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Tekstūrų reagavimo galimybės Action Script 2.0 priemonėmis / Texture drafting possibilities in Action Script 2.0Zajančkauskas, Renaldas 22 May 2005 (has links)
Modern head in these days can‘t even imagine his life without a computer. Since the day of the first computer was created software companies like Microsoft, Apple and other are trying to make computer software faster, more stable, reliable and easier to understand. Faster micro processors enables graphic projection, three dimensional modeling or just graphical edition programs to run fast enough on home computers. System and graphical processors are getting faster and faster. In our days the ability to draw very complex three-dimensional worlds in the real time became a reality. Everyone knows that such worlds are made of many models coated with textures. There are many texture generation, creation and edition programs in today’s market. Textures are very popular between web and all other graphic and computer model creators.
Texture makes a big sense in web design and computer model creation. Wrong texture color or pattern can make a website or a computer model look poorly. The same texture could look differently according to the properties, that have been applied to the surface of an object. If bump map property is used, we will get a different looking object. These palters are used in new games, who exploits much of the graphical card features.
Reaching to find out better graphical object creation possibilities, it’s visualization and concretely – textures, I was working on two-dimensional and three-dimensional modeling programs. In analytical part you can find some... [to full text]
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