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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Exact and heuristic methods for heterogeneous assembly line balancing problems of type 2. / Métodos exatos e heurísticos para problemas de balancemento de linhas de montagem heterogêneas do tipo 2

Borba, Leonardo de Miranda January 2018 (has links)
A diferença entre estações de trabalho é considerada desprezível em linhas de montagem tradicionais. Por outro lado, linhas de montagem heterogêneas consideram o problema de indústrias nas quais os tempos das tarefas variam de acordo com alguma característica a ser selecionada para a tarefa. No Problema de Balanceamento e Atribuição de Trabalhadores em Linhas de Montagem (do inglês Assembly Line Worker Assignment and Balancing Problem, ALWABP), os trabalhadores são responsáveis por estações de trabalho e de acordo com as suas habilidades, eles executam as tarefas em diferentes quantidades de tempo. Em alguns casos, os trabalhadores podem até ser incapazes de executar algumas tarefas. No Problema de Balanceamento de Linhas de Montagem Robóticas (do inglês Robotic Assembly Line Balancing Problem, RALBP), há diferentes tipos de robôs e o conjunto de tarefas de cada estação deve ser executada por um robô. Robôs do mesmo tipo podem ser usados múltiplas vezes. Nós propomos métodos exatos e heurísticos para a minimização do tempo de ciclo destes dois problemas, para um número fixo de estações. Os problemas têm características similares que são exploradas para produzir limitantes inferiores, métodos inferiores, models de programação inteira mista, e regras de redução e dominância. Para a estratégia de ramificação do método de branch-and-bound, entretanto, as diferenças entre os problemas forçam o uso de dois algoritmos diferentes. Uma estratégia orientada a tarefas tem os melhores resultados para o ALWABP-2, enquanto uma estratégia orientada a estações tem os melhores resultados para o RALBP-2. Nós mostramos que os limitantes inferiores, heurísticas, modelos de programação inteira mista e algoritmos de branch-and-bound para estes dois problemas são competitivos com os métodos do estado da arte da literatura. / The difference among workstations is assumed to be negligible in traditional assembly lines. Heterogeneous assembly lines consider the problem of industries in which the task times vary according to some property to be selected for the task. In the Assembly Line Worker Assignment and Balancing Problem (ALWABP), workers are assigned to workstations and according to their abilities, they execute tasks in different amounts of time. In some cases they can even be incapable of executing some tasks. In the Robotic Assembly Line Balancing Problem (RALBP) there are different types of robots and each station must be executed by a robot. Multiple robots of the same type may be used. We propose exact and heuristic methods for minimizing the cycle time of these two problems, for a fixed number of stations. The problems have similar characteristics that are explored to produce lower bounds, heuristic methods, mixed-integer programming models, and reduction and dominance rules. For the branching strategy of the branch-and-bound method, however, the differences among the problem force the use of two different algorithms. A task-oriented strategy has the best results for the ALWABP-2 while a station-oriented strategy has the best results for the RALBP-2. The lower bounds, heuristics, MIP models and branch-and-bound algorithms for these two problems are shown to be competitive with the state-of-the-art methods in the literature.
12

Exact and heuristic methods for heterogeneous assembly line balancing problems of type 2. / Métodos exatos e heurísticos para problemas de balancemento de linhas de montagem heterogêneas do tipo 2

Borba, Leonardo de Miranda January 2018 (has links)
A diferença entre estações de trabalho é considerada desprezível em linhas de montagem tradicionais. Por outro lado, linhas de montagem heterogêneas consideram o problema de indústrias nas quais os tempos das tarefas variam de acordo com alguma característica a ser selecionada para a tarefa. No Problema de Balanceamento e Atribuição de Trabalhadores em Linhas de Montagem (do inglês Assembly Line Worker Assignment and Balancing Problem, ALWABP), os trabalhadores são responsáveis por estações de trabalho e de acordo com as suas habilidades, eles executam as tarefas em diferentes quantidades de tempo. Em alguns casos, os trabalhadores podem até ser incapazes de executar algumas tarefas. No Problema de Balanceamento de Linhas de Montagem Robóticas (do inglês Robotic Assembly Line Balancing Problem, RALBP), há diferentes tipos de robôs e o conjunto de tarefas de cada estação deve ser executada por um robô. Robôs do mesmo tipo podem ser usados múltiplas vezes. Nós propomos métodos exatos e heurísticos para a minimização do tempo de ciclo destes dois problemas, para um número fixo de estações. Os problemas têm características similares que são exploradas para produzir limitantes inferiores, métodos inferiores, models de programação inteira mista, e regras de redução e dominância. Para a estratégia de ramificação do método de branch-and-bound, entretanto, as diferenças entre os problemas forçam o uso de dois algoritmos diferentes. Uma estratégia orientada a tarefas tem os melhores resultados para o ALWABP-2, enquanto uma estratégia orientada a estações tem os melhores resultados para o RALBP-2. Nós mostramos que os limitantes inferiores, heurísticas, modelos de programação inteira mista e algoritmos de branch-and-bound para estes dois problemas são competitivos com os métodos do estado da arte da literatura. / The difference among workstations is assumed to be negligible in traditional assembly lines. Heterogeneous assembly lines consider the problem of industries in which the task times vary according to some property to be selected for the task. In the Assembly Line Worker Assignment and Balancing Problem (ALWABP), workers are assigned to workstations and according to their abilities, they execute tasks in different amounts of time. In some cases they can even be incapable of executing some tasks. In the Robotic Assembly Line Balancing Problem (RALBP) there are different types of robots and each station must be executed by a robot. Multiple robots of the same type may be used. We propose exact and heuristic methods for minimizing the cycle time of these two problems, for a fixed number of stations. The problems have similar characteristics that are explored to produce lower bounds, heuristic methods, mixed-integer programming models, and reduction and dominance rules. For the branching strategy of the branch-and-bound method, however, the differences among the problem force the use of two different algorithms. A task-oriented strategy has the best results for the ALWABP-2 while a station-oriented strategy has the best results for the RALBP-2. The lower bounds, heuristics, MIP models and branch-and-bound algorithms for these two problems are shown to be competitive with the state-of-the-art methods in the literature.
13

RISK Gameplay Analysis Using Stochastic Beam Search

Gillenwater, Jacob 01 May 2022 (has links)
Hasbro’s RISK, first published in 1959, is a complex multiplayer strategy game that has received little attention from the scientific community. Training artificial intelligence (AI) agents using stochastic beam search gives insight into effective strategy when playing RISK. A comprehensive analysis of the systems of play challenges preconceptions about good strategy in some areas of the game while reinforcing those preconceptions in others. This study applies stochastic beam search to discover optimal strategies in RISK. Results of the search show both support for and challenges to traditionally held positions about RISK gameplay. While stochastic beam search competently investigates gameplay on a turn-by-turn basis, the search cannot create contingencies that allow for effective strategy across multiple turns. Future work would investigate additional algorithms that eliminate this limitation to provide further insights into optimal gameplay strategies.
14

Matheuristic algorithms for minimizing total tardiness in flow shop scheduling problems / Algorithmes métaheuristiques pour minimiser la somme des retards des problèmes d'ordonnancement de type flowshop

Ta, Quang-Chieu 12 February 2015 (has links)
Nous considérons dans cette thèse un problème d’ordonnancement de flow-shop de permutation où un ensemble de travaux doit être ordonnancé sur un ensemble de machines. Les travaux doivent être ordonnancés sur les machines dans le même ordre. L’objectif est de minimiser le retard total. Nous proposons des algorithmes heuristiques et des nouvelles matheuristiques pour ce problème. Les matheuristiques sont un nouveau type d’algorithmes approchés qui ont été proposés pour résoudre des problèmes d’optimisation combinatoire. Les méthodes importent de la résolution exacte au sein des approches (méta) heuristiques. Ce type de méthode de résolution a reçu un grand intérêt en raison de leurs très bonnes performances pour résoudre des problèmes difficiles. Nous présentons d’abord les concepts de base d’un problème d’ordonnancement. Nous donnons aussi une brève introduction à la théorie de l’ordonnancement et nous présentons un panel de méthodes de résolution. Enfin, nous considérons un problème où un flow shop de permutation à m-machine et un problème de tournées de véhicules sont intégrés, avec pour objectif la minimisation de la somme des retards. Nous proposons un codage direct d’une solution et une méthode de voisinage. Les résultats montrent que l’algorithme Tabou améliore grandement la solution initiale donnée par EDD et où chaque voyage ne délivre qu’un travail. / We consider in this thesis a permutation flow shop scheduling problem where a set of jobs have to be scheduled on a set of machines. The jobs have to be processed on the machines in the same order. The objective is to minimize the total tardiness. We propose heuristic algorithms and many new matheuristic algorithms for this problem. The matheuristic methods are a new type of approximated algorithms that have been proposed for solving combinatorial optimization problems. These methods embed exact resolution into (meta)heuristic approaches. This type of resolution method has received a great interest because of their very good performances for solving some difficult problems. We present the basic concepts and components of a scheduling problem and the aspects related to these components. We also give a brief introduction to the theory of scheduling and present an overview of resolution methods. Finally, we consider a problem where m-machine permutation flow shop scheduling problem and a vehicle routing problem are integrated and the objective is to minimize the total tardiness. We introduce a direct coding for a complete solution and a Tabu search for finding a sequence and trips. The results show that the TS greatly improves the initial solution given by EDD heuristic where each trip serves only one job at a time.

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