos frameworks mais populares no estado da arte de desenvolvimento de Agentes e compatível com outros frameworks de Agentes através da conformidade aos padrões FIPA (Foundation for Intelligent Physical Agents). Com o uso do JADE, a plataforma possibilita a comunicação entre Agentes com funções implementadas em hardware e Agentes puramente implementados em software dentro de um mesmo SMA (Sistema Multi-Agente). Uma funcionalidade notável do JADE é a possibilidade de migração de Agentes entre plataformas de um mesmo SMA. Através do uso da reconfiguração parcial de hardware em conjunto com o JADE, a plataforma permite a migração de Agentes de software para hardware e vice-versa, além de suportar reconfiguração de múltiplos Agentes em hardware com um único FPGA. A plataforma faz uso de um único chip através do uso de um processador soft core implementado na lógica programável. O uso deste processador é um diferencial neste trabalho, e mostra que é possível utilizar o JADE em sistemas embarcados com recursos de processamento limitados. Ou seja, em um Agente cuja principal função é implementada em hardware, basta um processador bastante simples para atuar como uma interface entre o hardware e o framework de Agentes. O uso do processador dentro do FPGA tem também o benefício de oferecer formas de acesso mais integrado ao hardware, permitindo maior desempenho na transmissão de dados ao hardware. A plataforma foi validada através de estudos de caso de Agentes com implementações em hardware e em software, incluindo um estudo de caso aplicado de processamento de imagem embarcado utilizando VANTs (Veículos Aéreos Não-Tripulados). O estudo também apresenta comparações de desempenho entre a execução dos Agentes em hardware e em outras plataformas embarcadas de prateleira. Os experimentos realizados mostram um ganho significativo de desempenho nas implementações em FPGA, especialmente considerando processamento de imagens de alta resolução, mesmo considerando que o FPGA executa em frequências consideravelmente reduzidas em comparação às outras plataformas testadas. / This work described the design and architecture of a platform for execution of Agents whose functions are implemented in hardware, by leveraging the use of reconfigurable hardware. The hardware Agents are implemented using FPGA (Field-programmable Gate Array) devices. This work extends previous similar work in this field, while adding the features of hardware partial reconfiguration, supporting applications which require high performance in hardware – such as image or signal processing – and reducing the hardware resource for the software interface execution. The proposed platform makes use of the JADE (Java Agent Development Framework) framework, which is one of the most popular frameworks in state-of-the-art Agent development, and is also compatible with other Agent development frameworks due to compliance with FIPA (Foundation for Intelligent Physical Agents) standards. With the use of JADE, the platform enables communication among Agents which are implemented in hardware and Agents purely implemented in software, inside the same MAS (Multi-Agent System). One notable feature of JADE is the possibility of migrating Agents among platforms inside a single MAS. Through the use of hardware partial reconfiguration along with JADE, the platform enables the migration of Agents from software to hardware and viceversa, in addition to supporting múltiple hardware Agents in a single FPGA. The platform makes use of a single chip, by using a MicroBlaze soft core processor implemented in programmable logic. The use of this processor is a distinction on this work, and it shows that it is possible to use JADE on embedded systems with limited processing power. That is, in an Agent whose main function is implemented in hardware, a very simple processor to act as an interface between hardware and the Agent framework is enough. The use of the soft core processor inside the FPGA also has the benefit of offering more integrated ways of accessing hardware, enabling higher performance for transferring data to hardware. The platform was validated through case studies of hardware and software Agent implementation, including a case study applied to image processing using UAVs (Unmanned Aerial Vehicles). The study also shows performance comparisons between the Agent execution in hardware and in other off-the-shelf embedded platforms. The performed experiments report a significative performance increase in the FPGA implementations, particularly in high resolution image processing, even considering that the FPGA runs in considerably lower clock frequency than the other tested platforms.
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Taming NFV orchestration using decentralised cognitive components / Orquestrador NFV descentralizado baseado em raciocínio BDISchardong, Frederico January 2018 (has links)
Network Functions Virtualisation (NFV) separa as funções de rede dos dispositivos físicos, simplificando a implantação de novos serviços. As típicas funções de rede, como firewalls, aceleradores de tráfego, sistemas de detecção de intrusão e sistemas de prevenção de intrusões, são tradicionalmente realizadas por equipamentos físicos proprietários, que devem ser instalados manualmente pelos operadores de rede. A implantação de equipamentos físicos é desafiadora porque eles têm requisitos específicos de encadeamento e ordenação. Ao contrário dos equipamentos físicos tradicionais, as funções de rede virtuais (VNFs) podem ser dinamicamente implementadas e reconfiguradas sob demanda, colocando desafios de gerenciamento rigorosos aos sistemas em rede. A seleção das VNFs mais apropriadas para atingir um objetivo específico e a decisão sobre onde implantar essas VNFs e por quais caminhos elas se comunicarão são responsabilidades de um orquestrador de NFV. Nesta dissertação, propomos orquestrar VNFs usando componentes cognitivos interativos estruturados com a arquitetura belief-desire-intention (BDI), levando a soluções emergentes para enfrentar os desafios da rede. A arquitetura BDI inclui um ciclo de raciocínio que fornece aos agentes um comportamento racional, permitindo que lidem com diferentes cenários nos quais o comportamento flexível e inteligente é necessário. Estendemos a arquitetura NFV substituindo seu orquestrador centralizado por agentes BDI. Nossa proposta inclui um protocolo de leilão reverso e uma nova heurística de licitação que permite que os agentes tomem decisões sobre as tarefas de orquestração. Por fim, nós fornecemos uma plataforma de testes que integra uma plataforma para o desenvolvimento de agentes BDI com um emulador de rede, permitindo que os agentes controlem as VNFs e percebam a rede. Essa plataforma de testes é usada para implementar VNFs e avaliar empiricamente nosso modelo teórico em um ataque de negação de serviço distribuído. Os resultados da avaliação mostram que uma solução para o ataque DDoS surge através da negociação de agentes, mitigando com sucesso o ataque. / Network Functions Virtualisation (NFV) decouples network functions from physical devices, simplifying the deployment of new services. Typical network functions, like firewalls, traffic accelerators, intrusion detection systems and intrusion prevention systems, are traditionally performed by proprietary physical appliances, which must be manually installed by network operators. Their deployment is challenging because they have specific chaining requirements. As opposed to traditional physical appliances, virtual network functions (VNFs) can be dynamically deployed and reconfigured on demand, posing strict management challenges to networked systems. The selection of the most appropriate VNFs to achieve a particular objective, the decision on where to deploy these VNFs and through which paths they will communicate are the responsibilities of an NFV orchestrator. In this dissertation, we propose to orchestrate VNFs using interacting cognitive components structured with the belief-desire-intention (BDI) architecture, leading to emergent solutions to address network challenges. The BDI architecture includes a reasoning cycle, which provides agents with rational behaviour, allowing agents to deal with different scenarios in which flexible and intelligent behaviour is needed. We extend the NFV architecture, replacing its centralised orchestrator with BDI agents. Our proposal includes a reverse auction protocol and a novel bidding heuristic that allow agents to make decisions regarding the orchestration tasks. Finally, we provide a testbed that integrates a platform for developing BDI agents with a network emulator, allowing agents to control VNFs and perceive the network. This testbed is used to implement VNFs and empirically evaluate our theoretical model in a distributed denial-of-service (DDoS) attack. The evaluation results show that a solution to the DDoS attack emerges through the negotiation of agents, successfully mitigating the attack.
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Automated service negotiation between autonomous computational agentsFaratin, Peyman January 2000 (has links)
Multi-agent systems are a new computational approach for solving real world, dynamic and open system problems. Problems are conceptualized as a collection of decentralised autonomous agents that collaborate to reach the overall solution. Because of the agents autonomy, their limited rationality, and the distributed nature of most real world problems, the key issue in multi-agent system research is how to model interactions between agents. Negotiation models have emerged as suitable candidates to solve this interaction problem due to their decentralised nature, emphasis on mutual selection of an action, and the prevalence of negotiation in real social systems. The central problem addressed in this thesis is the design and engineering of a negotiation model for autonomous agents for sharing tasks and/or resources. To solve this problem a negotiation protocol and a set of deliberation mechanisms are presented which together coordinate the actions of a multiple agent system. In more detail, the negotiation protocol constrains the action selection problem solving of the agents through the use of normative rules of interaction. These rules temporally order, according to the agents' roles, communication utterances by specifying both who can say what, as well as when. Specifically, the presented protocol is a repeated, sequential model where offers are iteratively exchanged. Under this protocol, agents are assumed to be fully committed to their utterances and utterances are private between the two agents. The protocol is distributed, symmetric, supports bi and/or multi-agent negotiation as well as distributive and integrative negotiation. In addition to coordinating the agent interactions through normative rules, a set of mechanisms are presented that coordinate the deliberation process of the agents during the ongoing negotiation. Whereas the protocol normatively describes the orderings of actions, the mechanisms describe the possible set of agent strategies in using the protocol. These strategies are captured by a negotiation architecture that is composed of responsive and deliberative decision mechanisms. Decision making with the former mechanism is based on a linear combination of simple functions called tactics, which manipulate the utility of deals. The latter mechanisms are subdivided into trade-off and issue manipulation mechanisms. The trade-off mechanism generates offers that manipulate the value, rather than the overall utility, of the offer. The issue manipulation mechanism aims to increase the likelihood of an agreement by adding and removing issues into the negotiation set. When taken together, these mechanisms represent a continuum of possible decision making capabilities: ranging from behaviours that exhibit greater awareness of environmental resources and less to solution quality, to behaviours that attempt to acquire a given solution quality independently of the resource consumption. The protocol and mechanisms are empirically evaluated and have been applied to real world task distribution problems in the domains of business process management and telecommunication management. The main contribution and novelty of this research are: i) a domain independent computational model of negotiation that agents can use to support a wide variety of decision making strategies, ii) an empirical evaluation of the negotiation model for a given agent architecture in a number of different negotiation environments, and iii) the application of the developed model to a number of target domains. An increased strategy set is needed because the developed protocol is less restrictive and less constrained than the traditional ones, thus supporting development of strategic interaction models that belong more to open systems. Furthermore, because of the combination of the large number of environmental possibilities and the size of the set of possible strategies, the model has been empirically investigated to evaluate the success of strategies in different environments. These experiments have facilitated the development of general guidelines that can be used by designers interested in developing strategic negotiating agents. The developed model is grounded from the requirement considerations from both the business process management and telecommunication application domains. It has also been successfully applied to five other real world scenarios.
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A computational model of Lakatos-style reasoningPease, Alison January 2007 (has links)
Lakatos outlined a theory of mathematical discovery and justification, which suggests ways in which concepts, conjectures and proofs gradually evolve via interaction between mathematicians. Different mathematicians may have different interpretations of a conjecture, examples or counterexamples of it, and beliefs regarding its value or theoremhood. Through discussion, concepts are refined and conjectures and proofs modified. We hypothesise that: (i) it is possible to computationally represent Lakatos's theory, and (ii) it is useful to do so. In order to test our hypotheses we have developed a computational model of his theory. Our model is a multiagent dialogue system. Each agent has a copy of a pre-existing theory formation system, which can form concepts and make conjectures which empirically hold for the objects of interest supplied. Distributing the objects of interest between agents means that they form different theories, which they communicate to each other. Agents then find counterexamples and use methods identified by Lakatos to suggest modifications to conjectures, concept definitions and proofs. Our main aim is to provide a computational reading of Lakatos's theory, by interpreting it as a series of algorithms and implementing these algorithms as a computer program. This is the first systematic automated realisation of Lakatos's theory. We contribute to the computational philosophy of science by interpreting, clarifying and extending his theory. We also contribute by evaluating his theory, using our model to test hypotheses about it, and evaluating our extended computational theory on the basis of criteria proposed by several theorists. A further contribution is to automated theory formation and automated theorem proving. The process of refining conjectures, proofs and concept definitions requires a flexibility which is inherently useful in fields which handle ill-specified problems, such as theory formation. Similarly, the ability to automatically modify an open conjecture into one which can be proved, is a valuable contribution to automated theorem proving.
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Norm awareness for virtual characters behaviour : a socio-cognitive approachLee, JeeHang January 2015 (has links)
Social intelligence has a huge impact on the determination of human behaviour in the society. The use of norms can contribute to advances in this social intelligence by the provision of appropriate behaviour based upon the understanding of social situations. Hence, the domain of virtual characters research has given much attention to take advantage of these characteristics of norms particularly in engineering human-like behaviour. However, a lack of capability in reasoning about norms as well as a lack of norm autonomy in virtual characters have significantly diminished the naturalism in virtual characters behaviour. Within this context, a hybrid approach incorporating social and individual reasoning inspired by socio-cognitive theory is taken into account in this thesis. To this end, we propose DNA 3 , Distributed Norm Aware Agent Architecture, established through the integration of (i) the institution, a normative framework performing the social reasoning, (ii) N-Jason, a (BDI-type) cognitive agent carrying out run-time norm-aware deliberation and (iii) a virtual character in charge of perception and realisation of actions. The institution takes responsibility of (i) analysis of state of external worlds by recording a sequence of event occurrences observed by multiple virtual agents, (ii) reasoning about situationally appropriate behaviour with an assistance from Answer Set Programming (ASP) solver depending upon the social context virtual characters encounter and (iii) in turn detachment of a new set of norms, more precisely normative consequences of specific actions, to virtual characters. This contributes to the enhancement in the flexibility in specifying and reasoning about social norms subject to changes of social situations. Those detached norms are involved in the reasoning process of in- dividual virtual characters. In here, a norm-aware BDI-type agent, N-Jason, performs a practical reasoning to select a plan to execute between norms and goals. Basically, N-Jason offers a generic norm execution mechanism on top of norm aware deliberation to contribute to the exploitation of run-time norm compliance. The selection of agent behaviour is achieved in the norm-aware deliberation process by intention scheduling with deadlines and priorities. This improves the rationality in the choice of behaviour with taking into account the preference on norms and goals in agent mind by evaluation of the importance and imminence between feasible plans triggered by both norms and goals. The design and simulation of politeness is presented as an evaluation of DNA 3 with respect to the effectiveness and adequacy in modelling virtual characters behaviour. The emphasis in here lies on the capability that is able to exhibit different types of appropriate polite behaviour in response to frequent changes in social situations. This is mainly driven by two main activities: prediction of other participants’ intention is carried out by norm-aware virtual characters whilst the understanding of context and reasoning about relevant social behaviour is performed in normative frameworks. For this purpose, three case studies are provided in this thesis: (i) politeness in navigation of individuals, (ii) politeness in the formation and navigation of groups during a guided tour, and(iii) evacuation model as a politeness in the emergency situation. The evaluation is conducted by measuring: (i) the appropriateness of in response to scenarios (e.g.a number of avoiding collisions) and (ii) the reliability of agent decision making (e.g. a response time in relation to norms with the highest priority and the most urgent).
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Um modelo de sistema AVA-SMA orientado à legislaçãoMoreira, Maria Isabel Giusti January 2017 (has links)
Dentro da Educação a Distância (EaD), os softwares de apoio como os Ambientes Virtuais de Aprendizagem (AVA) são considerados recursos que favorecem a comunicação entre os atores envolvidos, permitindo a troca de informação. Atribuir Inteligência Artificial a esses AVAs, utilizando Sistemas Multiagentes (SMA) e uma forma de procurar que os mesmos tenham um bom desempenho e que seus recursos facilitem o processo de aprendizagem. Esse trabalho cont em um estudo sobre os principais AVAs existentes e sobre os métodos alternativos de integração de AVA com SMA. Ao analisar o estado da arte dos AVAs pode-se observar que todos trabalham como ferramentas de auxílio ao aluno, por em nenhum deles trabalha aspectos da gestão da EaD dando suporte aos aspectos relevantes da legislação dessa modalidade. Por esse motivo, essa Tese tem por objetivo a criação de um modelo de integração AVA-SMA que possa tornar o AVA MOODLE capaz de auxiliar os gestores da EaD em suas diferentes tarefas, com base na incorporação, ao mesmo, de um modelo de representação de legislação. Para realizar essa integração do modelo AVA-SMA orientado a Legislação foi desenvolvido um espec co modelo organizacional de Sistema Multiagente. Por m com base em um estudo de caso, ser a realizado simulações para veri car as funcionalidades do Modelo de Sistema AVA-SMA orientado a Legislação, proposto nesta Tese. / In Distance Learning (EaD), supporting software such as Virtual Learning Environments (VLE) are considered resources that favor communication between the actors involved, allowing the exchange of information. Assigning Arti cial Intelligence to these VLEs, using Multi-Agent Systems (MAS) is a way of ensuring they have a good performance and that its resources facilitate the learning process. This work contains a study on the major existing VLEs and on alternative methods to integrate VLE with MAS. When analyzing the state of the art of the VLEs it is possible to see that all of them work as aid tools for students, but none of them work on management aspects of distance learning that support the relevant aspects of the legislation for this type of education. Therefore, this thesis aims to create a VLE-MAS integration model that can make the VLE MOODLE able to help distance learning managers in their di erent tasks, based on incorporating a legislation representation model to it. To accomplish this integration of the legislation-oriented VLE-MAS model, a speci c Multi-Agent System organizational model was developed. At last, based on a case study, simulations will be conducted to verify the functionalities of the VLE-MAS System Model oriented to legislation, proposed in this thesis.
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