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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Struktur på den digitala arbetsplatsen / Structure in the digital workplace

Gregebo, Victor, Nilsson, Jonas January 2017 (has links)
Begreppet den digitala arbetsplatsen kan ses som ett samlingsnamn för alla de verktyg och IT-system som används i det digitala arbetet. På den digitala arbetsplatsen behövs en intern kommunikationsstrategi för hur information ska hanteras för att effektivisera arbetet samt för att få en struktur i de digitala verktygen. Fabriken anser att intranätet är det verktyg som kopplar samman alla verktyg i den digitala arbetsplatsen. Kommunikationsstrategierna beskriver var anställda kan hitta eller dela information inom verksamheten. Saknas en kommunikationsstrategi kan nackdelar som redundans, duplicerad information och svårigheter att hitta rätt information förekomma. Målet med studien är att ta fram en intern kommunikationsstrategi samt se om intranätet kan bli navet i Fabrikens digitala arbetsplats. Kommunikationsstrategin har tagits fram genom informationsinsamling med hjälp av intervjuer och workshop. För att realisera kommunikationsstrategin var tanken att utveckla en Proof of Concept (PoC) för att visa Fabriken vilka möjligheter strategin innebär om intresse för vidareutveckling finns. Denna PoC utvecklades dock aldrig på grund av tidsbrist. Studien resulterade i en kommunikationsstrategi samt förslag på förändringar på intranätet. Förändringarna omfattar bland annat intranätets tillgänglighet samt en lösning i form av en kunskapsbank. / The concept the digital workplace can be viewed as a collection of all tools and IT systems that are used while working digitally. The digital workplace needs an internal communication strategy that describes how information is being managed in order to get a better information structure in the digital tools. This structure is needed to make more efficient use of the tools. Fabriken believes the intranet is the tool that can connect all tools in the digital workplace. The strategies describe where employees can either find or share information within the organization. If a communication strategy has not been developed, disadvantages such as redundancy, duplicated information and difficulties in finding the correct information may occur. The goal of this study is to develop an internal communication strategy and explore whether the intranet could become a central part in Fabriken's digital workplace. The communication strategy has been developed by collecting data from interviews and workshops. To make the communication strategy a reality, a Proof of Concept (PoC) was planned to be developed. The objective of this PoC is to show possibilities of the strategy where Fabriken can decide if they want to further develop it. Due to lack of time a PoC was never developed. This study has resulted in a communication strategy and suggested changes to the intranet. These changes involve intranets availability and a solution consisting of a knowledge bank.
2

Ett intranät i tiden : Kan ett intranät i en kommun spelifieras, vad är viktigast för användarna?

Eriksson, Anna January 2018 (has links)
The research conducted in this study aims to answer if it would be possible to gamify an Intranet for a Municipality (Ekerö Municipality in Sweden) and it also investigates what usability needs are the most important to meet. The study is based on Delone and McLean's IS success model. Furthermore, there is an assumption that there is too much irrelevant information on the old intranet. The study is based on qualitative interviews and shows that the employees of the municipality are affected by the qualities of the success model, information quality, functionality, and service. It also shows that personalization, as well as good user-friendliness and well-structured content, are values appreciated by employees. The users are also positively set for gamification.

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