1 |
Knowledge Exchange, Technology Transfer and the AcademyEarnshaw, Rae A. January 2012 (has links)
No / The relationship between the academy and the business community is currently perceived to be
important to the future of both parties. Universities provide graduates to meet the needs and
requirements of society and industry, and the latter supplies products and services to meet the needs of
the market place. Whether public or private, industry increasingly seeks to use tools and techniques
that increase efficiency and effectiveness, whilst at the same time maximizing quality and minimizing
cost. The current trend towards companies outsourcing their R & D requirements to reduce corporate
overheads and optimize staffing levels means that Universities can utilize the opportunity and bid to
supply this expertise. Universities also generate their own spin-outs from intellectual property they
create, as well as licensing technology to industry, rather than transferring it. However, the
relationship between university and industry is not without its challenges, chief of which is the
historical commitment of the academy to advance knowledge whether it is directly applicable or not.
In addition, there are many fundamental and important long term research issues that many would
argue are the primary duty of the academy to address, which may have no direct application in the
short to medium term. This is resulting in increasing tensions in the academy, and in the priorities for
national and international funding agencies. There can also be significant cultural differences and
reward models between the academy and industry which give rise to difficult issues for staff at the
interface. This chapter reviews the current developments and the issues at the interface between
business and the academy.
|
2 |
A influência de imagens indiretas como fonte de inspiração no processo criativo de designAmaral, Laura Guidali 27 March 2013 (has links)
Submitted by Mariana Dornelles Vargas (marianadv) on 2015-05-27T15:38:29Z
No. of bitstreams: 1
influencia_imagens.pdf: 14682107 bytes, checksum: dc2cff25918154d890f4213f219ac205 (MD5) / Made available in DSpace on 2015-05-27T15:38:29Z (GMT). No. of bitstreams: 1
influencia_imagens.pdf: 14682107 bytes, checksum: dc2cff25918154d890f4213f219ac205 (MD5)
Previous issue date: 2013-03-27 / CAPES - Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / Uma das principais características do conceito de Design Estratégico utilizado nesta pesquisa é o uso de um método de projeto que propõe uma etapa denominada metaprojeto - um espaço para discussão do problema de design. Nesta etapa, utliza-se um tipo especial de pesquisa chamado Pesquisa Blue Sky. Esta é composta essencialmente de referências visuais externas ao contexto do que se está projetando, e busca revelar tendências e apresentar estímulos úteis para o projeto. Na presente investigação busca-se refletir sobre o papel de imagens não relacionadas ao problema de projeto - referências indiretas - como fontes de inspiração no processo criativo de design. Para tanto se aborda a questão do problema de projeto mal estruturado e o seu processo de resolução; o pensamento criativo; e o uso da imagem como referência. É proposto um método de pesquisa de caráter exploratório que inclui o desenvolvimento de lincográficos e visa avaliar como estas imagens específicas são utilizadas durante o processo projetual. Apresentam-se indícios que o uso de imagens indiretas auxilia na formulação de ideias mais conceituais por aumentar o tempo de reflexão dos indivíduos sobre o problema e sobre a solução. / One of the main characteristics of the Strategic Design concept adopted in this
research is the use of a design method that proposes a stage called metadesign - a
space for discussion of the design problem. At this stage, a special type of tool is used, called Blue Sky research. It is essentially composed by visual references, that
are external to the design context, and reveals trends and offers useful stimuli in the
project. The purpose of this investigation is to reflect about the role of images not
directly related to the design problems - indirect references - as inspiration sources
for the creative design process. To do so, several aspects are reviewed, such as the
"Wicked problem" and it's solution process; creative process; and usage of images
as reference. A exploratory research, which includes the development of linkographs,
is proposed in order to evaluate how these specific images are used during the
project process. Evidence is presented, showing that indirect references help the
formulation of conceptual ideas, by increasing the reflection time of the individuals
about the problem and about the solution.
|
Page generated in 0.0638 seconds