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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
91

Obstacle detection using stereo vision for unmanned ground vehicles

Olsson, Martin January 2009 (has links)
No description available.
92

Intermediate View Interpolation of Stereoscopic Images for 3D-Display

Thulin, Oskar January 2006 (has links)
<p>This thesis investigates how disparity estimation may be used to visualize an object on a 3D-screen. The first part looks into different methods of disparity estimation, and the second part examines different ways to visualize an object from one or several stereo pairs and a disparity map. Input to the system is one or several stereo pairs, and output is a sequence of images of the input scene but from more angles. This sequence of images can be shown on Setred AB's 3D-screen. The system has high real time demands and the goal is to do the disparity estimation and visualization in real time.</p><p>In the first part of the thesis, three different ways to calculate disparity maps are implemented and compared. The three methods are correlation-based, local structure-based and phase-based techniques. The correlation-based methods cannot satisfy the real-time demands due to the large number of 2D-convolutions required per pixel. The local structure-based methods have too much noise and cannot satisfy the quality requirements. Therefore, the best method by far is the phase-based method. This method has been implemented in Matlab and C and comparisons between the different implementations are presented.</p><p>The quality of the disparity maps is satisfying, but the real-time demands cannot yet be fulfilled. The future work is therefore to optimize the C code and move some functions to a GPU, because a GPU can perform calculations in parallel with the CPU. Another reason is that many of the calculations are related to resizing and warping, which are well-suited to implementation on a GPU.</p>
93

Machine vision for finding a joint to guide a welding robot

Larsson, Mathias January 2009 (has links)
<p>This report contains a description on how it is possible to guide a robot along an edge, by using a camera mounted on the robot. If stereo matching is used to calculate 3Dcoordinates of an object or an edge, it requires two images from different known positions and orientations to calculate where it is. In the image analysis in this project, the Canny edge filter has been used. The result from the filter is not useful directly, because it finds too many edges and it misses some pixels. The Canny edge result must be sorted and finally filled up before the final calculations can be started. This additional work with the image decreases unfortunately the accuracy in the calculations. The accuracy is estimated through comparison between measured coordinates of the edge using a coordinate measuring machine and the calculated coordinates. There is a deviation of up to three mm in the calculated edge. The camera calibration has been described in earlier thesis so it is not mentioned in this report, although it is a prerequisite of this project.</p>
94

Application of Stereo Imaging to Atomic Force Microscopy

Aumond, Bernardo D., Youcef-Toumi, Kamal 01 1900 (has links)
Metrological data from sample surfaces can be obtained by using a variety of profilometry methods. Atomic Force Microscopy (AFM), which relies on contact inter-atomic forces to extract topographical images of a sample, is one such method that can be used on a wide range of surface types, with possible nanometer range resolution. However, AFM images are commonly distorted by convolution, which reduces metrological accuracy. This type of distortion is more significant when the sample surface contains high aspect ratio features such as lines, steps or sharp edges - structures commonly found in semiconductor devices and applications. Aiming at mitigating these distortions and recovering metrology soundness, we introduce a novel image deconvolution scheme based on the principle of stereo imaging. Multiple images of a sample, taken at different angles, allow for separation of convolution artifacts from true topographic data. As a result, perfect sample reconstruction and probe shape estimation can be achieved in certain cases. Additionally, shadow zones, which are areas of the sample that cannot be probed by the AFM, are greatly reduced. Most importantly, this technique does not require a priori probe characterization. It also reduces the need for slender or sharper probes, which, on one hand, induce less convolution distortion but, on the other hand, are more prone to wear and damage, thus decreasing overall system reliability. / Singapore-MIT Alliance (SMA)
95

Differential Geometry, Surface Patches and Convergence Methods

Grimson, W.E.L. 01 February 1979 (has links)
The problem of constructing a surface from the information provided by the Marr-Poggio theory of human stereo vision is investigated. It is argued that not only does this theory provide explicit boundary conditions at certain points in the image, but that the imaging process also provides implicit conditions on all other points in the image. This argument is used to derive conditions on possible algorithms for computing the surface. Additional constraining principles are applied to the problem; specifically that the process be performable by a local-support parallel network. Some mathematical tools, differential geometry, Coons surface patches and iterative methods of convergence, relevant to the problem of constructing the surface are outlined. Specific methods for actually computing the surface are examined.
96

The Computational Study of Vision

Hildreth, Ellen C., Ullman, Shimon 01 April 1988 (has links)
The computational approach to the study of vision inquires directly into the sort of information processing needed to extract important information from the changing visual image---information such as the three-dimensional structure and movement of objects in the scene, or the color and texture of object surfaces. An important contribution that computational studies have made is to show how difficult vision is to perform, and how complex are the processes needed to perform visual tasks successfully. This article reviews some computational studies of vision, focusing on edge detection, binocular stereo, motion analysis, intermediate vision, and object recognition.
97

Relative Orientation

Horn, Berthold K.P. 01 September 1987 (has links)
Before corresponding points in images taken with two cameras can be used to recover distances to objects in a scene, one has to determine the position and orientation of one camera relative to the other. This is the classic photogrammetric problem of relative orientation, central to the interpretation of binocular stereo information. Described here is a particularly simple iterative scheme for recovering relative orientation that, unlike existing methods, does not require a good initial guess for the baseline and the rotation.
98

Properties and Applications of Shape Recipes

Torralba, Antonio, Freeman, William T. 01 December 2002 (has links)
In low-level vision, the representation of scene properties such as shape, albedo, etc., are very high dimensional as they have to describe complicated structures. The approach proposed here is to let the image itself bear as much of the representational burden as possible. In many situations, scene and image are closely related and it is possible to find a functional relationship between them. The scene information can be represented in reference to the image where the functional specifies how to translate the image into the associated scene. We illustrate the use of this representation for encoding shape information. We show how this representation has appealing properties such as locality and slow variation across space and scale. These properties provide a way of improving shape estimates coming from other sources of information like stereo.
99

Robust Photo-topography by Fusing Shape-from-Shading and Stereo

Thompson, Clay Matthew 01 February 1993 (has links)
Methods for fusing two computer vision methods are discussed and several example algorithms are presented to illustrate the variational method of fusing algorithms. The example algorithms seek to determine planet topography given two images taken from two different locations with two different lighting conditions. The algorithms each employ assingle cost function that combines the computer vision methods of shape-from-shading and stereo in different ways. The algorithms are closely coupled and take into account all the constraints of the photo-topography problem. The algorithms are run on four synthetic test image sets of varying difficulty.
100

On Interpreting Stereo Disparity

Wildes, Richard P. 01 February 1989 (has links)
The problems under consideration center around the interpretation of binocular stereo disparity. In particular, the goal is to establish a set of mappings from stereo disparity to corresponding three-dimensional scene geometry. An analysis has been developed that shows how disparity information can be interpreted in terms of three-dimensional scene properties, such as surface depth, discontinuities, and orientation. These theoretical developments have been embodied in a set of computer algorithms for the recovery of scene geometry from input stereo disparity. The results of applying these algorithms to several disparity maps are presented. Comparisons are made to the interpretation of stereo disparity by biological systems.

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