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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

Conception d'un algorithme de coordination hybride de groupes de robots sous-marins communicants. Application : acquisition optique systématique et détaillée des fonds marins / Design of a hybrid coordination algorithm for groups of communicating submarine robots. Application : optical acquisition systematic and detailed seabed

Ben Saad, Seifallah 14 September 2016 (has links)
Cette thèse présente l’étude d’une stratégie de coordination hybride d’un groupe de robots sous-marins pour la recherche d’objets de petites dimensions ou de singularités sur les fonds marins. Chaque robot est équipé d’un module de perception utilisant la librairie de traitement d’image OpenCV qui lui permet d’apercevoir les autres éléments de la meute ainsi que l’environnement d’évolution de la mission.Cette stratégie hybride est constituée de deux phases : une phase de mise en formation géométrique et une phase d’acquisition des données vidéo. La première phase s’appuie sur des algorithmes de type "essaims" alors que la seconde se fonde sur une méthode hiérarchique de coordination. En cas de perte de la formation, le groupe de robots quitte le mode hiérarchique et reprend le mode essaim pour se reformer. Ces changements de modes sont contrôlés par une machine à états finis. Avant d’entamer une expérimentation en grandeur nature, la méthodologie et les algorithmes de coordination doivent être testés et validés par simulation.Dans ce contexte, un simulateur basé sur le logiciel Blender a été conçu de façon à ce qu’il tienne compte des différentes contraintes liées à l’évolution des robots dans l’environnement sous-marin. Les résultats de simulation d’une meute de 3 AUVs montrent la capacité de notre stratégie à optimiser l’exécution d’une mission d’acquisition vidéo par un groupe de robots autonomes contrôlés par la vision et coordonnés par une stratégie hybride. / In the underwater environment, the needs of data acquisition have significantly increased over the last decades. As electromagnetic waves show poor propagation in sea water, acoustical sensing is generally preferred. However, the emergence of small and low cost autonomous underwater vehicles (AUV) allow for rethinking the underwater use of optical sensors as their small coverage can be significantly improved by using a fleet of coordinated underwater robots.This paper presents a strategy to coordinate the group of robots in order to systematically survey the seabed to detect small objects or singularities. The proposed hybrid coordination strategy is defined by two main modes. The first mode relies on a swarm algorithm to organize the team in geometrical formation. In the second mode, the robot formation is maintained using a hierarchical coordination. A finite state machine controls the high level hybrid strategy by defining the appropriate coordination mode according to the evolution of the mission. Before sea validation, the behavior and the performance of the hybrid coordination strategy are first assessed in simulation. The control of individual robots relies on visual servoing, implemented with the OpenCV library, and the simulation tool is based on Blender software.The dynamics of the robots has been implemented in a realistic way in Blender by using the Bullet solver and the hydrodynamic coeficcients estimated on the actual robot. First results of the hybrid coordination strategy applied on a fleet of 3 AUV’s, show execution of a video acquisition task by a group of autonomous robots controlled by vision and coordinated by a hybrid strategy.
52

Self-reconfigurable multi-robot systems

Pickem, Daniel 27 May 2016 (has links)
Self-reconfigurable robotic systems are variable-morphology machines capable of changing their overall structure by rearranging the modules they are composed of. Individual modules are capable of connecting and disconnecting to and from one another, which allows the robot to adapt to changing environments. Optimally reconfiguring such systems is computationally prohibitive and thus in general self-reconfiguration approaches aim at approximating optimal solutions. Nonetheless, even for approximate solutions, centralized methods scale poorly in the number of modules. Therefore, the objective of this research is the development of decentralized self-reconfiguration methods for modular robotic systems. Building on completeness results of the centralized algorithms in this work, decentralized methods are developed that guarantee stochastic convergence to a given target shape. A game-theoretic approach lays the theoretical foundation of a novel potential game-based formulation of the self-reconfiguration problem. Furthermore, two extensions to the basic game-theoretic algorithm are proposed that enable agents to modify the algorithms' parameters during runtime and improve convergence times. The flexibility in the choice of utility functions together with runtime adaptability makes the presented approach and the underlying theory suitable for a range of problems that rely on decentralized local control to guarantee global, emerging properties. The experimental evaluation of the presented algorithms relies on a newly developed multi-robotic testbed called the "Robotarium" that is equipped with custom-designed miniature robots, the "GRITSBots". The Robotarium provides hardware validation of self-reconfiguration on robots but more importantly introduces a novel paradigm for remote accessibility of multi-agent testbeds with the goal of lowering the barrier to entrance into the field of multi-robot research and education.
53

TAR: Trajectory adaptation for recognition of robot tasks to improve teamwork

Novitzky, Michael 07 January 2016 (has links)
One key to more effective cooperative interaction in a multi-robot team is the ability to understand the behavior and intent of other robots. Observed teammate action sequences can be learned to perform trajectory recognition which can be used to determine their current task. Previously, we have applied behavior histograms, hidden Markov models (HMMs), and conditional random fields (CRFs) to perform trajectory recognition as an approach to task monitoring in the absence of commu- nication. To demonstrate trajectory recognition of various autonomous vehicles, we used trajectory-based techniques for model generation and trajectory discrimination in experiments using actual data. In addition to recognition of trajectories, we in- troduced strategies, based on the honeybee’s waggle dance, in which cooperating autonomous teammates could leverage recognition during periods of communication loss. While the recognition methods were able to discriminate between the standard trajectories performed in a typical survey mission, there were inaccuracies and delays in identifying new trajectories after a transition had occurred. Inaccuracies in recog- nition lead to inefficiencies as cooperating teammates acted on incorrect data. We then introduce the Trajectory Adaptation for Recognition (TAR) framework which seeks to directly address difficulties in recognizing the trajectories of autonomous vehicles by modifying the trajectories they follow to perform them. Optimization techniques are used to modify the trajectories to increase the accuracy of recognition while also improving task objectives and maintaining vehicle dynamics. Experiments are performed which demonstrate that using trajectories optimized in this manner lead to improved recognition accuracy.
54

Sistema de controle multi-robô baseado em colônia de formigas artificiais / Multi-robot control system based on artificial ant colonies

Miazaki, Mauro 18 April 2007 (has links)
Visando contribuir com o estado-da-arte de sistemas bioinspirados em formigas na robóotica, neste trabalho é abordado o problema do controle de um grupo de robôs para a solução coletiva das tarefas de exploração do ambiente e localização de objetos. Para isso, são utilizados algoritmos inspirados em colônias de formigas. O objetivo deste trabalho, portanto, é o desenvolvimento de um sistema de controle de navegação baseado em colônia de formigas para um time de robôs, de maneira que os robôs resolvam esses problemas utilizando estratégias de controle individuais e simples. Esse sistema tem como base a utilização de marcadores ou feromônios artificiais, que podem ser depositados pelos robôs para marcar determinadas posiçôes do ambiente / Aiming to advance the state-of-the-art of ant bioinspired systems in robotic applications, in this work we study the problem of controling a group of robots for solving colective tasks on environment exploration and object localization. To this end, we used algorithms inspired in ant colonies. Therefore, the objective of this work is to develop a navigation control system based on ant colony can solve the problems using simple control strategies. This system uses marks or artificial pheromones that can be released by the robots to mark specific positions in the environment
55

Efficient Factor Graph Fusion for Multi-robot Mapping

Natarajan, Ramkumar 12 June 2017 (has links)
"This work presents a novel method to efficiently factorize the combination of multiple factor graphs having common variables of estimation. The fast-paced innovation in the algebraic graph theory has enabled new tools of state estimation like factor graphs. Recent factor graph formulation for Simultaneous Localization and Mapping (SLAM) like Incremental Smoothing and Mapping using the Bayes tree (ISAM2) has been very successful and garnered much attention. Variable ordering, a well-known technique in linear algebra is employed for solving the factor graph. Our primary contribution in this work is to reuse the variable ordering of the graphs being combined to find the ordering of the fused graph. In the case of mapping, multiple robots provide a great advantage over single robot by providing a faster map coverage and better estimation quality. This coupled with an inevitable increase in the number of robots around us produce a demand for faster algorithms. For example, a city full of self-driving cars could pool their observation measurements rapidly to plan a traffic free navigation. By reusing the variable ordering of the parent graphs we were able to produce an order-of-magnitude difference in the time required for solving the fused graph. We also provide a formal verification to show that the proposed strategy does not violate any of the relevant standards. A common problem in multi-robot SLAM is relative pose graph initialization to produce a globally consistent map. The other contribution addresses this by minimizing a specially formulated error function as a part of solving the factor graph. The performance is illustrated on a publicly available SuiteSparse dataset and the multi-robot AP Hill dataset."
56

Sistema de controle multi-robô baseado em colônia de formigas artificiais / Multi-robot control system based on artificial ant colonies

Mauro Miazaki 18 April 2007 (has links)
Visando contribuir com o estado-da-arte de sistemas bioinspirados em formigas na robóotica, neste trabalho é abordado o problema do controle de um grupo de robôs para a solução coletiva das tarefas de exploração do ambiente e localização de objetos. Para isso, são utilizados algoritmos inspirados em colônias de formigas. O objetivo deste trabalho, portanto, é o desenvolvimento de um sistema de controle de navegação baseado em colônia de formigas para um time de robôs, de maneira que os robôs resolvam esses problemas utilizando estratégias de controle individuais e simples. Esse sistema tem como base a utilização de marcadores ou feromônios artificiais, que podem ser depositados pelos robôs para marcar determinadas posiçôes do ambiente / Aiming to advance the state-of-the-art of ant bioinspired systems in robotic applications, in this work we study the problem of controling a group of robots for solving colective tasks on environment exploration and object localization. To this end, we used algorithms inspired in ant colonies. Therefore, the objective of this work is to develop a navigation control system based on ant colony can solve the problems using simple control strategies. This system uses marks or artificial pheromones that can be released by the robots to mark specific positions in the environment
57

Uma arquitetura de controle inteligente para múltiplos robôs / An intelligent control architecture for multi-robots

Gedson Faria 24 April 2006 (has links)
O desenvolvimento de arquiteturas de controle para múltiplos robôs em ambientes dinâmicos tem sido tema de pesquisas na área de robótica. A complexidade deste tema varia de acordo com as necessidades exigidas da equipe de robôs. Em geral, espera-se que os robôs colaborem uns com os outros na execução de uma tarefa. Além disso, cada robô deve ser capaz de planejar trajetórias e replanejá-las em caso de situações inesperadas. No presente trabalho, propomos uma Arquitetura de Controle Inteligente para múltiplos robôs denominada ACIn. Para esta finalidade, foram investigadas algumas técnicas utilizadas para o controle inteligente de robôs, tais como, Redes Neurais Artificiais, Campos Potenciais e Campos Potenciais baseados em Problema do Valor de Contorno (PVC). Tais técnicas, normalmente utilizadas para um único robô, foram adaptadas para tornar possível o controle de múltiplos robôs sob arquitetura ACIn. Uma outra contribuição deste trabalho refere-se ao aperfeiçoamento da técnica de Campos Potenciais baseada PVC denominada Campos Potenciais Localmente Orientados (CPLO). Este aperfeiçoamento foi proposto para suprir a deficiência das técnicas baseadas em PVC quando estas são aplicadas em ambientes com múltiplos robôs. Além disso, um Sistema Baseado em Regras (SBR) também foi proposto como parte integrante da arquitetura ACIn. O objetivo do SBR é caracterizar a funcionalidade de cada robô para uma determinada tarefa. Isto se faz necessário para que o comportamento dos integrantes da equipe de robôs não seja competitivo e sim colaborativo. Por fim, através dos experimentos utilizando o simulador oficial de futebol de robôs da FIRA, observou-se que a arquitetura de controle inteligente (ACIn) implementada com a técnica de planejamento CPLO e SBR propostos, mostrou-se robusta e eficiente no controle de múltiplos robôs / In this work, an intelligent control architecture for multi-robots denominated ACIn was proposed. With this objective, some techniques considered intelligent were studied for the planning of trajectories, such as Artificial Neural Networks, Potential Fields and Potential Fields based on the boundary value problem (BVP). Such techniques, normally used for a single robot, were adapted to function with multi-robots inside the ACIn architecture. Another contribution of this work refers to the improvement of the Potential Fields based on the boundary value problem (BVP) technique. This improvement was proposed to supply the drawback of the BVP based techniques when they are applied to multi robots environments. Besides, a Rule Based System (RBS) was also proposed as part of the ACIn architecture. The objective of the RBS is to characterize the functionality of each robot for a determined task. This is necessary for the behavior of the equip members not to be competitive, but collaborative. Finally, it was observed through the experiments with the robot soccer simulated environment, that our intelligent control architecture (ACIn) proposal, integrating planning and RBS for the control of multi-robots was satisfactory
58

Mapeamento e localização simultâneos para multirobôs cooperativos. / Cooperative multi-robot simultaneous localization and mapping.

Romero Cano, Victor Adolfo 05 October 2010 (has links)
Neste trabalho foi desenvolvido um estudo comparativo entre duas estratégias básicas para a combinação de mapas parciais baseados em marcos para sistemas multirobô: a estratégia por associação de marcos e a estratégia por distância relativa entre os robôs (também conhecida por rendez-vous). O ambiente simulado corresponde a um entorno plano povoado de árvores que são mapeadas por uma equipe de dois robôs móveis equipados com sensores laser para medir a largura e localização de cada _arvore (marco). Os mapas parciais são estimados usando o algoritmo FastSLAM. Além do estudo comparativo propõe-se também um algoritmo alternativo de localização e mapeamento simultâneos para multirrobôs cooperativos, utilizando as observações entre os robôs não só para o cálculo da transformação de coordenadas, mas também no desenvolvimento de um processo seqüencial para atualizar o alinhamento entre os mapas, explorando de forma mais eficiente as observações entre robôs. Os experimentos realizados demonstraram que o algoritmo proposto pode conduzir a resultados significativamente melhores em termos de precisão quando comparado com a abordagem de combinação de mapas tradicional (usando distância relativa entre os robôs). / In this text a comparative survey between the two basic strategies used to combine partial landmark based maps in multi-robot systems, data association and inter-robot observations (known as rendezvous), is presented. The simulated environment is a at place populated by trees, which are going to be mapped by a two-mobile robot team equipped with laser range finders in order to measure every tree (landmark) location and width. Partial maps are estimated using the algorithm FastSLAM. Besides the comparative study it is also proposed an alternative algorithm for Simultaneous Localization and Mapping (SLAM) in multi-robot cooperative systems. It uses observations between robots (detections) not only for calculating the coordinate transformation but also in the development of a sequential process for updating the alignment between maps, exploiting in a more efficient way the inter-robot observations. The experiments showed that the algorithm can lead to significantly better results in terms of accuracy when compared with the traditional approach of combining maps (using the relative distance between robots).
59

Uma arquitetura de controle inteligente para múltiplos robôs / An intelligent control architecture for multi-robots

Faria, Gedson 24 April 2006 (has links)
O desenvolvimento de arquiteturas de controle para múltiplos robôs em ambientes dinâmicos tem sido tema de pesquisas na área de robótica. A complexidade deste tema varia de acordo com as necessidades exigidas da equipe de robôs. Em geral, espera-se que os robôs colaborem uns com os outros na execução de uma tarefa. Além disso, cada robô deve ser capaz de planejar trajetórias e replanejá-las em caso de situações inesperadas. No presente trabalho, propomos uma Arquitetura de Controle Inteligente para múltiplos robôs denominada ACIn. Para esta finalidade, foram investigadas algumas técnicas utilizadas para o controle inteligente de robôs, tais como, Redes Neurais Artificiais, Campos Potenciais e Campos Potenciais baseados em Problema do Valor de Contorno (PVC). Tais técnicas, normalmente utilizadas para um único robô, foram adaptadas para tornar possível o controle de múltiplos robôs sob arquitetura ACIn. Uma outra contribuição deste trabalho refere-se ao aperfeiçoamento da técnica de Campos Potenciais baseada PVC denominada Campos Potenciais Localmente Orientados (CPLO). Este aperfeiçoamento foi proposto para suprir a deficiência das técnicas baseadas em PVC quando estas são aplicadas em ambientes com múltiplos robôs. Além disso, um Sistema Baseado em Regras (SBR) também foi proposto como parte integrante da arquitetura ACIn. O objetivo do SBR é caracterizar a funcionalidade de cada robô para uma determinada tarefa. Isto se faz necessário para que o comportamento dos integrantes da equipe de robôs não seja competitivo e sim colaborativo. Por fim, através dos experimentos utilizando o simulador oficial de futebol de robôs da FIRA, observou-se que a arquitetura de controle inteligente (ACIn) implementada com a técnica de planejamento CPLO e SBR propostos, mostrou-se robusta e eficiente no controle de múltiplos robôs / In this work, an intelligent control architecture for multi-robots denominated ACIn was proposed. With this objective, some techniques considered intelligent were studied for the planning of trajectories, such as Artificial Neural Networks, Potential Fields and Potential Fields based on the boundary value problem (BVP). Such techniques, normally used for a single robot, were adapted to function with multi-robots inside the ACIn architecture. Another contribution of this work refers to the improvement of the Potential Fields based on the boundary value problem (BVP) technique. This improvement was proposed to supply the drawback of the BVP based techniques when they are applied to multi robots environments. Besides, a Rule Based System (RBS) was also proposed as part of the ACIn architecture. The objective of the RBS is to characterize the functionality of each robot for a determined task. This is necessary for the behavior of the equip members not to be competitive, but collaborative. Finally, it was observed through the experiments with the robot soccer simulated environment, that our intelligent control architecture (ACIn) proposal, integrating planning and RBS for the control of multi-robots was satisfactory
60

Desenvolvimento de técnicas de acompanhamento para interação entre humano e uma equipe de robôs / Development of following techniques for interaction of human and multi-robot teams

Batista, Murillo Rehder 17 December 2018 (has links)
A Robótica tem avançando significativamente nas últimas décadas, chegando a apresentar produtos comerciais, como robôs aspiradores de pó e quadricópteros. Com a integração cada vez maior de robôs em nossa sociedade, mostra-se necessário o desenvolvimento de métodos de interação entre pessoas e robôs para gerenciar o convívio e trabalho mútuo. Existem alguns trabalhos na literatura que consideram o posicionamento socialmente aceitável de um robô, acompanhando um indivíduo, mas não consideram o caso de uma equipe de robôs navegando com uma pessoa considerando aspectos de proxêmica. Nesta tese, são propostas várias estratégias de acompanhamento de um humano por um time de robôs social, que são bioinspiradas por serem baseadas em técnicas de inteligencia coletiva e comportamento social. Experimentos simulados são apresentados visando comparar as técnicas propostas em diversos cenários, destacando-se as vantagens e desvantagens de cada uma delas. Experimentos reais permitiram uma análise da percepção das pessoas em interagir com um ou mais robôs, demonstrando que nenhuma diferença na impressão dos indivíduos foi encontrada. / The field of Robotics have been advancing significantly on the last few decades, presenting commercial products like vacuum cleaning robots and autonomous quadcopter drones. With the increasing presence of robots in our routine, it is necessary to develop human-robot interaction schemes to manage their relationship. Works that deal with a single robot doing a socially acceptable human following behavior are available, but do not consider cases where a robot team walks with a human In this thesis, it is presented a solution for social navigation between a human and a robot team combining socially aware human following techniques with a multirobot escorting method, generating four bioinspired navigation strategies based on collective intelligence and social behavior. Experiments comparing these four strategies on a simulated environment in various scenarios highlighted advantages and disadvantages of each strategy. Moreover, an experiment with real robots was made to investigate the difference on perception of people when interacting with one or three robots, and no difference was found.

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