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Single Complex Image MattingShen, Yufeng Unknown Date
No description available.
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Single Complex Image MattingShen, Yufeng 06 1900 (has links)
Single image matting refers to the problem of accurately estimating the foreground object given only one input image. It is a fundamental technique in many image editing applications and has been extensively studied in the literature. Various matting techniques and systems have been proposed and impressive advances have been achieved in efficiently extracting high quality mattes. However, existing matting methods usually perform well for relatively uniform and smooth images only but generate noisy alpha mattes for complex images. The main motivation of this thesis is to develop a new matting approach that can handle complex images. We examine the color sampling and alpha propagation techniques in detail, which are two popular techniques employed by many state-of-the-art matting methods, to understand the reasons why the performance of these methods degrade significantly for complex images. The main contribution of this thesis is the development of two novel matting algorithms that can handle images with complex texture patterns. The first proposed matting method is aimed at complex images with homogeneous texture pattern background. A novel texture synthesis scheme is developed to utilize the known texture information to infer the texture information in the unknown region and thus alleviate the problems introduced by textured background. The second proposed matting algorithm is for complex images with heterogeneous texture patterns. A new foreground and background pixels identification algorithm is used to identify the pure foreground and background pixels in the unknown region and thus effectively handle the challenges of large color variation introduced by complex images. Our experimental results, both qualitative and quantitative, show that the proposed matting methods can effectively handle images with complex background and generate cleaner alpha mattes than existing matting methods.
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Graphical Methods for Image Compositing and CompletionAl-Kabbany, Ahmed January 2016 (has links)
This thesis is concerned with problems encountered in image-based rendering (IBR) systems. The significance of such systems is increasing as virtual reality as well as augmented reality are finding their way into many applications, from entertainment to military. Particularly, I propose methods that are based on graph theory to address the open problems in the literature of image and video compositing, and scene completion.
For a visually plausible compositing, it is first required to separate the object to be composed from the background it was initially captured against, a problem that is known as natural image matting. It aims, using some user interactions, to calculate a map that depicts how much a background color(s) contributes to the color of every other pixel in an image. My contributions to matting increase the accuracy of the map calculation as well as automate the whole process, by eliminating the need for user interactions. I propose several techniques for sampling user interactions which enhance the quality of the calculated maps. They rely on statistics of non-parametric color models as well as graph transduction and iterative graph cut techniques. The presented sampling strategies lead to state-of-the-art separation, and their efficiency was acknowledged by the standard benchmark in the literature. I have adopted the Gestalt laws of visual grouping to formulate a novel cost function to automate the generation of interactions that otherwise have to be provided manually. This frees the matting process from a critical limitation when used in rendering contexts. Scene completion is another task that is often required in IBR systems. This document presents a novel image completion method that overcomes a few drawbacks in the literature. It adopts a binary optimization technique to construct an image summary, which is then shifted according to a map, calculated with combinatorial optimization, to complete the image. I also present the formulation with which the proposed method can be extended to complete scenes, rather than images, in a stereoscopically and temporally-consistent manner.
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Chroma Keying Based on Stereo ImagesChu, Mengdie January 2017 (has links)
This thesis proposes a novel chroma keying method based on stereo images, which can be applied to post-process the alpha matte generated by any existing matting approach. Given a pair of stereo images, a new matting Laplacian matrix is constructed based on the affinities between matching pixels and their neighbors from two frames. Based on the new matting Laplacian matrix, a new cost function is also formulated to estimate alpha values of the reference image through the propagation between stereo images.
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Enabling Trimap-Free Image Matting via Multitask LearningLI, CHENGQI January 2021 (has links)
Trimap-free natural image matting problem is an important computer vision task in which we extract foreground objects from given images without extra trimap input.
Compared with trimap-based matting algorithms, trimap-free algorithms are easier to make false detection when the foreground object is not well defined. To solve the problem, we design a novel structure (SegMatting) to handle foreground segmentation and alpha matte prediction simultaneously, which is able to produce high-quality mattes based on RGB inputs alone. This entangled structure enables information exchange between the binary segmentation task and the alpha matte prediction task interactively, and we further design a hybrid loss to adaptively balance two tasks during the multitask learning process.
Additionally, we adopt a salient object detection dataset to pretrain our network so that we could obtain a more accurate foreground segment before our training process.
Experiments indicate that the proposed SegMatting qualitatively and quantitatively outperforms most previous trimap-free models with a significant margin, while remains competitive among trimap-based methods. / Thesis / Master of Science in Electrical and Computer Engineering (MSECE)
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AMMNet: an Attention-based Multi-scale Matting NetworkNiu, Chenxiao January 2019 (has links)
Matting, which aims to separate the foreground object from the background of an image, is an important problem in computer vision. Most existing methods rely on auxiliary information such as trimaps or scibbles to alleviate the difficulty arising from the underdetermined nature of the matting problem. However, such methods tend to be sensitive to the quality of auxiliary information, and are unsuitable for real-time deployment. In this paper, we propose a novel Attention-based Multi-scale Matting Network (AMMNet), which can estimate the alpha matte from a given RGB image without resorting to any auxiliary information. The proposed AMMNet consists of three (sub-)networks: 1) a multi-scale neural network designed to provide the semantic information of the foreground object, 2) a Unet-like network for attention mask generation, and 3) a Convolutional Neural Network (CNN) customized to integrate high- and low-level features extracted by the first two (sub-)networks. The AMMNet is generic in nature and can be trained end-to-end in a straightforward manner. The experimental results indicate that the performance of AMMNet is competitive against the state-of-the-art matting methods, which either require additional side information or are tailored to images with a specific type of content (e.g., portrait). / Thesis / Master of Applied Science (MASc)
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Automation of Closed-Form and Spectral Matting Methods for Intelligent Surveillance ApplicationsAlrabeiah, Muhammad 16 December 2015 (has links)
Machine-driven analysis of visual data is the hard core of intelligent surveillance
systems. Its main goal is to recognize di erent objects in the video sequence and their
behaviour. Such operation is very challenging due to the dynamic nature of the scene
and the lack of semantic-comprehension for visual data in machines. The general
ow
of the recognition process starts with the object extraction task. For so long, this task
has been performed using image segmentation. However, recent years have seen the
emergence of another contender, image matting. As a well-known process, matting
has a very rich literature, most of which is designated to interactive approaches for
applications like movie editing. Thus, it was conventionally not considered for visual
data analysis operations.
Following the new shift toward matting as a means to object extraction, two methods
have stood out for their foreground-extraction accuracy and, more importantly,
their automation potential. These methods are Closed-Form Matting (CFM) and
Spectral Matting (SM). They pose the matting process as either a constrained optimization
problem or a segmentation-like component selection process. This di erence
of formulation stems from an interesting di erence of perspective on the matting process,
opening the door for more automation possibilities. Consequently, both of these
methods have been the subject of some automation attempts that produced some intriguing results.
For their importance and potential, this thesis will provide detailed discussion and
analysis on two of the most successful techniques proposed to automate the CFM and
SM methods. In the beginning, focus will be on introducing the theoretical grounds
of both matting methods as well as the automatic techniques. Then, it will be shifted
toward a full analysis and assessment of the performance and implementation of these
automation attempts. To conclude the thesis, a brief discussion on possible improvements
will be presented, within which a hybrid technique is proposed to combine the
best features of the reviewed two techniques. / Thesis / Master of Applied Science (MASc)
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[en] FOREGROUND EXTRACTION IN HD IMAGES ON COMPLEX BACKGROUNDS / [pt] EXTRAÇÃO DE PRIMEIRO PLANO EM IMAGEM HD COM FUNDOS VARIADOSPABLO FRIAS DE OLIVEIRA BIONE GOMES 23 September 2010 (has links)
[pt] A indústria de cinema e TV tem usado amplamente a técnica de Chroma
Key, também conhecida por Blue Screen Matting. Esta técnica revolucionou, ao
longo do tempo, a indústria do entretenimento, permitindo que cenas impossíveis
de serem criadas se tornassem realidade. A evolução dessa técnica permitiu que
produções complexas passassem a ter melhor controle e custos mais baixos.
Porém, essa técnica conta com uma série de etapas de preparação, que demandam
recursos financeiros elevados e planejamento preciso. Ademais, erros de
continuidade costumam criar sérios problemas na pós-produção.
Atualmente, a indústria de entretenimento está procurando outras técnicas
de matting que funcionem com fundos variados. O uso destas técnicas ainda está
restrita a trabalhos acadêmicos e a softwares de manipulação de imagens estáticas.
O presente trabalho tem como objetivos fazer uma análise dos processos
atuais de chroma key e partir para a proposta de uma técnica de matting com
fundos variados em imagens de alta definição (HD – High Definition). Dois
métodos para o cálculo de valores de alpha são apresentados: um método global
baseado em clusters e um método local baseado em potencial elétrico. / [en] The film and broadcast industry have been massively using the Chroma Key
technique, also known as Blue Screen Matting. This technique deeply transformed
the entertainment industry, allowing impossible scenes become reality. The
evolution of this technique allowed that complex productions could have better
control and lower costs. However, this technique needs a sequence of preparation
stages, which require high budgets and precise planning. Furthermore, continuity
errors usually cause serious post-production problems.
Currently, the entertainment industry is searching for other matting
techniques that work on any kind of background. The use of these techniques is
still restricted to academic works and softwares of still image manipulation.
The present work has the goal of making an analysis of the current chroma
key processes and aims to propose a matting technique over any type of
background in High Definition images. Two methods of calculating alpha values
are presented: a local method based on clusters and a local one based on electric
potential.
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Interactive Object Selection and Matting for Video and ImagesPrice, Brian L. 10 August 2010 (has links) (PDF)
Video segmentation, the process of selecting an object out of a video sequence, is a fundamentally important process for video editing and special effects. However, it remains an unsolved problem due to many difficulties such as large or rapid motions, motion blur, lighting and shadow changes, complex textures, similar colors in the foreground and background, and many others. While the human vision system relies on multiple visual cues and higher-order understanding of the objects involved in order to perceive the segmentation, current algorithms usually depend on a small amount of information to assist a user in selecting a desired object. This causes current methods to often fail for common cases. Because of this, industry still largely relies on humans to trace the object in each frame, a tedious and expensive process. This dissertation investigates methods of segmenting video by propagating the segmentation from frame to frame using multiple cues to maximize the amount of information gained from each user interaction. New and existing methods are incorporated in propagating as much information as possible to a new frame, leveraging multiple cues such as object colors or mixes of colors, color relationships, temporal and spatial coherence, motion, shape, and identifiable points. The cues are weighted and applied on a local basis depending on the reliability of the cue in each region of the image. The reliability of the cues is learned from any corrections the user makes. In this framework, every action of the user is examined and leveraged in an attempt to provide as much information as possible to guarantee a correct segmentation. Propagating segmentation information from frame to frame using multiple cues and learning from the user interaction allows users to more quickly and accurately extract objects from video while exerting less effort.
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Layer Extraction and Image Compositing using a Moving-aperture LensSubramanian, Anbumani 15 July 2005 (has links)
Image layers are two-dimensional planes, each comprised of objects extracted from a two-dimensional (2D) image of a scene. Multiple image layers together make up a given 2D image, similar to the way a stack of transparent sheets with drawings together make up a scene in an animation. Extracting layers from 2D images continues to be a difficult task. Image compositing is the process of superimposing two or more image layers to create a new image which often appears real, although it was made from one or more images. This technique is commonly used to create special visual effects in movies, videos and television broadcast. In the widely used "blue screen" method of compositing, a video of a person in front of a blue screen is first taken. Then the image of the person is extracted from the video by subtracting the blue portion in the video, and this image is then superimposed on to another image of a different scene, like a weather map. In the resulting image, the person appears to be in front of a weather map, although the image was digitally created. This technique, although popular, imposes constraints on the object color and reflectance properties and severely restricts the scene setup. Therefore layer extraction and image compositing remains a challenge in the field of computer vision and graphics. In this research, a novel method of layer extraction and image compositing is conceived using a moving-aperture lens, and a prototype of the system is developed. In an image sequence captured with this lens attached to a standard camera, stationary objects in a scene appear to move. The apparent motion in images is created due to planar parallax between objects in a scene. The parallax information is exploited in this research to extract objects from an image of a scene, as layers, to perform image compositing. The developed technique relaxes constraints on object color, properties and requires no special components in a scene to perform compositing. Results from various indoor and outdoor stationary scenes, convincingly demonstrate the efficacy of the developed technique. The knowledge of some basic information about the camera parameters also enables passive range estimation. Other potential uses of this method include surveillance, autonomous vehicle navigation, video content manipulation and video compression. / Ph. D.
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