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A cognitive response analysis of counter-attitudinal role playing /Albert, Stuart Marvin January 1968 (has links)
No description available.
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An Evaluation of Role Playing as a Method in Religious EducationDickerson, Windel Lee 01 1900 (has links)
This study serves two aims: (1) to evaluate the results of role playing on relevant criteria, and (2) to evaluate these same results from the standpoint of a particular frame of reference, namely that of religious education.
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The evolution of orchestral brass in the last hundred years : organology, trends in performance practice and their effectsBaines, Simon G. January 1996 (has links)
No description available.
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The role of story telling in a police probationer training classroom.Smith, Kevin Grant. January 1999 (has links)
Thesis (Ph. D.)--Open University. BLDSC no. DX217371.
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Social aspects of the protective process in the thematic apperception test陳鴻勳, Chan, Hung-fun, Johnny. January 1977 (has links)
published_or_final_version / Psychology / Master / Master of Philosophy
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Feature learning using state differencesKIRCI, MESUT Unknown Date
No description available.
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Making meaning through designerly playCoghill, Vera January 1987 (has links)
No description available.
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Cognitive and socio-cognitive processes underlying the development of role taking and referential communicationSkerry, Shelagh Anne. January 1982 (has links)
The present research addressed three major role-taking issues: (1) its developmental nature; (2) its underlying variables; and (3) its status within social cognition. Children between 6 and 11 years were tested. Study 1 examined the development of 3 role-taking tasks. Study 2 compared role taking to nonsocial word-pair comparison to determine whether the self's involvement demanded additional skills. Using original tasks, Studies 3 and 4 related role taking and comparison to referential communication. Study 4 also examined (a) the effects on these behaviours of a direct attentional decentration manipulation and (b) their relation to integration as measured by a modified Gergen-Morse Perceived Self-Consistency Scale. Major results indicated that: most children developed role taking around age 6 and mastered it by 11; nonsocial decentration (comparison) was related to role taking, with comparison developing first; and integration related to role taking but not to comparison. Finally, comparison and role taking were necessary but insufficient for referential communication; integration was also related to communication. The implications of these findings for a theory of role taking were discussed.
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Feature learning using state differencesKIRCI, MESUT 06 1900 (has links)
Domain-independent feature learning is a hard problem. This is reflected by lack of broad research in the area. The goal of General Game Playing (GGP) can be described as designing computer programs that can play a variety of games given only a logical game description. Any learning has to be domain-independent in the GGP framework. Learning algorithms have not been an essential part of all successful GGP programs. This thesis presents a feature learning approach, GIFL, for 2-player, alternating move games using state differences. The algorithm is simple, robust and improves the quality of play. GIFL is implemented in a GGP program, Maligne. The experiments show that GIFL outperforms standard UCT algorithm in nine out of fifteen games and loses performance only in one game.
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The rationale for and development of a roleplaying model for use in the training of pastoral ministries studentsBiberstein, David D. January 1990 (has links)
Thesis (D. Min.)--Trinity Evangelical Divinity School, 1990. / Abstract. Includes bibliographical references (leaves 151-152).
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