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A multi-agent system framework for agent coordination and communication enabling algorithmic tradingOvermars, Michelle 08 June 2012 (has links)
M.Sc. / Advancements in technology used in financial markets have led to substantial automation of tasks within the financial industry. Data analysis, trade execution and trade processing have been automated, reducing costs and increasing productivity. Algorithmic trading is the automated execution of trades on an electronic trading platform; it has been used to gain competitive advantage in financial markets since the early 1990s. Algorithmic trading applications, which must analyse information and determine whether to buy or sell, are well suited to the use of autonomous software agents. Multi-agent systems are better suited to the increasing complexity of algorithmic trading systems and the flexibility required by rapidly changing markets than single-agent systems. The granularity of components (agents) in multi-agent systems also promotes reuse and simplifies individual agent design. Algorithmic trading is, however, subject to challenges specifically in terms of data volume, speed of access and speed of processing. In order to utilise a multi-agent system solution the interactions between agents which allow distributed problem solving must be as efficient as possible. This dissertation investigates the use of indirect coordination to improve the efficiency of interactions between agents in multi-agent systems and to simplify agent design. Indirect coordination utilises environment abstractions known as artefacts to facilitate interaction between agents; such interaction can be simple data transfer or requests, complex coordination protocols as well as negotiation protocols. The investigation resulted in a framework that allows agents to transition between direct and indirect interaction techniques based on the specific interaction task at hand. The framework is built on two existing platforms, ii Java Agent DEvelopment Framework (JADE) and Common ARTifact Infrastructure for AGents Open environments (CARTAGO). These platforms are combined into the JADE-CARTAGO Algorithmic Trading (JCAT) framework that provides the infrastructure needed for both direct and indirect interactions. Investigations into the performance of the JCAT framework have shown that artefacts improve interaction efficiency by reducing data loss in tasks such as information publishing, and perform as well as direct communication within certain constraints for other tasks. When limiting the number of agents in an interaction to 50 agents, artefacts perform at least as well as direct communication using agent communication language messages.
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Machine condition monitoring using artificial intelligence: The incremental learning and multi-agent system approachVilakazi, Christina Busisiwe 20 August 2008 (has links)
Machine condition monitoring is gaining importance in industry due to the
need to increase machine reliability and decrease the possible loss of production
due to machine breakdown. Often the data available to build a condition
monitoring system does not fully represent the system. It is also often common
that the data becomes available in small batches over a period of time. Hence,
it is important to build a system that is able to accommodate new data as
it becomes available without compromising the performance of the previously
learned data. In real-world applications, more than one condition monitoring
technology is used to monitor the condition of a machine. This leads to large
amounts of data, which require a highly skilled diagnostic specialist to analyze.
In this thesis, artificial intelligence (AI) techniques are used to build a
condition monitoring system that has incremental learning capabilities. Two
incremental learning algorithms are implemented, the first method uses Fuzzy
ARTMAP (FAM) algorithm and the second uses Learn++ algorithm. In addition,
intelligent agents and multi-agent systems are used to build a condition
monitoring system that is able to accommodate various analysis techniques.
Experimentation was performed on two sets of condition monitoring data; the
dissolved gas analysis (DGA) data obtained from high voltage bushings and the
vibration data obtained from motor bearing. Results show that both Learn++
and FAM are able to accommodate new data without compromising the performance
of classifiers on previously learned information. Results also show
that intelligent agent and multi-agent system are able to achieve modularity
and flexibility.
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A multi-agent architecture for plug and produce on an industrial assembly platformAntzoulatos, N., Castro, E., Scrimieri, Daniele, Ratchev, S. 04 March 2020 (has links)
Yes / Modern manufacturing companies face increased pressures to adapt to shorter product life cycles and the need to reconfigure more frequently their production systems to offer new product variants. This paper proposes a new multi-agent architecture utilising “plug and produce” principles for configuration and reconfiguration of production systems with minimum human intervention. A new decision-making approach for system reconfiguration based on tasks re-allocation is presented using goal driven methods. The application of the proposed architecture is described with a number of architectural views and its deployment is illustrated using a validation scenario implemented on an industrial assembly platform. The proposed methodology provides an innovative application of a multi-agent control environment and architecture with the objective of significantly reducing the time for deployment and ramp-up of small footprint assembly systems. / The reported research has been part of the EU FP7 research project “PRIME”
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Trashing the Net: Subcultural Practice OnlineGoodall, Mark January 2002 (has links)
No / This intention of this chapter is to critically examine uses of the World Wide Web by fans of cult movies. It begins by outlining how cult movies are categorised, and notes the problems that this engenders. Then the relationship between technologies and subcultural practices is observed. Examples are presented to illustrate the question of whether, through remediation processes, such practices tell us anything new about forms of contemporary communication and consumption.
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A trust based approach to mobile multi-agent systemsJones, Kevin I. January 2010 (has links)
This thesis undertakes to provide an architecture and understanding of the incorporation of trust into the paradigm of mobile multi-agent systems. Trust deliberation is a soft security approach to the problem of mobile agent security whereby an agent is protected from the malicious behaviour of others within the system. Using a trust approach capitalises on observing malicious behaviour rather than preventing it. We adopt an architectural approach to trust such than we do not provide a model in itself, numerous mathematical models for the calculation of trust based on a history of observations already exist. Rather we look to provide the framework enabling such models to be utilised by mobile agents. As trust is subjective we envisage a system whereby individual agents will use different trust models or different weighting mechanisms. Three architectures are provided. Centralised whereby the platform itself provides all of the services needed by an agent to make observations and calculate trust. Decentralised in which each individual agent is responsible for making observations, communicating trust and the calculation of its own trust in others. A hybrid architecture such that trust mechanisms are provided by the platform and additionally are embedded within the agents themselves. As an optimisation of the architectures proposed in this thesis, we introduce the notion of trust communities. A community is used as a means to represent the trust information in categorisations dependant upon various properties. Optimisation occurs in two ways; firstly with subjective communities and secondly with system communities. A customised implementation framework of the architectures is introduced in the form of our TEMPLE (Trust Enabled Mobile-agent PLatform Environment) and stands as the underpinning of a case-study implementation in order to provide empirical evidence in the form of scenario test-bed data as to the effectiveness of each architecture. The case study chosen for use in a trust based system is that of a fish market' as given the number of interactions, entities, and migration of agents involved in the system thus, providing substantial output data based upon the trust decisions made by agents. Hence, a good indicator of the effectiveness of equipping agents with trust ability using our architectures.
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Seniority as a Metric in Reputation Systems for E-CommerceCormier, Catherine 19 July 2011 (has links)
In order to succeed, it is imperative that all e-commerce systems include an effective and reliable trust and reputation modeling system. This is particularly true of decentralized e-commerce systems in which autonomous software engage in commercial transactions. Many researchers have sought to overcome the complexities of modeling a subjective, human concept like trust, resulting in several trust and reputation models.
While these models each present a unique offering and solution to the problem, several issues persist. Most of the models require direct experience in the e-commerce system in order to make effective trust decisions. This leaves new agents and agents who only casually use the e-commerce system vulnerable. Additionally, the reputation ratings of agents who are relatively new to the system are often indistinguishable from scores for poorly performing agents. Finally, more tactics to defend against agents who exploit the characteristics of the open, distributed system for their own malicious needs are required.
To address these issues, a new metric is devised and presented: seniority. Based on agent age and activity level within the e-commerce system, seniority provides a means of judging the credibility of other agents with little or no prior experience in the system. As the results of experimental analysis reveals, employing a reputation model that uses seniority provides considerable value to agents who are new agents, casual buyer agents and all other purchasing agents in the e-commerce system. This new metric therefore offers a significant contribution toward the development of enhanced and new trust and reputation models for deployment in real-world distributed e-commerce environments.
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Seniority as a Metric in Reputation Systems for E-CommerceCormier, Catherine 19 July 2011 (has links)
In order to succeed, it is imperative that all e-commerce systems include an effective and reliable trust and reputation modeling system. This is particularly true of decentralized e-commerce systems in which autonomous software engage in commercial transactions. Many researchers have sought to overcome the complexities of modeling a subjective, human concept like trust, resulting in several trust and reputation models.
While these models each present a unique offering and solution to the problem, several issues persist. Most of the models require direct experience in the e-commerce system in order to make effective trust decisions. This leaves new agents and agents who only casually use the e-commerce system vulnerable. Additionally, the reputation ratings of agents who are relatively new to the system are often indistinguishable from scores for poorly performing agents. Finally, more tactics to defend against agents who exploit the characteristics of the open, distributed system for their own malicious needs are required.
To address these issues, a new metric is devised and presented: seniority. Based on agent age and activity level within the e-commerce system, seniority provides a means of judging the credibility of other agents with little or no prior experience in the system. As the results of experimental analysis reveals, employing a reputation model that uses seniority provides considerable value to agents who are new agents, casual buyer agents and all other purchasing agents in the e-commerce system. This new metric therefore offers a significant contribution toward the development of enhanced and new trust and reputation models for deployment in real-world distributed e-commerce environments.
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Seniority as a Metric in Reputation Systems for E-CommerceCormier, Catherine 19 July 2011 (has links)
In order to succeed, it is imperative that all e-commerce systems include an effective and reliable trust and reputation modeling system. This is particularly true of decentralized e-commerce systems in which autonomous software engage in commercial transactions. Many researchers have sought to overcome the complexities of modeling a subjective, human concept like trust, resulting in several trust and reputation models.
While these models each present a unique offering and solution to the problem, several issues persist. Most of the models require direct experience in the e-commerce system in order to make effective trust decisions. This leaves new agents and agents who only casually use the e-commerce system vulnerable. Additionally, the reputation ratings of agents who are relatively new to the system are often indistinguishable from scores for poorly performing agents. Finally, more tactics to defend against agents who exploit the characteristics of the open, distributed system for their own malicious needs are required.
To address these issues, a new metric is devised and presented: seniority. Based on agent age and activity level within the e-commerce system, seniority provides a means of judging the credibility of other agents with little or no prior experience in the system. As the results of experimental analysis reveals, employing a reputation model that uses seniority provides considerable value to agents who are new agents, casual buyer agents and all other purchasing agents in the e-commerce system. This new metric therefore offers a significant contribution toward the development of enhanced and new trust and reputation models for deployment in real-world distributed e-commerce environments.
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Consensus in multi-agent systems and bilateral teleoperation with communication constraintsWu, Jian 01 March 2013 (has links)
With the advancement of communication technology, more and more control processes happen in networked environment. This makes it possible for us to deploy multiple systems in a spatially distributed way such that they could finish certain tasks collaboratively. While it brings about numerous advantages over conventional control, challenges arise in the mean time due to the imperfection of communication. This thesis is aimed to solve some problems in cooperative control involving multiple agents in the presence of communication constraints.
Overall, it is comprised of two main parts: Distributed consensus in multi-agent systems and bilateral teleoperation. Chapter 2 to Chapter 4 deal with the consensus problem in multi-agent systems. Our goal is to design appropriate control protocols such that the states of a group of agents will converge to a common value eventually. The robustness of multi-agent systems against various adverse factors in communication is our central concern. Chapter 5 copes with bilateral teleoperation with time delays. The task is to design control laws such that synchronization is reached between the master plant and slave plant. Meanwhile, transparency should be maintained within an acceptable level.
Chapter 2 investigates the consensus problem in a multi-agent system with directed communication topology. The time delays are modeled as a Markov chain, thus more characteristics of delays are taken into account. A delay-dependent approach has been proposed to design the Laplacian matrix such that the system is robust against stochastic delays. The consensus problem is converted into stabilization of its equivalent error dynamics, and the mean square stability is employed to characterize its convergence property. One feature of Chapter 2 is redesign of the adjacency matrix, which makes it possible to adjust communication weights dynamically. In Chapter 3, average consensus in single-integrator agents with time-varying delays and random data losses is studied. The interaction topology is assumed to be undirected. The communication constraints lie in two aspects: 1) time-varying delays that are non-uniform and bounded; 2) data losses governed by Bernoulli processes with non-uniform probabilities. By considering the upper bounds of delays and probabilities of packet dropouts, sufficient conditions are developed to guarantee that the multi-agent system will achieve consensus. Chapter 4 is concerned with the consensus problem with double-integrator dynamics and non-uniform sampling. The communication topology is assumed to be fixed and directed. With the adoption of time-varying control gains and the theory on stochastic matrices, we prove that when the graph has a directed spanning tree and the control gains are properly selected, consensus will be reached.
Chapter 5 deals with bilateral teleoperation with probabilistic time delays. The delays are from a finite set and each element in the set has a probability of occurrence. After defining the tracking error between the master and slave, the input-to-state stability is used to characterize the system performance. By taking into account the probabilistic information in time delays and using the pole placement technique, the teleoperation system has achieved better position tracking and enhanced transparency. / Graduate
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Situation assessment and role selection in the simulated RoboCup domain / Situations analys och roll val i den simulerade RoboCup domänenSturesson, Johan, Sjöberg, Mattias January 2003 (has links)
In the recent world championships of the simulated RoboCup league the winning teams possessed low level behaviours, such as kick and pass, that were close to perfection. In order to improve a team's performance you will need, beside perfect low level behaviours, a good management of the team. We present a model for managing a team in the simulated RoboCup league. The model is based on techniques used by the recent winners in the league and allows you to get a well coordinated team of agents striving for a common goal. The model supports different formations in different situations, which contributes to a dynamic team play, where the players can adjust to their opponents and other factors like time left and goal difference. For example if the game is near the end and the team is loosing a more risky and aggressive tactic is chosen.
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