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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Towards A Theory of Prose

Brelsford, Joanne 10 1900 (has links)
<p> A critical analysis of several approaches to prose, and an attempt to construct a theory of prose as art, on which a language of prose criticism might be based. </p> / Thesis / Master of Arts (MA)
2

Os percursos da memória e da integração social: o arquivo pessoal de Nery e Alice Rezende, mulheres negras em São Paulo (1948-1967) / The paths of memory and social integration: the personal archive of Nery and Alice Rezende black women in São Paulo, (1948-1967)

Bispo, Alexandre Araujo 08 March 2019 (has links)
Tema amplamente discutido e difundido pelo sociólogo Florestan Fernandes, entre outros autores, o problema da integração do negro à sociedade brasileira e, em menor escala, à sociedade paulistana, já aparecia para o meio negro letrado desde os primeiros anos do pós-abolição. Preocupados com a ausência de um projeto desenhado para atendê-los, esse meio negro constituiu associações, grêmios e uma imprensa que não apenas olhou para o problema, mas buscou soluções para que essa integração se realizasse efetivamente. Nesta tese volto ao tema da integração social do negro no Brasil, olhando-a como uma expressão potente para proceder a uma análise antropológica dos materiais acumulados no arquivo pessoal de Nery Rezende (1930-2012), mulher negra das camadas populares, de quem traço um percurso biográfico, que deixou um acervo documental de 18 mil itens, entre impressos, manuscritos, imagens fotográficas e objetos tridimensionais acerca de si mesma, de sua família, de seus amigos, de suas relações de trabalho e lazer. A tese sugere que, para além de documentar uma experiência social pregressa, seu arquivo projeta um desejo de integrar sua história na memória da própria cidade que a acolheu, desde que Nery nela desembarcou em 1942. / A theme widely discussed and disseminated by the sociologist Florestan Fernandes, among other authors, the problem of the integration of blacks into Brazilian society and, to a lesser extent, to the society in Sao Paulo, had already appeared for the half black scholar from the early years of the post-abolition. Concerned about the absence of a project designed to serve them, this half black constituted associations, unions and a press that not only looked at the problem but sought solutions so that this integration could happen effectively. In this thesis I return to the theme of social integration of the black in Brazil, approaching it as a potent expression for the anthropological analysis of the documentation accumulated in the personal archive of Nery Rezende (1930-2012), a black woman coming from the popular strata, one I draw a biographic who left a documentary collection of 18000 items, including printed writings, manuscripts, photographic images and three-dimensional objects about herself, her family, friends etc. The thesis suggests that, in addition to documenting a former social experience, her collection projects a desire to integrate her story to the memory of the the city which welcomed her since 1942 when Nery landed there.
3

Play beyond flow: a theory of avant-garde videogames

Schrank, Brian 11 November 2010 (has links)
Videogame tinkerers, players, and activists of the 21st century are continuing, yet redefining, the avant-garde art and literary movements of the 20th century. Videogames are diverging as a social, cultural, and digital medium. They are used as political instruments, artistic experiments, social catalysts, and personal means of expression. A diverse field of games and technocultural play, such as alternate reality games, griefer attacks, arcade sculptures, and so on, can be compared and contrasted to the avant-garde, such as contemporary tactical media, net art, video art, Fluxus, the Situationists, the work of Pollock or Brecht, Dada, or the Russian Formalists. For example, historical avant-garde painters played with perspectival space (and its traditions), rather than only within those grid-like spaces. This is similar in some ways to how game artists play with flow (and player expectations of it), rather than advancing flow as the popular and academic ideal. Videogames are not only an advanced product of technoculture, but are the space in which technoculture conventionalizes play. This makes them a fascinating site to unwork and rethink the protocols and rituals that rule technoculture. It is the audacity of imagining certain videogames as avant-garde (from the perspective of mainstream consumers and art academics alike) that makes them a good candidate for this critical experiment.
4

Dance as Performance : Attending to Danceworks from the Perspective of David Davies' Performance Theory

Janke, Golondrian January 2022 (has links)
<p>Opponent: Anthony Allen Öhnström</p>

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