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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

A study of the iOS : An exploratory article on how large of a role the iOS has played in the success of the iPhone

Sandström, Kristian January 2011 (has links)
The iPhone has become a top selling smartphone since its launch in 2007 and has along with its iOS (Apple's mobile operating system) overtaken many popular and established mobile phone brands in the ratings. Some competitors have not been able to provide a competing smartphone while others have grouped together to withstand the Apple onslaught. There are probably quite a few reasons why the iPhone has become such a success, and one could likely write a report solely about those reasons. I will focus on one of them in this study, maybe one of the most important reasons: the iPhone came with a revolutionizing user interface. I have studied iOS applications and their user interface components along with related research in order to try and find out what exactly makes it so attractive and also to uncover any flaws I might stumble across along the way. In order to answer this, and to gain a better insight into the iOS, I have developed an iPhone application from scratch covering all of the basic functionality usually found in any other iPhone application. The results will show that most of it seems to relate with Apple enforcing very strict rules and guidelines, along with limitations placed on the developer and the process as a whole. This strict process ends with Apple evaluators performing a review of the finished product, using their guidelines as heuristics. These guidelines will be proven to have scientific credibility, and the controlled development process will be a key to defining the iOS success.
12

Styling av vektorkartor i mobila enheter

Gavelin, Simon, Beck-Norén, Gustav January 2013 (has links)
Mobila system som används professionellt tas ofta fram för yrkesgrupper som jobbar utanför kontoret. Kartpresentation är ofta en viktig komponent som används som underlag för att visa applikationsspecifik data eller som underlag för inmatning av information i fält. Kartinformation eller geodata hanteras ofta i två vitt skilda format. Dels rasterinformation som är bilddata och dels vektorinformation. Vektordata består av ytor, linjer och punkter som har matematiska definitioner. Vektordata har fördelen av att vara upplösningsoberoende, mycket precist och inte sällan utrymmessnålt jämfört med rasterdata.Till skillnad från rasterdata så saknar vektordata information om hur den ska presenteras visuellt. Presentationen går att implementera i källkod, men ett betydligt mer produktivt sätt är att använda ett beskrivningspråk för att visa hur det ska presenteras på skärmen. Det liknar hur CSS beskriver hur HTML ska presenteras. Det finns en flora av olika styles-språk som är tillämpbara för kartor. Gemensamt för dom är att de körs på serversidan eller i desktop-klienter. Examensarbetet djupdyker i de befintliga metoder som finns för att på olika sätt kunna presentera kartmaterialet på skärmen samt nya alternativa lösningar. En prototyp-applikation skapas därefter för att kunna realisera de valda lösningarna.Slutligen kommer de studerade teknikerna även att implementeras i en befintlig GIS-applikation skapad av IT-bolaget Per&Per. / Mobile systems which are used professionally are often developed for professions whom work outside of the office. Map presentation is an important component which is used as a foundation to show application specific data or to handle input of information out in the field.Map information or geodata is often handled in two separated formats. First raster information which is picture data and second vector information. Vector data consists of areas, lines and points which have mathematical definitions. Vector data have the advantage by being resolution independent, very accurate and more space efficient than raster data. Unlike raster data vector data does not store information about how it should be presented visually. The presentation can be implemented using source code but it is much more productive to use a style language. In the same way CSS works with HTML. There are a variety of style languages which are applicable on vector maps. Within this thesis we dives deeper into the existing methods of styling vector maps but also look at alternative solutions. A prototype application is to be constructed to implement the chosen solutions.Finally are we going to apply the tested solutions on the existing GIS-application created by IT-bolaget Per&Per.
13

Návrh a vývoj aplikace pro platformu iOS / Design and Development of an Application for iOS Platform

Hlavatý, Radovan January 2015 (has links)
This master’s thesis is focused on design and development of an application for iOS platform following the requirements of the company, operating in Finland in the field of development of information systems for bioenergy industry. The application should serve as a supplement to an online wood and biomass trading portal.
14

Programovací jazyk Objective C a účelnost jeho zařazení do výuky / Objective-C programming language and suitability of language inclusion in education

Demčák, Marek January 2009 (has links)
This thesis describes a programming language Objective-C, which is the primary programming language for Mac OS X, and assesses the suitability of language inclusion in education. The aim of the first part is to provide the reader with a basic explanation of the language syntax so as to be able to understand what is written for code. After reading this thesis, the reader should have enough information to decide whether he would enjoy programming in Objective-C or not. Thesis does not aim to teach the reader in Objective-C language to create custom applications, mainly due to very limited description of the class libraries (Cocoa, Cocoa Touch), whose knowledge is essential for building real applications. However, this thesis should be a good starting point for all people interested in Objective-C and should refer them to appropriate literature. In the second part, I assess the suitability of language inclusion in education from 10 points of view (criteria). The aim of this part is to provide enough arguments for a decision, whether it is the good idea to provide tuition of Objective-C language or not. Some of the points of view are: basic confrontation of Objective-C with other programming languages (mainly Java and C#), assessing compliance of Objective-C language with the principles of object-oriented programming, review of Xcode IDE, analysis of demand for Objective-C programmers in the Czech Republic and analysis of students' interest in learning Objective-C by online (only students at University of Economics, Prague). The conclusion summarizes the most important properties of the language, its greatest benefits and drawbacks. I have also described the profile of a "typical" programmer in Objective-C, based on evaluated criteria.
15

Electronic Flight Bag pro IPad / Electronic Flight Bag for IPad

Černý, Tomáš January 2015 (has links)
This thesis deals with the EFB systems, its standards, types and modes of operation. It describes the design and implementation of an Apple iPad application, intended to be used as an EFB by the Czech general aviation pilots. The real utilization of such application allows for simplification of the preflight check and safe execution of flight while removing the usual load of paper documents from the cockpit. This is achieved through a SW im- plementation of operationally attractive functions. It could be for example: searching in regulations and pilot's handbooks, acquisition and viewing of meteorological informations and recent changes in air traffic, interactive calculation of important parameters or flight navigation.
16

Systém pro kolaborativní mapování v terénu / Application of a Cooperative Terrain Mapping

Matěj, Kryštof January 2016 (has links)
The aim of the diploma thesis is to create a tool for collaborative mapping in terrain for mobile devices with operating system iOS . The tool would enable provision sharing created geographic data through social network among all users. The defined aim is solved by the creation of mobile application YourGis . Sharing among users is handled by CloudKit , which is available for all devices runned by iOS . Whithin this thesis, the mobile application YourGis was created with the intention of collaborative mapping in the field. The functionality of mobile application has been validated by automated and integration tests. The benefit of this work is to create a mobile application, which can be used eg. to create a common map series recording the occurrence of species of fish in lakes and rivers.
17

Vývoj grafických aplikací na iPhone a iPad platformě / Graphics Application Development on iPhone and iPad Platform

Fiala, Petr January 2012 (has links)
The project deals with the creation of graphical applications for iOS system, describes the basics of OpenGL ES 2.0, development environment Xcode, Cocoa Touch Framework and Objective-C language. It focuses on the description of creation OpenGL game in the genre of "line drawing" games.
18

A Portable Pediatrics Medical Education Assessment System for the Pediatrics Milestone Project

Du, Yina 13 October 2014 (has links)
No description available.
19

Development of an iOS App for Learning Intonation of Wind Instruments

Pamidi, Swathi 05 June 2018 (has links)
No description available.
20

Tutoriál tvorby aplikací pro Apple iPhone / Creation of Apple iPhone Applications

Ondrůj, Daniel January 2010 (has links)
The purpose of this thesis is to create a tutorial that could help developers interested in creating new applications for Apple iPhone to pass their initial unfamiliarity with the phone, its development environment, the programming language and the use of other components of the phone. The tutorial should be helpful for readers who have at least basic knowledge of the application development. There are also some useful links for readers who have no previous knowledge of programs' development. These materials describe some basic features and then clarify the common issues in more depth. Not only does this tutorial describe the phone's features and development tools, it also explains development procedures of concrete application. The phone has been introduced with a lot of new features such as accelerometer, large touch screen, etc. Therefore the application is trying to take advantage of most of these characteristics. The motive of this application stems from the old Russian game Tetris. This document describes only the functional and graphical design, concrete implementation and the source code are included in attachments.

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