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Internet a autorské právo-způsoby užití a rozsah ochrany díla / The Internet and copyright-modes of the use and the scope of protection of a workRosol, Jiří January 2011 (has links)
- English In the 21st century the Internet constitutes very specific and important domain where the copyrighted works and their users encounter. It is the unique character of the Internet that in connection with the traditional concept of copyright as a law protecting a tangible medium creates this interesting problem of the use of copyrighted works in Internet environment. Resolving this problem and depicting what is actually happening on the web everyday is important also for the public in their daily use of the Internet. The majority of users does not even know what exactly they do on the Internet - which acts they perpetrate are legal and which are not. The aim of this thesis is mainly to describe particular modes of use of copyrighted works, and the scope of protection of a work. In the field of Internet these are according to §12 in association with §13 and §18 of the Czech Copyright Act reproduction and communication to public, for these are the only modes that doesn't require a tangible medium. The thesis solves in which case the Fair use concept of §30 is applied and when a consent of author or collective administrator is required. The thesis also deals with the distinction between public and private law definition of broadcasting. The paper also handles the use of copyrighted work in...
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Internet a autorské právo / Internet and copyrightŠimerdová, Veronika January 2018 (has links)
Internet and copyright Abstract The subject of this thesis is Internet and copyright which I consider to be a very topical issue according to the significant impact Internet has on the everyday life of the today's society and also on the development of copyright law. The aim of the thesis is to highlight the challenges copyright law is currently facing on account of the technological development, and to describe copyright issues on the Internet and social media which represent a specific field of intellectual property rights. The thesis is divided into six chapters and subdivided into subchapters and sections. The first chapter highlights a significance of the Internet in today's society, and it briefly outlines its evolution in time. The second chapter describes the historical development of copyright law, it explains basic copyright principles and the assignment of copyright to intellectual property rights, and it summarizes the sources of copyright law. The third chapter is devoted to basic copyright terms, and it aims to allow a closer understanding of the copyright. The fourth chapter analyzes the legal protection of copyright works, and it sums up the legal means of protection which belong to the author according to private and public law. This chapter deals with the phenomenon of social media and...
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Internet a autorské právo / Internet and copyrightTuček, Jakub January 2018 (has links)
The thesis titled "Internet and Copyright" focuses on the effects of copyright in the Internet environment and challenges that the Internet represents for traditional copyright. The main purpose of this thesis is to define the most frequent ways of use of author's works and exercise of copyright on the Internet and to analyse the current Czech and European legislation, to what extent it is applicable to and suitable for common situations in the Internet environment and what are the weaknesses of the legislation. The first two chapters serve as the introduction to the issue. While the first chapter is devoted to the Internet phenomenon in respect of its definition, legal regulation, significance at the present time and current issues related to its use, the second chapter includes some basic knowledge of copyright that is essential to understand for the purposes of further text of the thesis - in particular the definition of the author's work, the system of exceptions and limitations of copyright and the most important international and EU copyright laws. The third chapter could be considered the essential part of the thesis. This chapter first presents what forms of works we can find on the Internet, underlining the fact that the Internet as a whole is primarily composed of results of creative...
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Internet a autorské právo / Internet and copyrightHorn, David January 2019 (has links)
1 Internet and Copyright Abstract This master's thesis discusses the role and effect of copyright in the ever-changing Internet environment which (due to its specifics) requires special legislature providing for exploitation of creative works. The main aim of this thesis is to analyze relevant legal aspects of important ways of use of author's works in cyberspace, identify the problematic areas in currently effective legal framework and evaluate the possible outcomes of recently adopted EU copyright reform on a digital single market. The thesis is divided into five chapters where the first two serve as a general introduction to the topic while the following three are rather analytically descriptive or almost exclusively analytic. The first chapter focuses on Internet's technical background and thus forms the necessary basis for subsequent reading. Its content is not limited to terminology but also encompasses the description of Internet's main technical features which largely affect the boundaries for digital copyright. Finally, legitimacy of regulation in cyberspace is discussed and eventually approved. The second chapter provides a general insight into the key aspects, principles and sources of copyright law which is vital for understanding the topics discussed in the following chapters. At the end, main...
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Internetové právo / Internet lawMeissnerová, Anna January 2013 (has links)
! 69! Internet Law - Master Thesis Abstract This study explores and describes the discipline of Internet Law as well as the problems arising from applying its jurisdiction. Furthermore, it deals with liability limitation in the on-line world and presents various tendencies in the development of the Internet Copyright Law in the Czech Republic, USA and France. This study is divided into two main chapters. The first one deals with the theoretical and philosophical foundations of the Internet phenomenon and the second focuses on practical aspects of the on-line legal regulation. The tendencies in interpretation and application of the legislature are presented through important case studies. The research strategy for this thesis was data gathering followed by its analysis. Providing examples of local legislature (Czech, USA, French) together with presentation of corresponding case studies I was searching for the keys for interpretation and application strategies of this relatively young and dynamically developing field of law. The study's objective was to find answers to the following two questions: a) Is there a general need for the Internet legal regulation? And if so b) What should the legislative tendency within the Internet Copyright Law be? During the writing process I had to confront two opposite...
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Incubadora de talentos: uma proposta de ambiente colaborativo para desenvolvimento de software educacional com foco na sustentabilidade dos colaboradores. / Incubator of talents: a proposal for collaborative environment for development of educational software with focus on sustainability of collaborators.Sleiman, Cristina Moraes 08 September 2008 (has links)
Nascemos em uma sociedade analógica e passamos rapidamente para uma sociedade digital, onde a convivência ganha novas formas e a demanda profissional exige cada vez mais experiência. Nesta nova sociedade, o software se torna cada vez mais necessário, uma vez que se trata de uma programação necessária para o funcionamento da maioria das ferramentas hoje disponibilizadas. Surgem então, movimentos onde desenvolvedores trocam conhecimento e compartilham seus trabalhos por meio de comunidades virtuais. As comunidades atuais que se mostram voltadas ao idealismo do software livre, não se mostram preocupadas com o colaborador enquanto pessoa individual com necessidades financeiras, bem como a disponibilização de avisos legais numa linguagem acessível que orientem e esclareçam seus colaboradores e usuários quanto aos respectivos direitos e deveres. Além disso, há uma carência de software educacional acessível à grande massa, ou seja, geralmente são software proprietários com custo relativamente oneroso para algumas instituições, ou mesmo para o usuário final. Neste trabalho, foram realizadas entrevistas e pesquisa de doutrina, de comunidades existentes e respectivos modelos de negócios, a partir das quais foi gerada uma comparação qualitativa entre comunidades existentes. Este trabalho apresenta a proposta de um ambiente para a gestão de projetos de desenvolvimento colaborativo de software educacionais por meio de um modelo de remuneração pela distribuição de recursos obtidos na comunidade (por patrocínios, doações e ou microtarifação pelo serviço de download dos software), bem como a orientação sobre os aspectos legais no próprio ambiente, por meio de documentos e avisos legais durante a navegação do usuário. Busca-se incentivar a atuação de jovens talentos em computação e de profissionais de educação no desenvolvimento de software educacionais. Um protótipo do ambiente proposto foi implementado e disponibilizado para testes preliminares e respectiva avaliação. / We had born in an analog society and moved rapidly towards to a digital society, where the coexistence wins new ways and demand requires more professional experience. In this new society, the software becomes increasingly necessary, since this is a programming necessary for the functioning of most of the tools available today. There then emerge where developers exchange knowledge and share their work through virtual communities. The communities that are working today aimed to idealism of free software, and they are not worried about the users as an individual contributor, and the provision of legal notices in plain language that direct and clarify its employees and users about their rights and duties. Moreover, there is a lack of educational software available to the mass, which is usually proprietary software, with cost relatively costly for some institutions, or even to the end user. In this work, and interviews were conducted search of doctrine, communities and their existing business models, from which it was generated a qualitative comparison between existing communities. This paper presents a proposal for an environment for the management of development projects collaborative educational software through a model of remuneration for the distribution of funds obtained in the community (for sponsorships, donations and micro rate or by the service of software downloading) and such as guidance on the legal tool in itself, through documents and legal disclaimer during navigation of the user. Search is to encourage the performance of young talent in computing and professional education in the development of educational software. A prototype of the proposed environment has been implemented and made available for preliminary testing and its evaluation.
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Incubadora de talentos: uma proposta de ambiente colaborativo para desenvolvimento de software educacional com foco na sustentabilidade dos colaboradores. / Incubator of talents: a proposal for collaborative environment for development of educational software with focus on sustainability of collaborators.Cristina Moraes Sleiman 08 September 2008 (has links)
Nascemos em uma sociedade analógica e passamos rapidamente para uma sociedade digital, onde a convivência ganha novas formas e a demanda profissional exige cada vez mais experiência. Nesta nova sociedade, o software se torna cada vez mais necessário, uma vez que se trata de uma programação necessária para o funcionamento da maioria das ferramentas hoje disponibilizadas. Surgem então, movimentos onde desenvolvedores trocam conhecimento e compartilham seus trabalhos por meio de comunidades virtuais. As comunidades atuais que se mostram voltadas ao idealismo do software livre, não se mostram preocupadas com o colaborador enquanto pessoa individual com necessidades financeiras, bem como a disponibilização de avisos legais numa linguagem acessível que orientem e esclareçam seus colaboradores e usuários quanto aos respectivos direitos e deveres. Além disso, há uma carência de software educacional acessível à grande massa, ou seja, geralmente são software proprietários com custo relativamente oneroso para algumas instituições, ou mesmo para o usuário final. Neste trabalho, foram realizadas entrevistas e pesquisa de doutrina, de comunidades existentes e respectivos modelos de negócios, a partir das quais foi gerada uma comparação qualitativa entre comunidades existentes. Este trabalho apresenta a proposta de um ambiente para a gestão de projetos de desenvolvimento colaborativo de software educacionais por meio de um modelo de remuneração pela distribuição de recursos obtidos na comunidade (por patrocínios, doações e ou microtarifação pelo serviço de download dos software), bem como a orientação sobre os aspectos legais no próprio ambiente, por meio de documentos e avisos legais durante a navegação do usuário. Busca-se incentivar a atuação de jovens talentos em computação e de profissionais de educação no desenvolvimento de software educacionais. Um protótipo do ambiente proposto foi implementado e disponibilizado para testes preliminares e respectiva avaliação. / We had born in an analog society and moved rapidly towards to a digital society, where the coexistence wins new ways and demand requires more professional experience. In this new society, the software becomes increasingly necessary, since this is a programming necessary for the functioning of most of the tools available today. There then emerge where developers exchange knowledge and share their work through virtual communities. The communities that are working today aimed to idealism of free software, and they are not worried about the users as an individual contributor, and the provision of legal notices in plain language that direct and clarify its employees and users about their rights and duties. Moreover, there is a lack of educational software available to the mass, which is usually proprietary software, with cost relatively costly for some institutions, or even to the end user. In this work, and interviews were conducted search of doctrine, communities and their existing business models, from which it was generated a qualitative comparison between existing communities. This paper presents a proposal for an environment for the management of development projects collaborative educational software through a model of remuneration for the distribution of funds obtained in the community (for sponsorships, donations and micro rate or by the service of software downloading) and such as guidance on the legal tool in itself, through documents and legal disclaimer during navigation of the user. Search is to encourage the performance of young talent in computing and professional education in the development of educational software. A prototype of the proposed environment has been implemented and made available for preliminary testing and its evaluation.
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