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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Automatické generovanie 3D modelov budov z 2D dát

Mikoláš, Dušan January 2019 (has links)
This master's thesis deals with ways and options to automatically generate three-dimensional models from two-dimensional data within web browsers, especially buildings and map objects. As part of this thesis, an application was designed and implemented to simplify the creation of detailed building models and to display additional and adequate real-time data on mobile devices as well.
2

Multiplatformní webová aplikace - Deník Mysliveckého Hospodáře

Koucký, Petr January 2017 (has links)
Koucký, P. Multiplatform web application - Diary of Hunter. Diploma thesis. Brno, 2017. This diploma thesis focuses on the responsibility and competency of the hunter in his shooting and describes modern cloud technologies and their use. Based on acquired knowledge implements the application for web and mobile platform dedicated to hunters. Designed and implemented application is evaluated in terms of its own design and the technologies used. It also suggest options for further development.
3

Systém pro správu a sledování využití mobilních zařízení

Hiršová, Kristýna January 2020 (has links)
This thesis deals with the creation of a system for managing and monitoring the use of mobile devices in a selected company. Firstly, it deals with the analysis of the current state and then, based on the identified requirements, describes the system design and implementation using selected technologies. The system is implemented in the form of an Android application in Java and a web application in the JavaScript framework Vue.js.
4

Utveckling av en mobilapplikation för schemaläggning : För sjuksköterskor och undersköterskor på närakuter / Development of a Mobile Application for Scheduling : For Nurses and Assistant Nurses in Local Emergency Wards

Chowdhury, Mishu, Yara, Kani January 2021 (has links)
Schemaläggning av personal kan vara tidskrävande, men detta kan underlättas med hjälp av digitala system. På flera närakuter i Stockholms län utförs schemaläggning för sjuksköterskor och undersköterskor fortfarande på papper, vilket medför administrativa svårigheter. Syftet med detta examensarbete var att utveckla en Android mobilapplikation som kan ersätta det nuvarande schemaläggningssystemet. Målet var att skapa en applikation som hanterar schemaläggningen av arbetspass och underlättar kommunikationen mellan all personal. Med hjälp av Android Studio utvecklades en mobilapplikation som tillåter användare att skapa schemaläggare- eller personalkonto. Användare med schemaläggarkonto kan skapa arbetspass, välja personal till och ta bort personal från passen. Användare med personalkonto kan göra en intresseanmälan för arbetspass och få en lista över sina kommande pass. Applikationen är försedd med en veckovis kalender som visar de skapade passen och personalen som är vald till passen. Med applikationen kan användarna kontakta varandra genom en chattfunktion. Den utvecklade applikationen, som uppfyllde uppdragsgivarens mål, testades och responsen vid testningen var positivt. Applikationen är fortfarande i utvecklingsfasen och behöver kompletteras med flera funktioner för att bli mer anpassningsbart för användarna. Framtida arbeten innefattar utveckling av en iOS-version och justering av applikationen för att användas på flera närakuter. Efter dessa justeringar kan applikationen publiceras på Google Play och App Store. / Scheduling can be a time-consuming process; however, this can be facilitated by utilizing digital systems. In several local emergency wards in Stockholm, the scheduling of nurses and assistant nurses is still performed on paper, which results in administrative complications. The purpose of this bachelor thesis was to develop an Android mobile application that can replace the current scheduling system. The aim was to create an application that handles personnel scheduling and supports communication between the personnel. Using Android Studio an Android mobile application was developed that allows users to create scheduler and personnel accounts. Users with a scheduler account can create work shifts, select personnel for and remove personnel from the shift. Users with a personnel account can sign up for work shifts and receive a list of their upcoming shifts. The application provides the user with a weekly schedule which displays the created shifts and the personnel selected for the shifts. By using the application, users can communicate with each other through a chat function. The developed application, which meets the client's requirements, was tested and the feedback from the testing was positive. The application is still in the development stages and requires the addition of several functions to make it more customizable for the users. Future work involves developing an iOS-version and adjusting the application to utilize it in several local emergency wards. After these adjustments, the application can be distributed in Google Play and App Store.
5

Nvrh a vytvoen­ mobiln­ aplikace v zaÄ­naj­c­ firmÄ / Designing and creating a mobile application in a starting company

OndrejiÄka, Michal January 2020 (has links)
This master thesis deals with designing and implementing mobile application dedicated for Android smartphone devices. The application will help tourists in Bratislava to better navigate between main points of interest. An analysis of internal as well as external environment precedes the design process and builds a solid base of functional, cybersecure and graphic requirements to which the solution needs to adhere to.
6

Webová a mobilní aplikace pro efektivní využití pracovní doby

Cvrček, David January 2018 (has links)
Cvrček, D. Web and mobile application for effective using working hours. Diploma thesis. Brno, 2018. This diploma thesis is focused on improvement of the work efficiency. The goal is to study existing technique called Pomodoro, design and implement a mobile and web application, which can provide the user an overview of performed work and its efficiency. Further, a mobile application for smartwatches which will be implemented for tracking of the user behavior and related personal notifications. All described applications are tested on a group of selected users.
7

Tvorba hybridní aplikace využívající mapové podklady

Plíšková, Tereza January 2020 (has links)
This diploma thesis deals with the design, implementation and deployment of a hybrid application that is based on maps. This hybrid application was created on the basis of an already existing web application with the use of modern technologies. It should be used for easy traffic monitoring of selected parts of cycle routes. Part of this thesis is also development of REST API for retrieving data from database server.
8

Annonsspårning för digitala medier : En systemjämförelse för uppföljning av annonskonvertering hos Facebook-annonser

Sjöbro, Linus January 2019 (has links)
Facebook is today the biggest ads platform in the world. This makes it strategi- cally smart for companies to run their ads on the platform. To follow up the result from these ads is an important part for the companies to know if the target audience is the right one. The purpose with this thesis was to investigate if it’s possible for the company Leeroy to develope their own system that follow up ad conversion for Facebook ads. But also investigate how to implement Facebook’s own system and if other systems could be used. From this two purposes a number of goals have been set, which all could be answered. A pilot study resulted in the gathering of information if an own solution could be implemented. The result of this pilot study results in the answer no, an own solution could not be implemented at this state. Through the pilot study a recommended solution could be presented where Facebook’s system is the recommended way to go. This result is based on a system comparison between Facebook and Google Firebase. This recommended solution has resulted in a implementation guide that Leeroy can use to implement Facebook SDK in their application portfolio based on React Native. / Facebook är idag världens största annonsplattform vilket gör det strategiskt smart för företag att annonsera sin produkt eller sina tjänster på plattformen. Att följa upp resultatet av dessa annonser är för företagen en viktig parameter för att veta om den annonserade målgruppen är rätt. Syftet med detta arbete var att undersöka om ett eget system för mobilapplikationer hos företaget Leeroy kan utvecklas för uppföljning av annonskonverteringar hos Facebook-annonser och hur Facebooks egna system implementeras och om andra system går att använda. Utifrån detta syfte kunde ett antal mål fastställas som alla kunde besvaras. Utifrån en förstudie kunde information insamlas om hurvida en egen lösning går att tillämpa. Vilket resulterat i svaret nej, det är idag inte möjligt att utveckla en egen lösning. Genom förstudiens resultat kan en rekommenderad lösning presenteras där Facebooks system rekommenderas utifrån en jämförelse mellan Facebook och Google Firebase. Denna rekommenderade lösning har resulterat i en implementationsguide som Leeroy kan använda för att implementera Facebook SDK i sin applikationsportfölj baserat på React Native.
9

Jämförelse av NoSQL-databas och SQL-baserad relationsdatabas : En förklarande studie för när NoSQL kan vara att föredra framför en relationsdatabas / Comparison of NoSQL database and SQL relational database

Hedman, Jennifer, Holmberg, Mikael January 2019 (has links)
With the explosive development of the mobile world, web applications and Big Data, new requirements for storage capacity and speed of database systems have arisen. The traditional relational database that has long dominated the marked has received competition because of its lack in speed and scalability. NoSQL is a collective name for databases that are not based on the traditional relational model. NoSQL databases are designed to easily expand their storage capacity while delivering high performance. NoSQL databases have been around for decades but the need for them is relatively new. Our partner expressed a desire to know what differences exist between NoSQL and the traditional relational database. To clarify these differences, we have answered the following questions in this work:  When can a NoSQL database be preferred to a relational database?  What are the differences in database performance? In order to answer these questions, a literature study has been conducted together with experiments where we test which performance differences exist between the selected databases. Performance tests have been performed with the benchmarking tool Yahoo Cloud Serving Benchmark, to verify or falsify the enhanced performance of the NoSQL databases. The hypotheses were falsified in both NoSQL databases. The results showed that the relational database performed better than the cloud based NoSQL databases, but also that the relational database performance deteriorates when the load increased. The results of the experiments are combined with the literature study and together answer our questions. The conclusion is that no database performs better than another one, it is the requirements of the data to be stored. From these requirements, analyses can be made to draw conclusions about what kind of database is preferable.
10

GeoFort: Mobile Game for Motivating Physical Activity using Gamification and Augmented Reality

Eklund, Anton, Nygårds, Axel, Smeds, David January 2018 (has links)
With technology continuing to advance, a lot of everyday tasks are becoming easier to perform and less physically demanding. However, as a result of this, peoples lives are also becoming more sedentary. There is a need for motivating people to be more active. The project's solution to this problem was to develop a mobile game application which made use of Augmented Reality (AR) technology together with GPS to be able to set the outdoor world as the playing field. Along with using the science of gamification, we strove to create a gameplay that encourages players to continue to play. The resulting game makes the player move outdoors to be able to progress within the game. This feature of the game counteracts sedentary behavior. The results suggest that the use of gamification is an important aspect of making a game that players find fun and motivating. The AR technology was less important and needs more functions than just being able to view 3D-models. / Med fortsatta avancemang inom teknologi, blir vardagliga uppgifter lättare att utföra och mindre fysiskt ansträngande. Dock som ett resultat av detta blir människors vardag mer stillasittande. Det finns ett behov av att motivera människor till att bli mer aktiva. Projektets lösning till detta problem var att utveckla ett spel till mobiltelefoner som använde sig av Augmented Reality teknologi ihop med GPS för att sätta upp världen utomhus som spelplan. Tillsammans med vetenskapen om spelifiering, strävade vi efter att skapa en spelupplevelse som uppmuntrar spelare att fortsätta att spela. Det resulterande spelet kräver att spelare rör på sig utomhus för att kunna nå framsteg inom spelet. Denna aspekt av spelet motverkar stillasittande beteende. Resultaten föreslår att användningen av spelifiering är en viktig aspekt i skapandet av ett spel som spelare finner roligt och motiverande. Användningen av AR-teknologi var mindre viktig och behöver fler funktioner än att bara kunna visa 3D-modeller.

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