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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Processing of L2 words in bilingual children and adults : predictors, patterns, and tendencies

Zhao, Ting January 2015 (has links)
Within the context of foreign language learning, very little research has examined how learners process second language (L2) words in terms of which variables best predict their processing speed and which mechanisms best characterize bilingual lexical processing. The present study set out to address this gap by using a range of learner and lexical variables (such as vocabulary size, word length, and age of acquisition) as points of reference against which to identify the best predictors of children’s and adults' L2 lexical processing, and by comparing response latencies across stimulus conditions so as to identify the processing pattern specific to each age group. Thirty-nine primary-aged and 94 university-level Chinese learners of English performed a picture-naming task in English and then in Chinese, and then completed a Chinese-to-English task. The researcher analyzed and estimated how those learner and lexical variables predicted the recorded response latencies by means of multiple regression and structural equation modeling, and made cross-stimulus-condition comparisons with the use of analysis of variance. The results suggested that different aspects of vocabulary knowledge contributed significantly to predicting children's and adults' processing speed, and that shorter processing time was significantly and directly predicted by the younger age at which an L2 word was learned and its higher degree of word typicality. Both lexical association and conceptual mediation were present in L2 lexical processing irrespective of learners' age but in general the later an L2 word is learned, the greater the likelihood that the word is lexically accessed and processed. These results illustrate the crucial role that language experiences and conceptual structures play in influencing the ease or difficulty with which L2 lexical items are retrieved, and reflect the complexities and dynamics involved in processing bilingual lexicons. These findings will be discussed within the context of the role of research and theory in developing evidence-based pedagogical practice with a specific reference to vocabulary acquisition in children and adults learning foreign languages within input-limited contexts.
2

Sprachspiele : Grundlagen und Stellenwert im Fremdsprachenunterricht (German)

Du Toit, P.J. 22 October 2004 (has links)
The aim of this study is to prove that there is a need for innovative teaching methods in the foreign language classroom. This need arises from the fact that traditional and more conventional teaching methods tend to focus on analytical learning and left brain hemisphere activity, thereby alienating learners that are more inclined to holistic, right brain learning. The current study addresses this problem by showing in which ways the learner of German as a foreign language can benefit from the inclusion of language games in lessons. The research is directed towards indicating that games provide a basis for stimulating all the senses, thereby facilitating total learning. Many learners of German as a foreign language seem to get stuck somewhere in the process of foreign language acquisition, seemingly unable to progress to an acceptable level of communicating/expressing themselves effectively in the foreign language. The objective of this study therefore is to show how the implementation of language games can dynamically work against this problem. Specifically, the goals of this research project are: 1 To show in which ways language games can be used not only to motivate foreign language learners, but also to lift the barrier where motivation has been blocked, 2 To show in which ways language games fulfill the requirements of total learning / holistic learning (using all the senses, stimulating both brain hemispheres etc.), 3 To show in which ways language games form part of a communicative approach, simulating real-life situations, thereby enabling foreign language speakers to communicate more effectively. The type of study conducted in this mini-dissertation is of an interpretive nature. Theories on motivation, total learning, communicative approaches and the didactic value of games/playing are discussed in the various chapters. Information, gathered from various literature sources, has been organized so as to facilitate comparison as data-analysis technique. From the resulting comparisons, the findings of various researchers/authors have been synthesized in order to draw conclusions regarding the role of language games. Some practical recommendations follow to indicate how foreign language lessons can be structured in such a way that language games can be implemented to the benefit of students of German as a foreign language. / Dissertation (MA (German))--University of Pretoria, 2005. / Modern European Languages / unrestricted

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