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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
211

Modelingflywheel-Speed Variations Based on Cylinder Pressure / Att modellera svänghjulshastighet baserat på cylindertryck

Nilsson, Magnus January 2004 (has links)
Combustion supervision by evaluating flywheel speed variations is a common approach in the automotive industry. This often involves preliminary measurements. An adequate model for simulating flywheel speed can assist to avoid some of these preliminary measurements. A physical nonlinear model for simulating flywheel speed based on cylinder pressure information is investigated in this work. Measurements were conducted at Scania in a test bed and on a chassis dynamometer. The model was implemented in MATLAB/Simulink and simulations are compared to measured data. The first model can not explain all dynamics for the measurements in the test bed so extended models are examined. A model using a dynamically equivalent model of the crank-slider mechanism shows no difference from the simple model, whereas a model including a driveline can explain more from the test-bed measurements. When simulating the setups used at the chassis dynamometer, the simplest model works best. Yet, it is not very accurate and it is proposed that optimization of parameter values might improve the model further. A sensitivity analysis shows that the model is fairly robust to parameter changes. A continuation of this work might include optimization to estimate parameter values in the model. Investigating methods for combustion supervision may also be a future issue.
212

Evaluation of Load Balancing Algorithms in IP Networks : A case study at TeliaSonera

Hasselström, Emil, Sjögren, Therese January 2005 (has links)
The principle of load balancing is to distribute the data load more evenly over the network in order to increase the network performance and efficiency. With dynamic load balancing the routing is undated at certain intervals. This thesis was developed to evaluate load balancing methods in the IP-network of TeliaSonera.Load balancing using short path routing, bottleneck load balancing and load balancing using MPLS have been evaluated. Short path routing is a flow sharing technique that allows routing on paths other than the shortest one. Load balancing using short path routing is achieved by dynamic updates of the link weights. Bottleneck is in its nature a dynamic load balancing algorithm. Unlike load balancing using short path routing it updates the flow sharing, not the metrics. The algorithm uses information about current flow sharing and link loads to detect bottlenecks within the network. The information is used to calculate new flow sharing parameters. When using MPLS, one or more complete routing paths (LSPs) are defined at each edge LSR before sending any traffic. MPLS brings the ability to perform flow sharing by defining the paths to be used and how the outgoing data load is to be shared among these. The model has been built from data about the network supplied by TeliaSonera. The model consists of a topology part, a traffic part, a routing part and cost part. The traffic model consists of a OD demand matrix. The OD demand matrix has been estimated from collected link loads. This was done with estimation models; the gravity model and an optimisation model. The algorithms have been analysed at several scenarios; normal network, core node failure, core link failure and DWDM system failure. A cost function, where the cost increases as the link load increases has been used to evaluate the algorithms. The signalling requirements for implementation of the load balancing algorithm have also been investigated.
213

Achieving Scalable, Exhaustive Network Data Processing by Exploiting Parallelism

Mawji, Afzal January 2004 (has links)
Telecommunications companies (telcos) and Internet Service Providers (ISPs) monitor the traffic passing through their networks for the purposes of network evaluation and planning for future growth. Most monitoring techniques currently use a form of packet sampling. However, exhaustive monitoring is a preferable solution because it ensures accurate traffic characterization and also allows encoding operations, such as compression and encryption, to be performed. To overcome the very high computational cost of exhaustive monitoring and encoding of data, this thesis suggests exploiting parallelism. By utilizing a parallel cluster in conjunction with load balancing techniques, a simulation is created to distribute the load across the parallel processors. It is shown that a very scalable system, capable of supporting a fairly high data rate can potentially be designed and implemented. A complete system is then implemented in the form of a transparent Ethernet bridge, ensuring that the system can be deployed into a network without any change to the network. The system focuses its encoding efforts on obtaining the maximum compression rate and, to that end, utilizes the concept of streams, which attempts to separate data packets into individual flows that are correlated and whose redundancy can be removed through compression. Experiments show that compression rates are favourable and confirms good throughput rates and high scalability.
214

Load Balancing Schemes for Distributed Real-Time Interactive Virtual World Simulations

Cunningham, Ian Joseph January 2000 (has links)
Over the last several years, there has been tremendous growth in online gaming (i. e. playing games over the internet). The Massively Multiplayer Online Role Playing Game (MMORPG) is one type of online game. An MMORPG is played within a virtual world. Users have an in-game representation, called an avatar, that they control. Typically there are over a thousand avatars in the virtual world at one time. Users use client software to connect to an MMORPG server over the internet. If just one server is used then the number of avatars that can be supported in the virtual world at one time is severely limited. In order to overcome this, a multi-server approach is needed. Unlike traditional load balancing and partitioning schemes, which generally use task partitioning, data partitioning is required in this case. This thesis investigates schemes for partitioning and load balancing MMORPG applications on a network of processors. In particular, three different schemes were developed andexamined. These are: Static Av, Static MS and Dynamic MS. Static Avassigns avatars to each server, one at a time, as they enter thesimulation. Static MS assigns equal sized portions of the map of thevirtual world to each server. An avatar is assigned to the server thatowns the part of the map that the avatar is "standing"on. Dynamic MS divides the map into many more segments than there are servers. The map segments are dynamicallydistributed among the servers based on the results of aload balancing algorithm. The thesis details the algorithms and the performance associated with each of the schemes. In summary, Static Av does not perform well, whereas Static MS and Dynamic MS can be used to parallelize MMORPGapplications. To the best of our knowledge, this is thefirst published work that looks at the issue ofparallelizing and load balancing such applications.
215

On Optimizing Traffic Distribution for Clusters of Network Intrusion Detection and Prevention Systems

Le, Anh January 2008 (has links)
To address the overload conditions caused by the increasing network traffic volume, recent literature in the network intrusion detection and prevention field has proposed the use of clusters of network intrusion detection and prevention systems (NIDPSs). We observe that simple traffic distribution schemes are usually used for NIDPS clusters. These schemes have two major drawbacks: (1) the loss of correlation information caused by the traffic distribution because correlated flows are not sent to the same NIDPS and (2) the unbalanced loads of the NIDPSs. The first drawback severely affects the ability to detect intrusions that require analysis of correlated flows. The second drawback greatly increases the chance of overloading an NIDPS even when loads of the others are low. In this thesis, we address these two drawbacks. In particular, we propose two novel traffic distribution systems: the Correlation-Based Load Balancer and the Correlation-Based Load Manager as two different solutions to the NIDPS traffic distribution problem. On the one hand, the Load Balancer and the Load Manager both consider the current loads of the NIDPSs while distributing traffic to provide fine-grained load balancing and dynamic load distribution, respectively. On the other hand, both systems take into account traffic correlation in their distributions, thereby significantly reducing the loss of correlation information during their distribution of traffic. We have implemented prototypes of both systems and evaluated them using extensive simulations and real traffic traces. Overall, the evaluation results show that both systems have low overhead in terms of the delays introduced to the packets. More importantly, compared to the naive hash-based distribution, the Load Balancer significantly improves the anomaly-based detection accuracy of DDoS attacks and port scans -- the two major attacks that require the analysis of correlated flows -- meanwhile, the Load Manager successfully maintains the anomaly-based detection accuracy of these two major attacks of the NIDPSs.
216

Some Generalizations of Bucket Brigade Assembly Lines

Lim, Yun Fong 27 April 2005 (has links)
A fascinating feature of bucket brigade assembly lines is that work load on workers is balanced spontaneously as workers follow some simple rules in the assembly process. This self-organizing property significantly reduces the management effort on an assembly line. We generalize this idea in several directions. These include an adapted bucket brigade protocol for complex assembly networks, a generalized model that permits chaotic behavior, and a more detailed model for a flow line in which jobs arrive arbitrarily in time and are introduced into the system at several points on the line.
217

Improving Efficiency and Effectiveness of Multipath Routing in Computer Networks

Lee, Yong Oh 2012 May 1900 (has links)
In this dissertation, we studied methods for improving efficiency and effectiveness of multipath routing in computer networks. We showed that multipath routing can improve network performance for failure recovery, load balancing, Quality of Service (QoS), and energy consumption. We presented a method for reducing the overhead of computing dynamic path metrics, one of the obstacles for implementing dynamic multipath routing in real world networks. In the first part, we proposed a method for building disjoint multipaths that could be used for local failure recovery as well as for multipath routing. Proactive failure recovery schemes have been recently proposed for continuous service of delay-sensitive applications during failure transients at the cost of extra infrastructural support in the form of routing table entries, extra addresses, etc. These extra infrastructure supports could be exploited to build alternative disjoint paths in those frameworks, while keeping the lengths of the alternative paths close to those of the primary paths. The evaluations showed that it was possible to extend the proactive failure recovery schemes to provide support for nearly-disjoint paths which could be employed in multipath routing for load balancing and QoS. In the second part, we proposed a method for reducing overhead of measuring dynamic link state information for multipath routing, specifically path delays used in Wardrop routing. Even when dynamic routing could be shown to offer convergence properties without oscillations, it has not been widely adopted. One of reasons was that the expected cost of keeping the link metrics updated at various nodes in the network. We proposed threshold-based updates to propagate the link state only when the currently measured link state differs from the last updated state consider- ably. Threshold-based updates were shown through analysis and simulations to offer bounded guarantees on path quality while significantly reducing the cost of propagating the dynamic link metric information. The simulation studies indicated that threshold based updates can reduce the number of link updates by up to 90-95% in some cases. In the third part, we proposed methods of using multipath routing for reducing energy consumption in computer networks. Two different approaches have been advocated earlier, from traffic engineering and topology control to hardware-based approaches. We proposed solutions at two different time scales. On a finer time granularity, we employed a method of forwarding through alternate paths to enable longer sleep schedules of links. The proposed schemes achieved more energy saving by increasing the usage of active links and the down time of sleeping links as well as avoiding too frequent link state changes. To the best of our knowledge, this was the first technique combining a routing scheme with hardware scheme to save energy consumption in networks. In our evaluation, alternative forwarding reduced energy consumption by 10% on top of a hardware-based sleeping scheme. On a longer time granularity, we proposed a technique that combined multipath routing with topology control. The proposed scheme achieved increased energy savings by maximizing the link utilization on a reduced topology where the number of active nodes and links are minimized. The proposed technique reduced energy consumption by an additional 17% over previous schemes with single/shortest path routing.
218

Improvement of Indexing Accuracy for Globoidal Cam Indexing Mechanisms

Ho, Hui-Chun 02 September 2003 (has links)
Globoidal cam indexing mechanism (GCIM) plays an important role in automation and machining tools. With the compact structure, a GCIM is able to reach the required precision on account of high stiffness and minimized backlash. The requirement to improve the indexing accuracy for GCIMs from industry applications drives the research going on. In this dissertation, two strategies to improve the indexing accuracy of GCIMs are proposed. The first strategy is by considering the manufacturing parameters involved in the processes of machining and assembly. Analytical expressions for the turret motion and indexing accuracy of grooved GCIMs have been identified. Based on the kinematic and geometric relationships between the cam and its roller-follower turret, the effects on the output of the cam mechanism due to clearances (between the cam and roller; in the roller bearing), preload (change of the distance between input and output shafts), and the cam taper angle have been investigated. As a result, the roller alternation in the cam-turret system can be analyzed. Favorable parameters for the design, machining, and assembly can be selected to manufacture such devices with improved turret motion and indexing accuracy. Worked examples are given to demonstrate the applications of the approach. The second strategy is a technique for designing torque balancing cam (TBC) systems that are composed of spring-loaded planar cams with translating followers for GCIMs. Such a device can be attached to the input shaft of a GCIM to reduce the variation of its cam rotational speed. As a result, for high-speed applications, the intensity of residual vibrations of a GCIM can be decreased and its indexing accuracy can be improved. To approximate the required counterbalancing torque curves, nonparametric rational B-splines have been applied to synthesize the planar cam motion programs. Experimental results have also been shown in a practical and high-speed application to prove such a TBC mechanism is useful and effective.
219

Assembly Line Balancing With Multi-manned Tasks

Esin, Ceyhan Erdem 01 September 2007 (has links) (PDF)
In this thesis, we define a new problem area for assembly lines. In the literature, there are various studies on assembly line balancing, but none of them consider multi-manned tasks, task to which at least two operators have to be assigned. Two mathematical models and one constraint programming model are developed for both Type-I and Type-II ALB problems. The objective of Type-I problem is to minimize the number of stations whereas the objective of Type-II problem is to minimize the cycle time. In addition to this, valid inequalities are introduced to make models more efficient. Moreover, heuristic algorithms for both types are developed for large-sized problems. All formulations are applied to a real case study and then experimental analysis are conducted for all formulations to see the effects of problem parameters on performance measures. Exact models are compared each other and performance of heuristic algorithms are compared against the lower bounds.
220

Flexible Assembly Line Design Problem With Fixed Number Of Workstations

Barutcuoglu, Sirin 01 July 2009 (has links) (PDF)
ABSTRACT FLEXIBLE ASSEMBLY LINE DESIGN PROBLEM WITH FIXED NUMBER OF WORKSTATIONS Barut&ccedil / uoglu, Sirin M.S. Department of Industrial Engineering Supervisor: Prof. Dr. Meral Azizoglu July 2009, 70 pages In this thesis, we study a Flexible Assembly Line Design problem. We assume the task times and equipment costs are correlated in the sense that for all tasks the cheaper equipment gives no smaller task time. Given the cycle time and number of workstations we aim to find the assignment of tasks and equipments to the workstations that minimizes the total equipment cost. We study a special case of the problem with identical task times. For the general case, we develop a branch and bound algorithm that uses powerful lower bounds and reduction mechanisms. We test the performance of our branch and bound algorithm on randomly generated test problems. The results of our experiments have revealed that we are able to solve large-sized problem instances in reasonable times.

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