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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

The effect of different visual modality and task conditions on the narratives of typically developing 9 year old children

Engelbrecht, Lizanne 03 1900 (has links)
Thesis (M Speech Path)--University of Stellenbosch, 2011. / ENGLISH ABSTRACT: This study investigated: (1) the effect of two visual modalities (wordless picture book and animated video) on the narratives of typically developing 9 year old children, and (2) the effect of dynamic assessment on the quality of narratives in both visual modalities. Twenty nine typically developing children between the ages of 8 years 5 months, and 9 years 4 months were selected from a higher socio-economic population. Participants were exposed to a wordless picture book and an animated video. Participants’ narrative performance was measured in terms of micro- and macro-structure variables in each visual modality, and before and after dynamic assessment in each visual modality. Micro-structure variables included productivity (total number of words, total number of T-units), syntactic complexity (mean length of T-unit) and lexical diversity measures (total number of different words). Macrostructure variables included goal-attempt-outcome (GAO) sequences, and inclusion of GAO elements (goal, attempt or outcome). Results indicated that: (i) both visual modalities elicited narratives of similar quality in terms of micro- and macro-structure variables, and (ii) participants’ narratives improved after dynamic assessment. / AFRIKAANSE OPSOMMING: Hierdie studie het (1) die effek van twee visuele modaleite (‘n woordlose prentboek en animasie video) op die narratiewe van tipiese ontwikkelende 9 jarige kinders bestudeer, asook (2) die effek van dinamiese assessering op die kwaliteit van narratiewe in beide visuele modaliteite. Nege-en-twintig tipiese ontwikkelende kinders tussen die ouderdom van 8 jaar 5 maande, en 9 jaar 4 maande is vanuit ‘n hoër sosio-ekonomiese populasie geselekteer. Deelnemers is blootgestel aan ‘n woordlose prentboek en ‘n animasie video. Deelnemers se narratiefvaardighede ten opsigte van mikro- and makro-struktuur veranderlikes in elke visuele modaliteit, asook voor en na dinamiese assessering in elke visuele modaliteit is gemeet. Mikro-struktuur veranderlikes het gefokus op produktiwiteit (totale aantal woorde, totale aantal Teenhede), sintaktiese kompleksiteit (gemiddelde lengte van T-eenheid) and leksikale diversiteit (totale aantal verskillende woorde). Makro-struktuur veranderlikes het gefokus op doelwit-poging-uitkoms (DPU) strukture, en die insluiting van DPU elemente (doelwit, poging of uitkoms). Die resultate het aangedui dat: (i) beide visuele modaliteite narratiewe van soortgelyke kwaliteit in terme van mikro- en makro-sruktuur veranderlikes ontlok het, en (ii) dat deelnemers se narratiewe verbeter het na dinamiese assessering.
2

Beyond the screen. : Exploring the usability of non-visual modalities in cross-device systems.

Wierzba, Weronika January 2021 (has links)
This thesis explores how non-visual modalities, especially gestures, can be utilized to enhance User Experience, taking as a probe an existing multi-screen, cross-device system.  In the first Chapters of the thesis a theory on cross-device systems is  being reviewed for the existing design frameworks, principles and practices, and a case study to further investigation of challenges and issues occurring in a chosen cross-device system is conducted.  As a conclusion of both theoretical and empirical research, the pivotal change in the design approach is made. The design opportunity focuses on exploring non-visual modalities in the context of the above-mentioned cross-device system.  As a result of design activities, especially the co-creation session, gesture taxonomy is proposed. Gestures are described and documented in order to contribute to the field of HCI and to become an inspiration for designers aiming to design for cross-device systems beyond the screens.

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