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Building Grounded Abstractions for Artificial Intelligence ProgrammingHearn, Robert A. 16 June 2004 (has links)
Most Artificial Intelligence (AI) work can be characterized as either ``high-level'' (e.g., logical, symbolic) or ``low-level'' (e.g., connectionist networks, behavior-based robotics). Each approach suffers from particular drawbacks. High-level AI uses abstractions that often have no relation to the way real, biological brains work. Low-level AI, on the other hand, tends to lack the powerful abstractions that are needed to express complex structures and relationships. I have tried to combine the best features of both approaches, by building a set of programming abstractions defined in terms of simple, biologically plausible components. At the ``ground level'', I define a primitive, perceptron-like computational unit. I then show how more abstract computational units may be implemented in terms of the primitive units, and show the utility of the abstract units in sample networks. The new units make it possible to build networks using concepts such as long-term memories, short-term memories, and frames. As a demonstration of these abstractions, I have implemented a simulator for ``creatures'' controlled by a network of abstract units. The creatures exist in a simple 2D world, and exhibit behaviors such as catching mobile prey and sorting colored blocks into matching boxes. This program demonstrates that it is possible to build systems that can interact effectively with a dynamic physical environment, yet use symbolic representations to control aspects of their behavior.
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REORGANIZATION OF MASSIVE MULTIAGENT SYSTEMS: MOTL/OSeelam, Aruntej 01 December 2009 (has links)
MOTL/O embodies the MOTL paradigm and models organizational adaptation. We report progress on developing computational tools for systematically altering organizational components. This adds a novel dimension to MOTL (Hexmoor, et.al., 2008). This extension is necessary to allow communities of agents or robots to reconfigure their organizational structure in response to changes in the environment. Traditional approach of a hierarchical command and control (C2) structure is ineffective (Alberts & Hayes, 2003). Recently, an edge organization has been proposed as a more suitable alternative Command and control structure in the current information age, due to its empowerment of the edge members, better shared awareness among all the members in the organization, interoperability and most importantly, agility and adaptability to dynamic situations (Chang, 2005). We will explore principled mechanisms for converting a hierarchical organization to an edge type organization. Other than structural differences, organizations differ in information flow network and information sharing strategies. We move toward a solution for organizational adaptation. Beyond current project, many other types of organizational adaptation are possible and require much further research that we anticipate for our future work. This task will lay the foundation for automatic organizational adaptation. This report begins by outlining related work and background in section 2. In section 3 we
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Models and algorithms for multi-agent search problemsDing, Huanyu 22 October 2018 (has links)
The problem of searching for objects of interest occurs in important applications ranging from rescue, security, transportation, to medicine. With the increasing use of autonomous vehicles as search platforms, there is a need for fast algorithms that can generate search plans for multiple agents in response to new information. In this dissertation, we develop new techniques for automated generation of search plans for different classes of search problems.
First, we study the problem of searching for a stationary object in a discrete search space with multiple agents where each agent can access only a subset of the search space. In these problems, agents can fail to detect an object when inspecting a location. We show that when the probabilities of detection only depend on the locations, this problem can be reformulated as a minimum cost network optimization problem, and develop a fast specialized algorithm for the solution. We prove that our algorithm finds the optimal solution in finite time, and has worst-case computation performance that is faster than general minimum cost flow algorithms. We then generalize it to the case where the probabilities of detection depend on the agents and the locations, and propose a greedy algorithm that is 1/2-approximate.
Second, we study the problem of searching for a moving object in a discrete search space with multiple agents where each agent can access only a subset of a discrete search space at any time and agents can fail to detect objects when searching a location at a given time. We provide necessary conditions for an optimal search plan, extending prior results in search theory. For the case where the probabilities of detection depend on the locations and the time periods, we develop a forward-backward iterative algorithm based on coordinate descent techniques to obtain solutions. To avoid local optimum, we derive a convex relaxation of the dynamic search problem and show this can be solved optimally using coordinate descent techniques. The solutions of the relaxed problem are used to provide random starting conditions for the iterative algorithm. We also address the problem where the probabilities of detection depend on the agents as well as the locations and the time periods, and show that a greedy-style algorithm is 1/2-approximate.
Third, we study problems when multiple objects of interest being searched are physically scattered among locations on a graph and the agents are subject to motion constraints captured by the graph edges as well as budget constraints. We model such problem as an orienteering problem, when searching with a single agent, or a team orienteering problem, when searching with multiple agents. We develop novel real-time efficient algorithms for both problems.
Fourth, we investigate classes of continuous-region multi-agent adaptive search problems as stochastic control problems with imperfect information. We allow the agent measurement errors to be either correlated or independent across agents. The structure of these problems, with objectives related to information entropy, allows for a complete characterization of the optimal strategies and the optimal cost. We derive a lower bound on the performance of the minimum mean-square error estimator, and provide upper bounds on the estimation error for special cases. For agents with independent errors, we show that the optimal sensing strategies can be obtained in terms of the solution of decoupled scalar convex optimization problems, followed by a joint region selection procedure. We further consider search of multiple objects and provide an explicit construction for adaptively determining the sensing actions.
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Trust Evaluation and Establishment for Multi-Agent SystemsAref, Abdullah 09 May 2018 (has links)
Multi-agent systems are increasingly popular for modeling distributed environments that are highly complex and dynamic such as e-commerce, smart buildings, and smart grids. Often in open multi-agent systems, agents interact with other agents to meet their own goals. Trust is considered significant in multi-agent systems to make interactions effectively, especially when agents cannot assure that potential partners share the same core beliefs about the system or make accurate statements regarding their competencies and abilities. This work describes a trust model that augments fuzzy logic with Q-learning, and a suspension technique to help trust evaluating agents select beneficial trustees for interaction in uncertain, imprecise, and the dynamic multi-agent systems. Q-Learning is used to evaluate trust on the long term, fuzzy inferences are used to aggregate different trust factors and suspension is used as a short-term response to dynamic changes. The performance of the proposed model is evaluated using simulation. Simulation results indicate that the proposed model can help agents select trustworthy partners to interact with. It has a better performance compared to some of the popular trust models in the presence of misbehaving interaction partners.
When interactions are based on trust, trust establishment mechanisms can be used to direct trustees, instead of trustors, to build a higher level of trust and have a greater impact on the results of interactions. This work also describes a trust establishment model for intelligent agents using implicit feedback that goes beyond trust evaluation to outline actions to guide trustees (instead of trustors). The model uses the retention of trustors to model trustors’ behaviours. For situations where tasks are multi-criteria and explicit feedback is available, we present a trust establishment model that uses a multi-criteria approach to help trustees to adjust their behaviours to improve their perceived trust and attract more interactions with trustors. The model calculates the necessary improvement per criterion when only a single aggregated satisfaction value is provided per interaction, where the model attempts to predicted both the appropriate value per criteria and its importance. Then we present a trust establishment model that integrates the two major sources of information to produce a comprehensive assessment of a trustor’s likely needs in multi-agent systems. Specifically, the model attempts to incorporates explicit feedback, and implicit feed-back assuming multi-criteria tasks. The proposed models are evaluated through simulation, we found that trustees can enhance their trustworthiness, at a cost, if they tune their behaviour in response to feedback (explicit or implicit) from trustors. Using explicit feedback with multi-criteria tasks, trustees can emphasize on important criterion to satisfy need of trustors. Trust establishment based on explicit feedback for multi-criteria tasks, can result in a more effective and efficient trust establishment compared to using implicit feedback alone. Integrating both approaches together can achieve a reasonable trust level at a relatively lower cost.
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A Nested Petri Net Framework for Modeling and Analyzing Multi-Agent SystemsChang, Lily 25 January 2011 (has links)
In the past two decades, multi-agent systems (MAS) have emerged as a new paradigm for conceptualizing large and complex distributed software systems. A multi-agent system view provides a natural abstraction for both the structure and the behavior of modern-day software systems. Although there were many conceptual frameworks for using multi-agent systems, there was no well established and widely accepted method for modeling multi-agent systems. This dissertation research addressed the representation and analysis of multi-agent systems based on model-oriented formal methods. The objective was to provide a systematic approach for studying MAS at an early stage of system development to ensure the quality of design.
Given that there was no well-defined formal model directly supporting agent-oriented modeling, this study was centered on three main topics: (1) adapting a well-known formal model, predicate transition nets (PrT nets), to support MAS modeling; (2) formulating a modeling methodology to ease the construction of formal MAS models; and (3) developing a technique to support machine analysis of formal MAS models using model checking technology. PrT nets were extended to include the notions of dynamic structure, agent communication and coordination to support agent-oriented modeling. An aspect-oriented technique was developed to address the modularity of agent models and compositionality of incremental analysis. A set of translation rules were defined to systematically translate formal MAS models to concrete models that can be verified through the model checker SPIN (Simple Promela Interpreter).
This dissertation presents the framework developed for modeling and analyzing MAS, including a well-defined process model based on nested PrT nets, and a comprehensive methodology to guide the construction and analysis of formal MAS models.
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Using Norms To Control Open Multi-Agent SystemsCriado Pacheco, Natalia 13 November 2012 (has links)
Internet es, tal vez, el avance científico más relevante de nuestros días. Entre
otras cosas, Internet ha permitido la evolución de los paradigmas de computación tradicionales hacia el paradigma de computaciónn distribuida, que se
caracteriza por utilizar una red abierta de ordenadores. Los sistemas multiagente
(SMA) son una tecnolog a adecuada para abordar los retos motivados
por estos sistemas abiertos distribuidos. Los SMA son aplicaciones formadas
por agentes heterog eneos y aut onomos que pueden haber sido dise~nados de
forma independiente de acuerdo con objetivos y motivaciones diferentes. Por
lo tanto, no es posible realizar ninguna hip otesis a priori sobre el comportamiento
de los agentes. Por este motivo, los SMA necesitan de mecanismos
de coordinaci on y cooperaci on, como las normas, para garantizar el orden
social y evitar la aparici on de conictos.
El t ermino norma cubre dos dimensiones diferentes: i) las normas como
un instrumento que gu a a los ciudadanos a la hora de realizar acciones y
actividades, por lo que las normas de nen los procedimientos y/o los protocolos
que se deben seguir en una situaci on concreta, y ii) las normas como
ordenes o prohibiciones respaldadas por un sistema de sanciones, por lo que
las normas son medios para prevenir o castigar ciertas acciones. En el area
de los SMA, las normas se vienen utilizando como una especi caci on formal
de lo que est a permitido, obligado y prohibido dentro de una sociedad. De
este modo, las normas permiten regular la vida de los agentes software y las
interacciones entre ellos.
La motivaci on principal de esta tesis es permitir a los dise~nadores de los
SMA utilizar normas como un mecanismo para controlar y coordinar SMA
abiertos. Nuestro objetivo es elaborar mecanismos normativos a dos niveles:
a nivel de agente y a nivel de infraestructura. Por lo tanto, en esta tesis se
aborda primero el problema de la de nici on de agentes normativos aut onomos
que sean capaces de deliberar acerca / Criado Pacheco, N. (2012). Using Norms To Control Open Multi-Agent Systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/17800 / Palancia
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Designing Robust Trust Establishment Models with a Generalized Architecture and a Cluster-Based Improvement MethodologyTempleton, Julian 18 August 2021 (has links)
In Multi-Agent Systems consisting of intelligent agents that interact with one another, where the agents are software entities which represent individuals or organizations, it is important for the agents to be equipped with trust evaluation models which allow the agents to evaluate the trustworthiness of other agents when dishonest agents may exist in an environment. Evaluating trust allows agents to find and select reliable interaction partners in an environment. Thus, the cost incurred by an agent for establishing trust in an environment can be compensated if this improved trustworthiness leads to an increased number of profitable transactions. Therefore, it is equally important to design effective trust establishment models which allow an agent to generate trust among other agents in an environment. This thesis focuses on providing improvements to the designs of existing and future trust establishment models.
Robust trust establishment models, such as the Integrated Trust Establishment (ITE) model, may use dynamically updated variables to adjust the predicted importance of a task’s criteria for specific trustors. This thesis proposes a cluster-based approach to update these dynamic variables more accurately to achieve improved trust establishment performance. Rather than sharing these dynamic variables globally, a model can learn to adjust a trustee’s behaviours more accurately to trustor needs by storing the variables locally for each trustor and by updating groups of these variables together by using data from a corresponding group of similar trustors.
This work also presents a generalized trust establishment model architecture to help models be easier to design and be more modular. This architecture introduces a new transaction-level preprocessing module to help improve a model’s performance and defines a trustor-level postprocessing module to encapsulate the designs of existing models. The preprocessing module allows a model to fine-tune the resources that an agent will provide during a transaction before it occurs. A trust establishment model, named the Generalized Trust Establishment Model (GTEM), is designed to showcase the benefits of using the preprocessing module.
Simulated comparisons between a cluster-based version of ITE and ITE indicate that the cluster-based approach helps trustees better meet the expectations of trustors while minimizing the cost of doing so. Comparing GTEM to itself without the preprocessing module and to two existing models in simulated tests exhibits that the preprocessing module improves a trustee’s trustworthiness and better meets trustor desires at a faster rate than without using preprocessing.
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Distributed model predictive control based consensus of general linear multi-agent systems with input constraintsLi, Zhuo 16 April 2020 (has links)
In the study of multi-agent systems (MASs), cooperative control is one of the most fundamental issues. As it covers a broad spectrum of applications in many industrial areas, there is a desire to design cooperative control protocols for different system and network setups.
Motivated by this fact, in this thesis we focus on elaborating consensus protocol design, via model predictive control (MPC), under two different scenarios: (1) general constrained linear MASs with bounded additive disturbance; (2) linear MASs with input constraints underlying distributed communication networks.
In Chapter 2, a tube-based robust MPC consensus protocol for constrained linear MASs is proposed. For undisturbed linear MASs without constraints, the results on designing a centralized linear consensus protocol are first developed by a suboptimal linear quadratic approach. In order to evaluate the control performance of the suboptimal consensus protocol, we use an infinite horizon linear quadratic objective function to penalize the disagreement among agents and the size of control inputs. Due to the non-convexity of the performance function, an optimal controller gain is difficult or even impossible to find, thus a suboptimal consensus protocol is derived. In the presence of disturbance, the original MASs may not maintain certain properties such as stability and cooperative performance. To this end, a tube-based robust MPC framework is introduced. When disturbance is involved, the original constraints in nominal prediction should be tightened so as to achieve robust constraint satisfaction, as the predicted states and the actual states are not necessarily the same. Moreover, the corresponding robust constraint sets can be determined offline, requiring no extra iterative online computation in implementation.
In Chapter 3, a novel distributed MPC-based consensus protocol is proposed for general linear MASs with input constraints. For the linear MAS without constraints, a pre-stabilizing distributed linear consensus protocol is developed by an inverse optimal approach, such that the corresponding closed-loop system is asymptotically stable with respect to a consensus set. Implementing this pre-stabilizing controller in a distributed digital setting is however not possible, as it requires every local decision maker to continuously access the state of their neighbors simultaneously when updating the control input. To relax these requirements, the assumed neighboring state, instead of the actual state of neighbors, is used. In our distributed MPC scheme, each local controller minimizes a group of control variables to generate control input. Moreover, an additional state constraint is proposed to bound deviation between the actual and the assumed state. In this way, consistency is enforced between intended behaviors of an agent and what its neighbors believe it will behave. We later show that the closed-loop system converges to a neighboring set of the consensus set thanks to the bounded state deviation in prediction.
In Chapter 4, conclusions are made and some research topics for future exploring are presented. / Graduate / 2021-03-31
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DISTRIBUTED CONTROL AND OPTIMIZATION IN MULTI-AGENT SYSTEMSXuan Wang (8948108) 16 June 2020 (has links)
<div>In recent years, the collective behaviors in nature have motivated rapidly expanding research efforts in the control of multi-agent systems. A multi-agent system is composed of multiple interacting subsystems (agents). In order to seek approaches that respect the network nature of multi-agent systems, distributed algorithms has recently received a significant amount of research attention, the goal of which is allowing multi-agent systems to accomplish global objectives through only local coordination. </div><div> Under this scope, we consider three major problems in this dissertation, namely, distributed computation, distributed optimization, and the resilience of distributed algorithms. First, for distributed computation, we devise distributed algorithms for solving linear equations, which can eliminate the initialization step for agents; converge to the minimum $l_1$ and $l_2$ solutions of under-determined linear equations; achieve ultimate scalability inters of agents' local storage and local states. Second, for distributed optimization, we introduce a new method for algorithm discretization so that the agents no longer have to carefully choose their step-size. We also introduce a new distributed optimization approach that can achieve better convergence rate with lower bandwidth requirement. Finally, for the resilience of distributed algorithms, we propose a new approach that allow normal agents in the multi-agent system to automatically isolate any false information from malicious agents without identification process. Though out the dissertation, all mentioned results are theoretically guaranteed and numerically validated.</div>
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Inteligentní křižovatka / Smart Traffic IntersectionŠkopková, Věra January 2019 (has links)
This thesis is concerned with the problem of planning paths for autonomous cars through a smart traffic intersection. In this thesis, we describe existing concepts for solving this problem and discuss the possibilities of approaching intersection problems theoretically. Then, we choose one specific approach and design a declarative model for solving the problem. We use that model to perform a series of theoretical experiments to test the throughput and the quality of intersection paths described by different graphs. After that, we translate theoretical plans to actions for real robots and run it. In these experiments, we measure the degree of robots desynchronization and performance success of the plans based on the collision rate. We also describe how to improve action translation to achieve better performance than that for real robots following the straightforward plans.
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