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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

[en] PAR: A COLLABORATIVE GAME FOR MULTI-TOUCH TABLE TO SUPPORT SOCIAL INTERACTION OF USERS WITH AUTISM / [pt] PAR (PECO, AJUDO, RECEBO): UM JOGO COLABORATIVO EM MESA MULTI-TOQUE PARA APOIAR A INTERACAO SOCIAL DE USUARIOS COM AUTISMO

GREIS FRANCY MIREYA SILVA CALPA 25 March 2013 (has links)
[pt] O autismo e um transtorno global do desenvolvimento (TGD) que afeta principalmente a comunicação, a interação social e os comportamentos do indivíduo. Como parte dos TGDs encontram-se outras categorias, entre elas o autismo de alta funcionalidade (AAF) considerado como um autismo leve dentro do espectro autístico. A ciência da computação apresenta muitas vantagens que podem ser usadas para o benefício destas pessoas, permitindo o desenvolvimento de aplicações para contribuir nas suas necessidades específicas. Entre essas aplicações, as aplicações colaborativas de multitoque tem mostrado importantes resultados no que diz respeito a facilidade de uso, interesse, motivação, possibilidade de comunicação e melhora no comportamento social de usuários com AAF. Este trabalho apresenta um jogo colaborativo multi-usuário (PAR: Peco, Ajudo, Recebo) utilizando multi-toque, desenvolvido para avaliar diferentes dimensões de colaboração elaboradas conforme as necessidades de um grupo de usuários com autismo com funcionalidades mais comprometidas do que os AAF, a m de contribuir na sua interação social. Nesse sentido, são apresentadas quatro dimensões de colaboração obtidas a partir das dimensões usadas em aplicações destinadas para AAF e modificadas conforme os requerimentos dos usuários alvo. Essas dimensões são incluídas no PAR e permitiram incentivar um trabalho colaborativo e validar tanto sua utilidade na interação social de autistas quanto os benefícios sobre outras dificuldades que esses usuários apresentam. / [en] Autism is a pervasive developmental disorder (PDD) that primarily aects communication, social interaction and behaviors. As part of TGDs there exist other categories, including high-function autism (HFA), considered a light autism within the autistic spectrum. Computer science has many advantages that can be used for the benet of these people, allowing application development to contribute to their specic needs. Among these applications, collaborative multi-touch applications have produced some important results regarding ease of use, interest, motivation, ability to communicate and to improve the social behavior of users with HFA. This work presents a multi-user collaborative game (PAR, acronym in Portuguese for Ask, Help, Receive) using multi-touch designed to assess diferent dimensions of collaboration, developed according to the needs of a user group with a degree of autistic impairment higher than that of the HFA, to contribute in their social interaction. In this sense, four dimensions of collaboration are presented, obtained from the dimensions used in applications designed for HFA and modied according to the requirements of target users. These dimensions are included in PAR and allowed to encourage a collaborative behavior and validate its usefulness both in the social interaction and other difficulties the target users have.
2

Interaktivní stolek ve výuce českého jazyka na 1. stupni ZŠ / Interactive Table in Czech Language Teaching at Elementary School

SCHWARZOVÁ, Lucie January 2017 (has links)
The main aim of my thesis is to mediate information about interactive tables in the Czech language teaching at elementary schools and elaboration of the methodical support for teaching. The thesis is divided into the theoretical part, which includes the first three chapters, and the practical part which has two chapters. In the theoretical part the author first introduces readers with interactivity, technical and historical development of the tables and their use in teaching. Second chapter brings knowledge about teaching methods with the use of interactive tables, the requirements on teachers, and the positive and negative advantages of the use of the tables based on the teachers and the students view. The third chapter represents main resources of teaching materials. The practical part is based on the creation of the methodical support for teaching, which provides detailed instructions for working with the SMART Table. The subject of the fourth chapter is working with the SMART table, adjustment of the table and the work with activities. Fifth chapter will introduce the computer program SMART Table Toolkit, his installation, adjustment, adjustment of activities and their use in teaching.

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