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"Digi"-war - En uppsats om att utveckla en digital handledare för ett komplext tärningsspelStridh, Henrik, Vallée, Oliver January 2009 (has links)
This rapport aims to examine the difficulties in presenting a complex game in a way that will invite new players by making the game more accessible. We discuss and present our process on how to create an application named “Digi”-war that is easy and fast to, both, learn and use. Our solution to this issue includes RFID-tags and readers together with four buttons, as input devices. This simple input device, placed in a gun-type control unit, aims to provide an intuitive interaction.
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