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Curriculum for website design in secondary schoolsHicks, Robert Stewart 01 January 2002 (has links)
The purpose of this project is to develop a computer based curriculum to motivate and aid students on the secondary level in website development. This is accomplished by developing a website and classroom curriculum that will expand the knowledge of students. Brainstorming, organizing ideas and categorizing concepts are specific skills that are acquired course.
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Littlebee: User's online interactive design of baby's wearHai, Yan 01 January 2003 (has links)
The purpose of this project is to develop a web-based application called Littlebee that allows customers to do online design of babies' wear. The online designing options include combining appliques with clothing styles and changing fabric colors; it utilizes images pre-stored in the database.
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Website developer: Web applicationTummeti, Venkata Krishna Reddy 01 January 2003 (has links)
The purpose of the project is to use Java Server Page (JSP) technology to create a web application that could be used by any person who has the basic knowledge of browsing through the Web. There are many programs on the market that aid users in creating web pages, but the process involved in creating web pages using the available software and hosting their website is fairly complex for general people.
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A framework for a successful collaboration culture in software development and operations (DevOps) environmentsMasombuka, Koos Themba 03 1900 (has links)
Traditional software development methodologies are historically used for the
creation of software products in separate departments, namely development
and operations departments. The development department typically codes
and tests the software, whilst the operations department is responsible for
its deployment. This siloed arrangement is not aligned to modern practices,
which require a timeous response to changes without necessarily delaying
the product release. DevOps culture addresses this silos problem by creating
an enabling environment for the two departments to collaborate throughout
the software development life cycle. The successful implementation of the
DevOps culture should give an organisation a competitive advantage over its
rivals by responding to changes much faster than when traditional methodologies
are employed. However, there is no coherent framework on how organisations
should implement DevOps culture. Hence, this study was aimed at
developing a framework for the implementation of DevOps culture by identifying important factors that should be included in the framework.
The literature survey revealed that open communication, roles and responsibility
alignment, respect and trust are the main factors that constitute DevOps
collaboration culture. The proposed framework was underpinned by the Information
System Development Model which suggests that the acceptance
of a new technology by software developers is influenced by social norm,
organisational usefulness and perceived behavioural control.
A sequential mixed method was used to survey and interview respondents
from South Africa, which were selected using convenience and purposive
sampling. Statistical analysis of the quantitative data acquired through the questionnaire followed by a qualitative analysis of interviews were undertaken.
The results showed that open communication, respect and trust are
the key success factors to be included in the framework. The role and responsibility
factor was found not to be statistically significant.
This study contributes towards the understanding of factors necessary for
the acceptance of DevOps culture in a software development organisation.
DevOps managers can use the results of this study to successfully adopt and
implement DevOps culture. This study also contributes to the theoretical
literature on software development by identifying factors that are important
in the acceptance of DevOps collaboration culture. / School of Computing / Ph. D. (Computer Science)
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The impact of site-communality on the attitudinal and behavioural components of site-loyalty : a cross-sectional studyTomiuk, Daniel, 1967- January 2005 (has links)
No description available.
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Trigeiawriter: A content management systemRam, Mohan Prabhakara 01 January 2011 (has links)
The purpose of this project was to design and implement a Content Management System (CSM). TrigeiaWriter is a Content Management System for Trigeia.com, a web based magazine site. Since TrigeiaWriter is used for a web based magazine, it incorperates different roles for the users and these roles are authors, editors, and administrators.
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Business-to-business e-markets in textile industry: An empirical perspectiveAkalin, Kazim 01 January 2005 (has links)
The purpose of this research is to discover what TextileCapital.com must do to establish trust on the website so that, in turn, it may increase the import and export volume of its trading members.
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Web based entry level mathematics testBaek, Okbun 01 January 2007 (has links)
The primary purpose of the project is to develop a web site where students can practice entry level mathematics questions.
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Fizikos interaktyvių mokomųjų kompiuterinių priemonių 8-ai klasei analizė ir kūrimas / Analysis and development of interactive learning computer-aided software tools designed for physics subject in the 8th classesBlauzdavičius, Vygantas 10 July 2008 (has links)
Tarptautiniai tyrimai rodo, jog moderniosios ugdymo priemonės gali pagerinti mokymą ir mokymąsi. Analitiniu būdu nustatyta, kad, mokant fizikos, mokomosios kompiuterinės priemonės (toliau MKP) naudojamos rečiausiai, nes daugelis programų yra užsienio kalba, jos nesuderintos su ugdymo programa ir nepritaikytos pamokoms, pernelyg sudėtingos. Atsižvelgiant į MKP analizės rezultatus, sukurta interkatyvi su bendrosiomis programomis ir išsilavinimo standartais suderinta mokomoji fizikos svetainę 8-ai klasei „Tiesiaeigis tolyginis judėjimas“. Projektuojant mokomąją svetainę, pirmenybė suteikta aktyviems ir mišriems interaktyvumo tipams bei labai aukštam, aukštam ir vidutiniam interaktyvumo lygiui. Išanalizavus tiesiaeigio tolyginio judėjimo teorinę ir praktinę dalį, parinkti mokomosios medžiagos pateikimo svetainėje būdai. Išanalizavus svetainių kūrimo priemones, parinkta Front Page 2003 programa. Svetainės interaktyvumas programuotas su Java Script kalba. Iš kelių animacijos kurimo priemonių parinkta 2D & 3D Animator programa. Su svetaine ir jos galimybėmis buvo supažindinti 8-os klasės moksleiviai. Moksleiviai teigiamai įvertino mokomąją svetainę. Svetainės mokomosios medžiagos dalys, kurių interaktyvumo lygis aukščiausias, gavo aukščiausius įvertinimus. Todėl interaktyvi mokomoji fizikos svetainė 8-ai klasei „Tiesiaeigis tolyginis judėjimas“ gali būti naudojama kaip mokymo ir mokymosi priemonė. / International researchers demonstrate that modern training aids may improve teaching and learning process. It is appointed in analytic way that interactive learning computer-aided software tools are used more rarely than in other subjects. There are some reasons for that: programess are too complicated, they are not adjusted to curriculum and most of them is in foreign language.
Analysis of internet sites on physics subject indicates that they mostly are accessible easily and have suitable, comprehensible navigation, also they are quite well animated. Considering results of analysis it is decided to create an interactive internet site which is coordinated with common curriculum and with standarts of education and would be devoted for training physics subject in 8 classes. This internet site was named “Rectilineal gradual moving”.
When this training internet site was being designed, preference was given to active and mixed active types as well as to very high, high and medium high level of interaction since active learning computer-aided software tools interaction type directly stimulates actions of students.
When the part of theory of rectilineal gradual moving was analysed, ways of presentation training material were chosen.
The site was designed with programme Front Page 2003. For creation of interaction there are explored two language in script writing: VBScript and Java Script. Considering that these languages have not essential differences interaction of learning site... [to full text]
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The advancement of Taliesin's preservation through Internet communicationSteele, Kelly January 1998 (has links)
The Taliesin Preservation Commission works to preserve Taliesin - Frank Lloyd Wright's Wisconsin estate in Spring Green, Wisconsin - while educating the public about the importance of Taliesin and Wright. The Commission is a private, not-for-profit organization whose future depends on private donations and grants. Creating a presence for the Commission on the Internet will allow the organization to substantially achieve its goals by increasing awareness and education while heightening funding opportunities. This project created a website for the Taliesin Preservation Commission. The effort involved background research into the Internet, its capabilities, the Commission, and their needs. While this information supported the development of the project, the project focused on the web authoring. The primary activities included site content development, site organization, research, writing of text, graphic development, page design, and HTML code writing. In addition, the project secured website storage space and dial-up access for the Commission. It concluded with the launching of the Taliesin Preservation Commission's website at www.taliesinpreservation.org. / Department of Architecture
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