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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Modelling User Tasks and Intentions for Service Discovery in Ubiquitous Computing

Ingmarsson, Magnus January 2007 (has links)
Ubiquitous computing (Ubicomp) increases in proliferation. Multiple and ever growing in numbers, computational devices are now at the users' disposal throughout the physical environment, while simultaneously being effectively invisible. Consequently, a significant challenge is service discovery. Services may for instance be physical, such as printing a document, or virtual, such as communicating information. The existing solutions, such as Bluetooth and UPnP, address part of the issue, specifically low-level physical interconnectivity. Still absent are solutions for high-level challenges, such as connecting users with appropriate services. In order to provide appropriate service offerings, service discovery in Ubicomp must take the users' context, tasks, goals, intentions, and available resources into consideration. It is possible to divide the high-level service-discovery issue into two parts; inadequate service models, and insufficient common-sense models of human activities. This thesis contributes to service discovery in Ubicomp, by arguing that in order to meet these high-level challenges, a new layer is required. Furthermore, the thesis presents a prototype implementation of this new service-discovery architecture and model. The architecture consists of hardware, ontology-layer, and common-sense-layer. This work addresses the ontology and common-sense layers. Subsequently, implementation is divided into two parts; Oden and Magubi. Oden addresses the issue of inadequate service models through a combination of service-ontologies in concert with logical reasoning engines, and Magubi addresses the issue of insufficient common-sense models of human activities, by using common sense models in combination with rule engines. The synthesis of these two stages enables the system to reason about services, devices, and user expectations, as well as to make suitable connections to satisfy the users' overall goal. Designing common-sense models and service ontologies for a Ubicomp environment is a non-trivial task. Despite this, we believe that if correctly done, it might be possible to reuse at least part of the knowledge in different situations. With the ability to reason about services and human activities it is possible to decide if, how, and where to present the services to the users. The solution is intended to off-load users in diverse Ubicomp environments as well as provide a more relevant service discovery. / <p>Report code: LiU-Tek-Lic-2007:14.</p>
42

Reconfigurable Application Networks through Peer Discovery and Handovers

Gioacchino Cascella, Roberto January 2003 (has links)
This Master thesis work was carried out at theWireless Center at KTH and it is part of a pilot project. This thesis is conducted for the Institute for Microelectronics and Information Technology (IMIT) at the Royal Institute of Technology (KTH) in Stockholm (Sweden) and for the Department of Telecommunications at Politecnico di Torino in Turin (Italy). This thesis addresses an area with significant potential for offering services to mobile users. In such a scenario users should have minimal interaction with applications which, by taking into account available context information, should be able to make decisions, such as setting up delivery paths between peers without requiring a third party for the negotiation. In wireless reconfigurable networks, the mobile users are on the move and must deal with dynamic changes of network resources. In such a network, mobile users should be able to contact other peers or resources by using the current route. Thus although manual configuration of the network is a possible solution, it is not easily used because of the dynamic properties of the system which would demand too much user interaction. However, existing discovery protocols fall short of accomodating the complexity of reconfigurable and heterogeneous networks. The primary objective of this thesis work was to investigate a new approach at the application level for signaling by taking advantage of SIP’s features. The Session Initiation Protocol (SIP) is used to provide naming and localization of the user, and to provide functionality to invite users to establish sessions and to agree on communication parameters. The Specific Event Notification of the SIP protocol provides a framework for the notification of specific events and I believed that it could be instantiated as solution to the problem for reconfigurable application networks. This thesis proposes a method for providing localization information to SIP User Agents in order to establish sessions for service discovery. Furthermore, this method should consider context meta-data to design strategies effective in heterogeneous networks. A viable solution must support (re)location of users at the application layer when they roam between different wireless networks, such as GPRS and WLAN. An analysis of the implications of the proposed model is presented; in this analysis emphasis has been placed on how this model interacts with existing services.
43

Service discovery for Personal Area Networks

Ayrault, Cécile January 2004 (has links)
With the increasing use of electronic devices, the need for affordable wireless services specifically context-aware services, in a so-called Personal Area Network (PAN) is becoming an area with significant potential. Service discovery is a basic function. Even though a number of service discovery protocols have been implemented, a specific protocol for a PAN environment may need to be developed, as the characteristics of a PANs differ from other networking environments. Thus, the specific requirements for service discovery from a PAN perspective were studied. Methods for service discovery will be described that take into account both local and remote services. These methods will then be evaluated in a SIP telephony infrastructure to decide where a call should be delivered. The location of a person is done by using the implemented service discovery. / Med en ökad användning av elektroniska enheter blir behovet av trådlösa tjänster, speciellt context-medvetna tjänster i så kallade Personal Area Network (PAN), ett område med betydlig potential. Service Discovery är en grundläggande funktion. Även om flera service discovery protocols har implementerats finns det behov av ett specifikt protokoll för PAN-miljöer då egenskaperna hos ett PAN skiljer sig från andra nätverksmiljöer. Således studerades de specifika krav för service discovery från ett PAN perspektiv. Metoder för service discovery kommer att ta med i beräkningen båda lokala och avlägna tjänster. Dessa metoder utvärderas i en SIP telephony infrastructure för att avgöra var en påringning ska levereras. Lokalisering av en användare sker genom det implementerade service discovery-protokollet.
44

MDE-URDS-A Mobile Device Enabled Service Discovery System

Pradhan, Ketaki A. 16 August 2011 (has links)
Indiana University-Purdue University Indianapolis (IUPUI) / Component-Based Software Development (CSBD) has gained widespread importance in recent times, due to its wide-scale applicability in software development. System developers can now pick and choose from the pre-existing components to suit their requirements in order to build their system. For the purpose of developing a quality-aware system, finding the suitable components offering services is an essential and critical step. Hence, Service Discovery is an important step in the development of systems composed from already existing quality-aware software services. Currently, there is a plethora of new-age devices, such as PDAs, and cell phones that automate daily activities and provide a pervasive connectivity to users. The special characteristics of these devices (e.g., mobility, heterogeneity) make them as attractive choices to host services. Hence, they need to be considered and integrated in the service discovery process. However, due to their limitations of battery life, intermittent connectivity and processing capabilities this task is not a simple one. This research addresses this challenge of including resource constrained devices by enhancing the UniFrame Resource Discovery System (URDS) architecture. This enhanced architecture is called Mobile Device Enabled Service Discovery System (MDE-URDS). The experimental validation of the MDE-URDS suggests that it is a scalable and quality-aware system, handling the limitations of mobile devices using existing and well established algorithms and protocols such as Mobile IP.
45

Socially Connected Internet-of-things Devices for Crowd Management Systems

Hamrouni, Aymen 04 May 2023 (has links)
Autonomously monitoring and analyzing the behavior of the crowd is an open research topic in the transportation field because of its criticality to the safety of people. Real-time identification, tracking, and prediction of crowd behavior are primordial to ensure smooth crowd management operations and the welfare of the public in many public areas, such as public transport stations and streets. This being said, enabling such systems is not a straightforward procedure. First, the complexity brought by the interaction and fusion from individual to group needs to be assessed and analyzed. Second, the classification of these actions might be useful in identifying danger and avoiding any undesirable consequences. The adoption of the Internet-of-things (IoT) in such systems has made it possible to gather a large amount of data. However, it raises diverse compatibility and trustworthiness challenges, among others, hindering the use of conventional service discovery and network navigability processes for enabling crowd management systems. In fact, as the IoT network is known for its highly dynamic topology and frequently changing characteristics (e.g., the devices' status, such as availability, battery capacity, and memory usage), traditional methods fail to learn and understand the evolving behavior of the network so as to enable real-time and context-aware service discovery to assign and select relevant IoT devices for monitoring and managing the crowd. In large-scale IoT networks, crowd management systems usually collect large data streams of images from different heterogeneous sources (e.g., CCTVs, IoT devices, or people with their smartphones) in an inadvertent way. Due to the limitations and challenges related to communication bandwidth, storage, and processing capabilities, it is unwise to transfer unselectively all the collected images since some of these images either contain duplicate information, are inaccurate, or might be falsely submitted by end-users; hence, a filtering and quality check mechanism must be put in place. As images can only provide limited information about the crowd by capturing only a snapshot of the scene at a specific point in time with limited context, an extension to deal with videos to enable efficient analysis such as crowd tracking and identification is essential for the success of crowd management systems. In this thesis, we propose to design a smart image enhancement and quality control system for resource pooling and allocation in the Internet-of-Things applied to crowd management systems. We first rely on the Social IoT (SIoT) concept, which defines the relationships among the connected objects, to extract accurate information about the network and enable trustworthy and context-aware service exchange and resource allocation. We investigate the service discovery process in SIoT networks and essentially focus on graph-based techniques while overviewing their utilization in SIoT and discussing their advantages. We also propose an alternative to these scalable methods by introducing a low-complexity context-aware Graph Neural Network (GNN) approach to enable rapid and dynamic service discovery in a large-scale heterogeneous IoT network to enable efficient crowd management systems. Secondly, we propose to design a smart image selection procedure using an asymmetric multi-modal neural network autoencoder to select a subset of photos with high utility coverage for multiple incoming streams in the IoT network. The proposed architecture enables the selection of high-context data from an evolving picture stream and ensures relevance while discarding images that are irrelevant or falsely submitted by smartphones, for example. The approach uses the photo's metadata, such as geolocation and timestamps, along with the pictures' semantics to decide which photos can be submitted and which ones must be discarded. To extend our framework beyond just images and deal with real-time videos, we propose a transformer-based crowd management monitoring framework called V3Trans-Crowd that captures information from video data and extracts meaningful output to categorize the crowd's behavior. The proposed 3D Video Transformer is inspired from Video Swin-Transformer/VIVIT and provides an improved hierarchical transformer for multi-modal tasks with spatial and temporal fusion layers. Our simulations show that due to its ability to embed the devices' features and relations, the GNN is capable of providing more concise clusters compared to traditional techniques, allowing for better IoT network learning and understanding. Moreover, we show that the GNN approach speeds up the service lookup search space and outperforms the traditional graph-based techniques to select suitable IoT devices for reporting and monitoring. Simulation results for three different multi-modal autoencoder architectures indicate that a hierarchical asymmetric autoencoder approach can yield better results, outperforming the mixed asymmetric autoencoder and a concatenated input autoencoder, while leveraging user-side rendering to reduce bandwidth consumption and computational overhead. Also, performance evaluation for the proposed V3Trans-Crowd model has shown great results in terms of accuracy for crowd behavior classification compared to state-of-the-art methods such as C3D pre-trained, I3D pre-trained, and ResNet 3D pre-trained on the Crowd-11 and MED datasets.
46

Tracing Control with Linux Tracing Toolkit, next generation in a Containerized Environment

Ravi, Vikhram January 2021 (has links)
5G is becoming reality with companies rolling out the technology around the world. In 5G,the Radio Access Network (RAN) is moving from a monolithic-based architecture into a cloud-based microservice architecture for the purpose of simplifying deployment and manageability,and explore scalability and flexibility. Thus, the transition of functionalities from a proprietaryhardware-based system into a more distributed and flexible virtualized system is ongoing. Insuch systems, legacy methods performance monitoring is relevant, wheresystem tracingplaysan important role. System tracing is important for the purpose of performance analysis of anygiven system. However, current tools were designed thinking about monolith architectureswhere, therefore, in new distributed architectures, new tracing tools need to be developed. System tracing often requires special permissions to be executed in applications running ina virtualized third-party environment. Unfortunately, not all applications running in a dis-tributed virtualized environment can be given such special access, at the risk of compromis-ing security and stability of the system. However, tracing data needs to be also collected fromapplications running in such environments. This thesis addresses the challenge of remotely configuring and controlling the system tracingtool with the example of LTTng in applications that run as part of a distributed virtualizedenvironment with Kubernetes. We explore the problem of remotely controlling and configuringsystem tracing as well as to optimize data collection. The main outcome is a tool able to re-motely control and configure system tracing tools. In addition, a proof-of-concept is presentedwith working demos for basic system tracing commands. It was discovered that a relay-based solution can be exposed outside the cluster via node-portwhich can relay incoming requests on-wards to any number of microservices. However, dis-covery of these microservices that are running system tracing tools is critial. Service discoverymechanism’s were brought forth and introduced to the system for the purpose of disoveringmicroservices with system tracing tools. Tracing data that is saved locally can be extracted bythe user through the relay-based solution or sent directly to any remote system using LTTngrelay daemon functionality. Comparison between directly executing commands in a bash shelland the remote CLI was measured. It has been concluded that the overall the response timeof both Linux and LTTng commands that are sent through the remote CLI is 1.96 times longerthan directly executing these commands in a bash shell. This was accounted to the fact thatcommands sent over the network traffic within the kubernetes cluster which is the cost ofremotely being able to control and configure system tracing tools. This being said, there arestill many steps that can be taken to improve the solution and to develop a more productionready solution.i
47

Service Discovery in Pervasive Computing Environments

Thompson, Michael Stewart 17 October 2006 (has links)
Service discovery is a driving force in realizing pervasive computing. It provides a way for users and services to locate and interact with other services in a pervasive computing environment. Unfortunately, current service discovery solutions do not capture the effects of the human or physical world and do not deal well with diverse device populations; both of which are characteristics of pervasive computing environments. This research concentrates on the examination and fulfillment of the goals of two of the four components of service discovery, service description and dissemination. It begins with a review of and commentary on current service discovery solutions. Following this review, is the formulation of the problem statement, including a full explanation of the problems mentioned above. The problem formulation is followed by an explanation of the process followed to design and build solutions to these problems. These solutions include the Pervasive Service Description Language (PSDL), the Pervasive Service Query Language (PSQL), and the Multi-Assurance Delivery Protocol (MADEP). Prototype implementations of the components are used to validate feasibility and evaluate performance. Experimental results are presented and analyzed. This work concludes with a discussion of overall conclusions, directions for future work, and a list of contributions. / Ph. D.
48

Efficient service discovery in wide area networks

Brown, Alan January 2008 (has links)
Living in an increasingly networked world, with an abundant number of services available to consumers, the consumer electronics market is enjoying a boom. The average consumer in the developed world may own several networked devices such as games consoles, mobile phones, PDAs, laptops and desktops, wireless picture frames and printers to name but a few. With this growing number of networked devices comes a growing demand for services, defined here as functions requested by a client and provided by a networked node. For example, a client may wish to download and share music or pictures, find and use printer services, or lookup information (e.g. train times, cinema bookings). It is notable that a significant proportion of networked devices are now mobile. Mobile devices introduce a new dynamic to the service discovery problem, such as lower battery and processing power and more expensive bandwidth. Device owners expect to access services not only in their immediate proximity, but further afield (e.g. in their homes and offices). Solving these problems is the focus of this research. This Thesis offers two alternative approaches to service discovery in Wide Area Networks (WANs). Firstly, a unique combination of the Session Initiation Protocol (SIP) and the OSGi middleware technology is presented to provide both mobility and service discovery capability in WANs. Through experimentation, this technique is shown to be successful where the number of operating domains is small, but it does not scale well. To address the issue of scalability, this Thesis proposes the use of Peer-to-Peer (P2P) service overlays as a medium for service discovery in WANs. To confirm that P2P overlays can in fact support service discovery, a technique to utilise the Distributed Hash Table (DHT) functionality of distributed systems is used to store and retrieve service advertisements. Through simulation, this is shown to be both a scalable and a flexible service discovery technique. However, the problems associated with P2P networks with respect to efficiency are well documented. In a novel approach to reduce messaging costs in P2P networks, multi-destination multicast is used. Two well known P2P overlays are extended using the Explicit Multi-Unicast (XCAST) protocol. The resulting analysis of this extension provides a strong argument for multiple P2P maintenance algorithms co-existing in a single P2P overlay to provide adaptable performance. A novel multi-tier P2P overlay system is presented, which is tailored for service rich mobile devices and which provides an efficient platform for service discovery.
49

Provision of adaptive and context-aware service discovery for the Internet of Things

Butt, Talal A. January 2014 (has links)
The IoT concept has revolutionised the vision of the future Internet with the advent of standards such as 6LoWPAN making it feasible to extend the Internet into previously isolated environments, e.g., WSNs. The abstraction of resources as services, has opened these environments to a new plethora of potential applications. Moreover, the web service paradigm can be used to provide interoperability by offering a standard interface to interact with these services to enable WoT paradigm. However, these networks pose many challenges, in terms of limited resources, that make the adaptability of existing IP-based solutions infeasible. As traditional service discovery and selection solutions demand heavy communication and use bulky formats, which are unsuitable for these resource-constrained devices incorporating sleep cycles to save energy. Even a registry based approach exhibits burdensome traffic in maintaining the availability status of the devices. The feasible solution for service discovery and selection is instrumental to enable the wide application coverage of these networks in the future. This research project proposes, TRENDY, a new compact and adaptive registry-based SDP with context awareness for the IoT, with more emphasis given to constrained networks, e.g., 6LoWPAN It uses CoAP-based light-weight and RESTful web services to provide standard interoperable interfaces, which can be easily translated from HTTP. TRENDY's service selection mechanism collects and intelligently uses the context information to select appropriate services for user applications based on the available context information of users and services. In addition, TRENDY introduces an adaptive timer algorithm to minimise control overhead for status maintenance, which also reduces energy consumption. Its context-aware grouping technique divides the network at the application layer, by creating location-based groups. This grouping of nodes localises the control overhead and provides the base for service composition, localised aggregation and processing of data. Different grouping roles enable the resource-awareness by offering profiles with varied responsibilities, where high capability devices can implement powerful profiles to share the load of other low capability devices. Thus, it allows the productive usage of network resources. Furthermore, this research project proposes APPUB, an adaptive caching technique, that has the following benefits: it allows service hosts to share their load with the resource directory and also decreases the service invocation delay. The performance of TRENDY and its mechanisms is evaluated using an extensive number of experiments performed using emulated Tmote sky nodes in the COOJA environment. The analysis of the results validates the benefit of performance gain for all techniques. The service selection and APPUB mechanisms improve the service invocation delay considerably that, consequently, reduces the traffic in the network. The timer technique consistently achieved the lowest control overhead, which eventually decreased the energy consumption of the nodes to prolong the network lifetime. Moreover, the low traffic in dense networks decreases the service invocations delay, and makes the solution more scalable. The grouping mechanism localises the traffic, which increases the energy efficiency while improving the scalability. In summary, the experiments demonstrate the benefit of using TRENDY and its techniques in terms of increased energy efficiency and network lifetime, reduced control overhead, better scalability and optimised service invocation time.
50

Sistema de localização de serviços para domínios de segurança locais e remotos. / Service location system for local and remote security domains.

Sakuragui, Rony Rogério Martins 29 September 2006 (has links)
Um dos grandes avanços na área da computação nas últimas décadas refere-se aos sistemas distribuídos. O uso de tais sistemas tem crescido vertiginosamente nos últimos anos. Com o surgimento e uso de tecnologias de redes sem-fio, os sistemas ganharam mobilidade e dinamismo. Pessoas podem entrar ou sair de seus locais de trabalho, de entretenimento ou mesmo de suas casas com seus computadores móveis; redes podem ser formadas ou extintas conforme a dinâmica de um grupo de pessoas; e novos serviços podem ser disponibilizados ou interrompidos. Em sistemas como tais, um sistema de localização de serviços automático é fundamental para acompanhar as contínuas modificações na rede. A localização de serviços permite que, em uma rede de endereçamento estático ou dinâmico, dispositivos e serviços possam ser encontrados de modo completamente automático. A presente dissertação propõe um sistema de localização lógica (endereçamento) de serviços e dispositivos em uma rede local ou geograficamente distribuída, indo ao encontro às necessidades de controle de sistemas distribuídos dinâmicos, contribuindo ao mesmo tempo com questões de usabilidade e configuração automática de redes. O sistema, também, busca resolver questões relacionadas ao uso dos serviços entre redes protegidas por firewalls ou que utilizam configurações de NAT. / In the last decades, one of the most important progresses in computation is related to the distributed systems. The usage of these systems has increased a lot, in the last years. Due the emergence of wireless technologies, systems have acquired mobility and dynamism. People can enter or leave places, such as home, workplaces and entertainment spots, caring their mobile computers; networks can be formed or extinguished in accordance with the people dynamism; and new services can be available or interrupted. At these systems, a service location system is needed to keep track of the unceasing modifications in the network. The service location enables that services and devices can be found, at dynamic or static networks. This master thesis proposes a system for location of the logical addresses of services and devices at local or wide area networks. This work contributes to issues related to distributed systems control, usability and automatic network configuration. This system also solves questions related to service usage between networks using firewalls or NAT. Besides that, other points related to network interconnections in distributed systems, for example, using the Internet, are raised and solved.

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