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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

AniMap: An Interactive Visualization Supporting Serendipitous Discovery of Information about Anime

Gobel, Balazs January 2013 (has links)
It is a challenging task for interaction designers to find a way to design a digital artefact supporting serendipitous discovery. Its interdisciplinary nature requires sufficient knowledge of information visualization, social navigation and serendipity. Based on literature review and prior relevant works, several traces having potential to aid such exploration were defined. Through creating and testing AniMap, an interactive graph visualization for discovering new anime clips, in this thesis I argue that such an artefact has the potential to support serendipitous discovery, owing to its features of being information visualization, interactive and in a graph layout, coupled with users’ personal interests. Even so, finding details of how to influence serendipitous discovery remain an ongoing challenge considering the dynamic nature of serendipity.
2

Visualization Design Effects on Credibility and Data Perception, and the Importance of Digital Interaction

Faronius Hofmann, Therese, Håkansson, Linda January 2021 (has links)
An effective visualization can often give an insight into data that would otherwise be difficult to analyze. The company Assedon aims to make data understandable to their clients by using data visualization in an interactive user interface. The goal of this study was to create an interactive visual representation of data from the Swedish Public Employment Service with the use of dynamically created digital graphs that are considered credible and beneficial for data perception. Moreover, the goal was to study data perception of the digitally displayed and interactive graphs. The study was conducted by interviewing 19 people with different backgrounds, using a combination of a qualitative and a quantitative interview technique. The interviewees were shown three different designs of a graph type, and rated the graph as well as commented on the graph. The results of this study indicated that a graph is more likely to be perceived as credible if it looks modern and professional. This also means that the design of the graphs needs more attention than people might normally appreciate. The perception of data presented in digitally displayed graphs will be affected by several factors, but most prominently the choice of color can either enhance the perception or confuse. Lastly, interaction with the data will benefit the perception and create another dimension of the data, but only to a certain extent. If the graph is too difficult to evaluate, the purpose of the graph is lost and the interaction becomes a necessity instead of an asset. / En graf kan ge insikt i data som annars är svår att analysera. It-företaget Assedons mål är att konvertera data till digitala interaktiva lösningar som gör data förståelig för deras klienter. Målet med denna studie var att skapa en interaktiv visuell representation av Arbetsförmedlingens data i ett användarvänligt gränssnitt. Detta gjordes genom att skapa digitala grafer som anses trovärdiga och fördelaktiga för datauppfattningen. Målet var även att undersöka hur datauppfattningen av digitala grafer påverkades av interaktion med dessa grafer. Studien utfördes genom att intervjua 19 personer från olika bakgrunder med användning av kvalitativa och kvantitativa intervjutekniker. Deltagarna i studien visades tre olika interaktiva designer av en graf typ och betygsatte dessa samt kommenterade. Resultaten visade att en digital graf är mer sannolik att uppfattas som trovärdig om den ser modern och professionell ut. Datauppfattningen påverkades av flera faktorer, främst färgvalen som kan förtydliga data, men även förvirra läsaren. Avslutningsvis, så kan interaktion erbjuda en ytterligare dimension till grafer och därmed förbättra förståelsen av data. Dock till en viss gräns, är grafen för svår att evaluera utan tillgång till interaktionen så förloras syftet med grafen och interaktionen blir en nödvändighet istället för en tillgång.

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