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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Otome Game localization : A case study of the character Toma from Amnesia

Dunkel-Duerr, Evamaria January 2021 (has links)
Using the Otome game Amnesia and its localized version Amnesia: Memories as a case study, the phenomenon of Otome games was explored from a translation- and Japanese studies' perspective. This paper investigated how translation choices shape character personality, and, as such, Western views. Toma, the most popular character from the Amnesia franchise according to Japanese popularity rankings, was received differently by the Western audience. This study aimed at exploring how translation choices might be related to this difference in reception. As such, it posed the questions: In what respect could changes that occurred during the localization process have led to an alteration of Toma's personality? How could these changes explain the discrepancy between player reception in Japan and the West? Upon analyzing the scripts, a connection between the effect created by certain translation strategies and Western player reception became apparent. Effects identified included the erasure of entry points for "self-inserting" players, the creation of a distorted first impression and the infringement of the players' spaces in ways not present in the original. The connection between character personality and the creation of an "equivalent gameplay experience" was explored. It resulted in the confirmation of the hypothesis surrounding their overall inseparability in an Otome game context, with the exception of a minority of justifiable cases where personality alterations were conducted in favor of a culturally equivalent gameplay experience. The impact of pre-filled gaps in the text led to decreased opportunities for players to contribute to the creation of meaning, while the presence of mistranslations sparked feelings of confusion regarding the character's sanity. Taking the role of the translator, the player and the virtual love interest into consideration, this paper suggests an approach derived from acting as a tool for future character personality preservation in Otome game translation.
2

Beyond an Illusion of Comfort: Two Examples of Chinese Healing Style Media

Yao, Nan 30 August 2022 (has links)
Healing style (zhiyu xi 治愈系 ) media refers to the various products and services labelled with a promise to comfort consumers, and the media category has gradually become viewed as a way to cope with the omnipresent stress and anxiety of modern life. However, there are widespread criticisms of healing style media regarding creating the illusion of comfort for temporary relaxation to avoid facing and addressing the problems that cause discomfort. To counter such biased accusations this thesis examines two types of Chinese healing style media, fiction and anime, to address two main research questions: 1) Whether and how Chinese healing style media respond to the problems people face in real life? 2) How do Chinese healing style media present healing? The textual analyses of the novel Rushan, Gushu and Me reveal that Chinese healing style literature is not creating the illusion of comfort but focuses on the emotional relationship crisis suffered by Chinese people and offers practical solutions with four main steps that integrate the theory and practice of psychotherapy. In the presentation of healing, Chinese healing style writers are inclined to utilize some typical healing elements like character settings that resonate with most people and adequate sensory descriptions. Interpretations combined with screenshots of the anime film The Legend of Hei reinforce the argument that Chinese healing style is not just a comforting fictional world but very concerned with the living space and environmental crises caused by rapid urbanization and emphasizes the importance of reliable intimate relationships in coping with the crises in modern life. In The Legend of Hei, the use of healing elements like natural scenery and colors, resonant characters, delicious foods and positive attitudes all contribute to presenting healing and cater to the psychological needs of the target viewers. Through critically analyzing Chinese healing style fiction and anime, this thesis affirms that they are not escaping but actively presenting the collective crises and providing solutions. This study defends the rationality and effectiveness of Chinese healing style media as one of the many ways to cope with numerous pressures of modern life, thus contributing to a more comprehensive understanding and more appropriate application of Chinese healing style media. / Graduate

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