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Investigating urban perception using procedural street generation and virtual reality / Undersökning av den urbana perceptionen med hjälp av procedural generation av gatuscener och virtual realityFriberg, Oscar January 2016 (has links)
As virtual reality and interaction possibilities in game technology evolve and become more user-friendly, accessible and cheaper, this technology suddenly gets useful in occupational areas that traditionally have not used them, one being urban planning. By using a game engine and a virtual neighborhood that utilizes procedural generation the user has the option of having a cost-effective, replicable environment with great control from the user. According to the Broken Windows Theory small differences in appearance can have a big impact on how an urban neighborhood will be perceived. Therefore it would be interesting to investigate how the perception of street scenes is affected by the different aesthetic properties of dirt, graffiti, broken windows, building height and greenery (trees and bushes). By implementing a virtual neighborhood that utilizes procedural generation the basic structure of the neighborhood can stay the same, while separately adjusting the specific properties that are being evaluated. Through surveys and interviews the results show that every one of the chosen properties are very significant except for building height. Generally the more trees that were present, the more safe the neighborhood felt, and the order of significance of dirt, graffiti and broken windows differed between the two evaluation methods. / Då virtual reality och interaktionsmöjligheterna inom spelteknologi utvecklas och blir mer användarvänliga, mer tillgängliga och billigare, blir denna teknik plötsligt användbar inom yrkesområden som traditionellt sett inte har använt dem, där ett exempel är stadsplanering. Genom att använda en spelmotor och en virtuell stadsdel som utnyttjar procedural generation får användaren en kostnadseffektiv, replikerbar miljö med stor kontroll från användaren. Enligt Broken Windows Theory så kan små skillnader i utseende ha en stor inverkan på hur en stadsdel kommer att uppfattas. Därför vore det intressant att undersöka hur synen på virtuella gatscener påverkas av olika estetiska egenskaper som smuts, graffiti, trasiga fönster, bygghöjd, och grönska (träd och buskar). Genom att implementera en virtuell stadsdel som utnyttjar procedural generation kan grundstrukturen vara densamma, medan man separat justerar de specifika egenskaperna som ska utvärderas. Genom enkäter och intervjuer visar resultaten att var och en av de valda egenskaperna är mycket betydande, med undantaget för byggnadshöjd. Generellt så kändes stadsdelen mer säker desto mer träd som fanns, och ordningen av signifikansen för smuts, graffiti, och trasiga fönster skiljde sig mellan enkäterna och intervjuerna.
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Muddy waters : framing littoral maritime security through the lens of the Broken Windows theoryTallis, Joshua January 2016 (has links)
This dissertation explores the growing field of study around Maritime Security. While an increasingly common sub-heading in American naval strategy documents, maritime security operations are largely framed around individual threats (i.e. counter-piracy, counter-terrorism, counter-narcotics). Here, we endeavor to explore how a seemingly disparate set of transnational issues fit into a more coherent framework to give greater theoretical substance to the notion of Maritime Security as a distinct concept. In particular, we examine, as our research question, whether the Broken Windows theory, a criminological construct of social disorganization, provides the lens through which to theorize maritime security in the littorals. By extrapolating from criminology, this dissertation engages with a small but growing impulse in studies on insurgencies, terrorism, and piracy to look beyond classic theories of security to better understand phenomena of political violence. To evaluate our research question, we begin by identifying two critical components of the Broken Windows theory, multidimensionality and context specificity. Multidimensionality refers to the web of interrelated individuals, organizations, and infrastructure upon which crime operates. Context specificity refers to the powerful influence of an individual or community's environment on behavior. These two themes, as explored in this dissertation, are brought into stark relief through an application of the Broken Windows theory. Leveraging this understanding of the theory, we explore our research question by employing process-tracing and detailed descriptions across three case studies (one primary and two illustrative)—the Caribbean Basin, the Gulf of Guinea, and the Straits of Malacca and Singapore. In so doing, we demonstrate how applying the lens that Broken Windows provides yields new and interesting perspectives on maritime security. As a consequence, this dissertation offers an example of a theoretical framework that provides greater continuity to the missions or threats frequently binned under the heading of maritime security, but infrequently associated with one another in the literature.
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Neighborhood Conditions, Self-Efficacy, and Future Orientation among Urban YouthSamblanet, Sarah 24 April 2014 (has links)
No description available.
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The near repeat risk calculation of residential burglaries in Hillcrest, KwaZulu-Natal, South Africa : a criminological analysisClark, James Andrew George Roy 12 1900 (has links)
Text in English with abstracts in English, isiZulu and Xhosa / This research applies the Near Repeat Calculator (NRC) to identify near repeat residential burglary patterns in the Hillcrest (KZN) policing area for the first time. A total of 490 residential burglaries, over a 12-month period, reported to Hillcrest police station were mapped (geocoded) and the near repeat calculations were visualised using the Geographic Information Systems (GIS). The month-to-month near repeat calculations are analysed and suggest that the NRC is a valuable tool that can predict the space-time locations of near repeat residential burglaries in the Hillcrest policing area. / Lolu cwaningo lusebenzisa i-Near Repeat Calculator (NRC) ukuhlonza amaphethini okuphindaphindeka kwezigameko zokugqekezwa kwamakhaya endaweni eyenganyelwe yisiteshi samaphoyisa sase-Hillcrest (KZN). Izigameko zokugqekezwa kwamakhaya ezingama-490 ezabikwa esiteshini samaphoyisa sase- Hillcrest esikhathini esiyizinyanga eziyi-12 zaboniswa emfanekisweni webalazwe lendawo (geocoded) futhi izilinganiso zamathuba okuthi ziphinde zenzeke izigameko zokugqekezwa kwamakhaya zaboniswa ngokuthi kusetshenziswe umfanekiso owenziwe nge-Geographic Information Systems (GIS). Kwahlaziywa amathuba enyanga nenyanga okuphindaphindeka kwezigameko, futhi imiphumela eyatholakala kulokhu iyabonisa ukuthi i-NRC iyithuluzi eliwusizo impela elingabikezela izindawo nesikhathi lapho kungaphinda futhi kwenzeke khona izigameko zokugqekezwa kwamakhaya endaweni eyenganyelwe yisiteshi samaphoyisa sase-Hillcrest. / Olu phando lusebenzisa uhlobo lokubala olwaziwa ngokuba yiNear Repeat Calculator (NRC) ngenjongo yokubona isimbo sokuqhekezwa kwezindlu zabantu kummandla ophantsi kwamapolisa aseHillcrest (eKZN). Kuqwalaselwe ama-490 eziganeko zoqhekezo lwemizi ezaxelwa emapoliseni aseHillcrest kwisithuba seenyanga ezili-12, kwaye uhlobo lokubala oluqikelela ukuphindwa kweziganeko zoqhekezo luboniswe ngokusebenzisa inkqubo ekuthiwa yiGeographic Information Systems (GIS). Ubalo oluqikelela ukuphindwa kweziganeko luphononongiwe kwinyanga nenyanga, kwaye iziphumo zibonisa ukuba iNRC sisixhobo esinexabiso, esinokukwazi ukuqikelela indawo nexesha apho kunokuphinda kuqhekezwe khona kummandla ophantsi kwamapolisa aseHillcrest. / Criminology and Security Science / M.A. (Criminology)
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