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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

On Reverse Engineering of Encrypted High Level Synthesis Designs

Joshi, Manasi 02 November 2018 (has links)
No description available.
12

Tools and techniques for knowledge discovery

Howard, Craig M. January 2001 (has links)
No description available.
13

Développement d'un outil générique de simulation distribuée de marchés électroniques basés sur les enchères

Khemila, Mohamed Ali January 2004 (has links)
Mémoire numérisé par la Direction des bibliothèques de l'Université de Montréal.
14

Utilizing HLA for agent based development platforms / Utilizing HLA for agent based development platforms

Jedlička, Tomáš January 2012 (has links)
The High Level Architecture (HLA) provides a universal solution for interconnecting various simulation environments and applications thus creating a more complex simulation entity. The idea is built upon controlled and directed data exchanges of objects and events (via the RunTime Interface - RTI) shared by participants (i.e. simulations) thus creating a distributed data environment. The aim of this thesis is to investigate usability of HLA for agent based development platforms (e.g. Pogamut) as well as providing transparent and simple to use access to HLA for HLA unaware applications. The thesis describes architecture and provides a prototype proof-of-concept implementation, which integrates HLA with two different (closed source) game engines providing them the ability to communicate to a simple client application according to a reasonable subset of the HLA standard. The thesis also provides performance measurements of prototype implementation.
15

Compilation de réseaux de Petri : modèles haut niveau et symétries de processus / Compilation of Petri nets : high-level models and process symmetries

Fronc, Lukasz 28 November 2013 (has links)
Cette thèse s'intéresse à la vérification de systèmes automatisables par model-checking. La question sous-jacente autour de laquelle se construit la contribution est la recherche d'un compromis entre différents objectifs potentiellement contradictoires : la décidabilité des systèmes à vérifier, l'expressivité des formalismes de modélisation, l'efficacité de la vérification, et la certification des outils utilisés. Dans ce but, on choisit de baser la modélisation sur des réseaux de Petri annotés par des langages de programmation réels. Cela implique la semi-décidabilité de la plupart des questions puisque la responsabilité de la terminaison est remise entre les mains du modélisateur (tout comme la terminaison des programmes est de la responsabilité du programmeur). Afin d'exploiter efficacement ces annotations, on choisit ensuite une approche de compilation de modèle qui permet de générer des programmes efficaces dans le langage des annotations, qui sont alors exécutées de la manière la plus efficace. De plus, la compilation est optimisée en tirant partie des spécificités de chaque modèle et nous utilisons l'approche de model-checking explicite qui autorise cette richesse d'annotations tout en facilitant le diagnostique et en restant compatible avec la simulation (les modèles compilés peuvent servir à de la simulation efficace). Enfin, pour combattre l'explosion combinatoire, nous utilisons des techniques de réductions de symétries qui permettent de réduire les temps d'exploration et l'espace mémoire nécessaire. / This work focuses on verification of automated systems using model-checking techniques. We focus on a compromise between potentially contradictory goals: decidability of systems to be verified, expressivity of modeling formalisms, efficiency of verification, and certification of used tools. To do so, we use high level Petri nets annotated by real programming languages. This implies the semi-decidability of most of problems because termination is left to the modeler (like termination of programs is left to the programmer). To handle these models, we choose a compilation approach which produces programs in the model annotation language, this allows to execute them efficiently. Moreover, this compilation is optimizing using model peculiarities. However, this rich expressivity leads to the use of explicit model-checking which allows to have rich model annotations but also allows to easily recover errors from verification, and remains compatible with simulation (these compiled models can be used for efficient simulation). Finally, to tackle the state space explosion problem, we use reduction by symmetries techniques which allow to reduce exploration times and state spaces.
16

Development and validation of NESSIE: a multi-criteria performance estimation tool for SoC/Développement et validation de NESSIE: un outil d'estimation de performances multi-critères pour Systèmes-sur-puce.

Richard, Aliénor 18 November 2010 (has links)
The work presented in this thesis aims at validating an original multicriteria performances estimation tool, NESSIE, dedicated to the prediction of performances to accelerate the design of electronic embedded systems. This tool has been developed in a previous thesis to cope with the limitations of existing design tools and offers a new solution to face the growing complexity of the current applications and electronic platforms and the multiple constraints they are subjected to. More precisely, the goal of the tool is to propose a flexible framework targeting embedded systems in a generic way and enable a fast exploration of the design space based on the estimation of user-defined criteria and a joint hierarchical representation of the application and the platform. In this context, the purpose of the thesis is to put the original framework NESSIE to the test to analyze if it is indeed useful and able to solve current design problems. Hence, the dissertation presents : - A study of the State-of-the-Art related to the existing design tools. I propose a classification of these tools and compare them based on typical criteria. This substantial survey completes the State-of-the-Art done in the previous work. This study shows that the NESSIE framework offers solutions to the limitations of these tools. - The framework of our original mapping tool and its calculation engine. Through this presentation, I highlight the main ingredients of the tool and explain the implemented methodology. - Two external case studies that have been chosen to validate NESSIE and that are the core of the thesis. These case studies propose two different design problems (a reconfigurable processor, ADRES, applied to a matrix multiplication kernel and a 3D stacking MPSoC problem applied to a video decoder) and show the ability of our tool to target different applications and platforms. The validation is performed based on the comparison of a multi-criteria estimation of the performances for a significant amount of solutions, between NESSIE and the external design flow. In particular, I discuss the prediction capability of NESSIE and the accuracy of the estimation. -The study is completed, for each case study, by a quantification of the modeling time and the design time in both flows, in order to analyze the gain achieved by our tool used upstream from the classical tool chain compared to the existing design flow alone. The results showed that NESSIE is able to predict with a high degree of accuracy the solutions that are the best candidates for the design in the lower design flows. Moreover, in both case studies, modeled respectively at a low and higher abstraction level, I obtained a significant gain in the design time. However, I also identified limitations that impact the modeling time and could prevent an efficient use of the tool for more complex problems. To cope with these issues, I end up by proposing several improvements of the framework and give perspectives to further develop the tool.
17

Design and Analysis of High-Speed Arithmetic Components

Juang, Tso-Bing 11 December 2004 (has links)
In this dissertation, the design and analysis of several fast arithmetic components are presented. Our contributions focus on the fast CORDIC rotation architectures and multipliers. In the CORDIC design, we proposed a fast rotation architecture that can reduce by half the average number of rotations. Furthermore, a new parallel CORDIC rotation algorithm and architecture (called para-CORDIC) is proposed that leads to smaller area and delay compared with the conventional CORDIC algorithm and previous works. In the design of the multiplier generator, a delay-efficient algorithm is used to perform the partial products summation and the final addition during the synthesis of fast parallel multipliers based on standard cell library or other full-custom circuit components. In the field of fixed-width multiplier designs, a lower-error fixed-width carry-free multiplier with low-cost compensation circuits is proposed that has smaller absolute average errors and variances compared with pervious methods.
18

An HLA-based Simulation Environment for Virtual Reality via Java3D

Hsia, Wen-yang 28 August 2001 (has links)
The enforcement of reusability and shareability of products or components based on new technology standards for simulation and modeling is of paramount importance. In this thesis we first utilize DMSO HLA as the basic fundamental to design a customization environment for Web-based modeling and simulation. The environment is able to offer the interoperability framework between a broad spectrum of simulation paradigms, including both real-time and logical time models and to support a huge number of participants. To fulfill the goal we proposed three main tasks to be done. First, we proposed the mechanism to reduce the communication overhead and to balance the information consistency among large participants by incorporating a three-level control mechanism and Dynamic Filtering Strategy (DFS) within HLA RTI. In the second task, we proposed a load balancing algorithm to efficiently utilize the resource over the network environment. At the last task we use Java 3D to build a virtual reality application on the environment.
19

A framework for automation of system-level design space exploration

Kathuria, Manan 13 August 2012 (has links)
Design Space Exploration is the task of identifying optimal implementation architectures for an application. On the front-end, it involves multi-objective optimization through a large space of options, and lends itself to a multitude of algorithmic approaches. On the back-end, it relies extensively on common capabilities such as model refinement, simulation and assessment of parameters like performance and cost. These characteristics present an opportunity to create an infrastructure that enables multiple approaches to be deployed using generic back-end services. In this work, we describe such a framework, developed using the System-on-Chip Environment, and we demonstrate the benefits and feasibility of deploying a variety of design space exploration approaches built on top of this basic infrastructure. / text
20

Dynamic time management for improved accuracy and speed in host-compiled multi-core platform models

Razaghi, Parisa 07 July 2014 (has links)
With increasing complexity and software content, modern embedded platforms employ a heterogeneous mix of multi-core processors along with hardware accelerators in order to provide high performance in limited power budgets. Due to complex interactions and highly dynamic behavior, static analysis of real-time performance and other constraints is challenging. As an alternative, full-system simulations have been widely accepted by designers. With traditional approaches being either slow or inaccurate, so-called host-compiled simulators have recently emerged as a solution for rapid evaluation of complete systems at early design stages. In such approaches, a faster simulation is achieved by natively executing application code at the source level, abstracting execution behavior of target platforms, and thus increasing simulation granularity. However, most existing host-compiled simulators often focus on application behavior only while neglecting effects of hardware/software interactions and associated speed and accuracy tradeoffs in platform modeling. In this dissertation, we focus on host-compiled operating system (OS) and processor modeling techniques, and we introduce novel dynamic timing model management approaches that efficiently improve both accuracy and speed of such models via automatically calibrating the simulation granularity. The contributions of this dissertation are twofold: We first establish an infrastructure for efficient host-compiled multi-core platform simulation by developing (a) abstract models of both real-time OSs and processors that replicate timing-accurate hardware/software interactions and enable full-system co-simulation, and (b) quantitative and analytical studies of host-compiled simulation principles to analyze error bounds and investigate possible improvements. Building on this infrastructure, we further propose specific techniques for improving accuracy and speed tradeoffs in host-compiled simulation by developing (c) an automatic timing granularity adjustment technique based on dynamically observing system state to control the simulation, (d) an out-of-order cache hierarchy modeling approach to efficiently reorder memory access behavior in the presence of temporal decoupling, and (e) a synchronized timing model to align platform threads to run efficiently in parallel simulation. Results as applied to industrial-strength platforms confirm that by providing careful abstractions and dynamic timing management, our models can achieve full-system simulations at equivalent speeds of more than a thousand MIPS with less than 3% timing error. Coupled with the capability to easily adjust simulation parameters and configurations, this demonstrates the benefits of our platform models for early application development and exploration. / text

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