Spelling suggestions: "subject:"roles"" "subject:"holes""
41 |
Semantic Role Agency in Perceptions of the Lexical Items Sick and EvilSimmons, Nathan G. 18 November 2008 (has links)
Inspired by an ongoing debate in the clinical sciences concerning the value of evil as a label for human behavior (Mowrer 1960, Staub 1999, Wellman 2000, Williams 2004 etc.), this thesis examines the semantic role of AGENT in the lexical items sick and evil. Williams makes the argument that the label evil removes responsibility from the doctor, whereas, the label sick empowers the doctor in bringing about a cure. While this view is not universally accepted in the field, it does bring to light an interesting question in applied linguistic semantics as to the assignment of agency with respect to sick and evil. Based on the close association of the meanings of sick and evil that stems from historical, psychological, and legal perspectives, this thesis assumes that the semantic feature [+/-RESPONSIBILITY] is assigned to either sick or evil at some point along a continuum. This continuum establishes EVIL at one pole and receives [+RESPONSIBILITY] while SICK is at the opposite pole and receives [-RESPONSIBILITY]. Using a variety of prompts to survey 106 respondents, the continuum model is shown to be only partially true. There is a correlation between NON-RESPONSIBILITY and SICK. Also, a continuum exists that allows the assignment of PARTIAL RESPONSIBILITY to both terms. However, there is no definitive significant correlation between RESPONSIBILITY and EVIL. Further conclusions include the indication of adherence to a legal model of guilt, innocence, and insanity in the general conceptions of SICK and EVIL. Also, demographic variation shows little predictive potential in how people perceive SICK and EVIL. This thesis concludes with a proposal for an alternative model using a Greimas Square to represent the conceptions of SICK and EVIL that more appropriately fits the trends found in the survey data.
|
42 |
Female gender roles in Peter and Wendy from a Feminist perspective / Kvinnliga könsroller i Peter Pan och Wendy ur ett feministiskt perspektivMikaelsson, Anita January 2016 (has links)
This study is a literary analysis of J. M. Barrie’s Peter and Wendy, which focuses on how Wendy and her mother are described and what actions and behaviors are applied to them. A clear gender difference is presented, where the female characters move in the domestic realms. The analytical approach is based upon Deborah Madsen’s description of socialist feminism as well as psychoanalytic feminism and Carol Gilligan’s idea of morality of responsibility complemented by Ann Alston’s description of family in the early twentieth century. Using these theories my study shows that the patriarchal gender norms of society are evident in every part of the novel.
|
43 |
Våld- och kvinnoskildringar i TV-spelBodling, Karolin January 2006 (has links)
<p>ABSTRACT</p><p>Title: Violence and women representation in video games (Vålds‐ och kvinnoskildringar i TV‐spel)</p><p>Number of pages: 42</p><p>Author: Karolin Bodling</p><p>Tutor: Göran Svensson</p><p>Course: Media and Communication Studies D</p><p>Period: Autumn 2005</p><p>University: Division of Media and Communication, Department of Information Science, Uppsala University.</p><p>Purpose/Aim: The aim is to investigate how violence and women are presented in video games and in game reviews.</p><p>Material/Method: The study includes theories that consider violence and gender in media and video games. The material of the essay exists of two games and five reviews. The method that is being used is a content analysis. The games that are being analysed are Jade Empire and Grand Theft Auto – San Andreas.</p><p>Main results: The video games are often connected to brutal violence but the analysis of the game Jade Empire shows that it is possible to hve control of the violence in the games and that the player has a possibility to choose the outcome of violence. In comparence to Jade Empire, Grand Theft Auto – San Andreas shows brutal violence as entertainment. The games that have been analysed shows women as stereotyped objects. The development of women in games has been going forward but the question is wheter it´s going forward in the right way; from an innocent princess to a sex object. There is a big difference between how the violence and women are being showed in the games and how they are described in the rviews, the reviewer is often neutral in his or hers judgement of the violence and the female characters in the games.</p><p>Keywords: video games, gender, violence, media, gender roles</p>
|
44 |
Family roles and sociability networks in a Gujarati community in London with special reference to changes in women's rolesWarrier, Shrikala Balakrishna January 1986 (has links)
No description available.
|
45 |
Employment and well-being : a social-psychological study of Bermondsey housewives and employed womenHaw, Catherine Elise January 1986 (has links)
No description available.
|
46 |
Gender and the Great War : British combatants, masculinity and perceptions of women, 1918-1939Cullen, Stephen Michael January 1998 (has links)
No description available.
|
47 |
Developing practice in radiography and diagnostic imagingPrice, R. January 2007 (has links)
An increase in the range and capability of imaging modalities has resulted in greater demands for radiology services. This research investigates how these changes have affected role requirements and role extensions of radiographers and the consequent implications for the educational needs of radiographers. Semi-structured interviews and three successive surveys of NHS radiography managers showed that the adoption and diffusion of extended roles in radiography had increased significantly over a ten year period. Role changes included additions both to the procedures carried out by radiographers, and to the reporting of procedures, e.g. film reporting, once the domain of radiologists, is now undertaken by radiographers in many trusts. Imaging managers’ views on the factors that encouraged or deterred the introduction of extended roles were explored. While many radiographers were keen to adopt new roles, implementation was unlikely without radiological support. Respondents believed the proposed ‘four-tier structure’ would help overcome staffing difficulties, while providing an improved career framework to advance the professional status of radiographers. A key theme was the need for greater clinical knowledge to facilitate transition to advanced practice. Three studies investigated radiography education. The first used a survey to investigate the preparedness for practice of three cohorts of newly qualified radiographers. Graduates recognised the importance of continuing professional development with extended role skills identified as a priority. The second study examined the relationship between contemporary practice and UK undergraduate radiography curricula. Most programmes had responded positively to developing technology. The third study used a survey to investigate the training for extended roles provided by employers. While most provided some training, much was unaccredited, and there was considerable variation in the duration of training for similar roles. The research has documented developments taking place at a time of enormous technological innovation. It provides key data on the changing practice of radiography that will be useful to all stakeholders planning improvements to radiography services. The data lead to a re-definition of practice and recommendations for supporting education and training.
|
48 |
Personality and clergy formation : assessing the Cattell's 16PF5 among clergy in the Church of EnglandMusson, David J. January 2000 (has links)
No description available.
|
49 |
Cultural, social and individual correlates of happiness in TaiwanShih, Jian-Bin January 2000 (has links)
No description available.
|
50 |
Don't stand by, stand up : a peer group anti-bullying intervention to increase pro-defending attitudes and behaviour in students that witness bullyingHornblower, Kathryn January 2014 (has links)
Psychological research into bullying has highlighted the importance of considering the role of bystanders within this complex social interaction (see literature review). The aim of this paper was to apply this research to develop an anti-bullying intervention programme that increases pro-defending attitudes and behaviour, and consequently reduces bullying. The methodology was a design experiment; in this first iteration, the intervention programme was designed, implemented, and evaluated in collaboration with staff and students at a secondary school. Data were collected using a mixed methods approach via questionnaires, focus groups, an interview, and observation. The results showed that there was no significant difference in prevalence estimates of defending or bullying pre and post intervention. However, two thirds of participants reported that their attitudes and behaviour had become more supportive of defending victims since the intervention. Qualitative data revealed a diversity of perspectives regarding the effects and value of the programme. A model outlining factors that influence decisions to defend a victim of bullying was developed from the results and previous literature. The findings from this paper were used to inform modifications to the design of the intervention programme for implementation in the second iteration in paper 2.
|
Page generated in 0.3701 seconds