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A comparison of traditional classroom instructional methodologies using cognitive load principles in evaluating performanceReed, Angela Gault 10 December 2010 (has links)
The purpose of this study was to examine the use of instructional design when considering the principles of cognitive load theory in traditional classroom instruction. The treatment group (N=31) was designed with a focus on two principles of cognitive load theory—multiple representation and contiguity. The multiple representation principle included text and pictures rather than spoken words and contiguity presented words and pictures simultaneously through multimedia video. The control group (N=26) did not focus on cognitive load theory principles and was discussion or text only—no multimedia video. This study was conducted using a pretest and posttest control group design and demographic survey. The participants consisted of students from an undergraduate computer applications class that was used to meet computer literacy requirements. The same instructor taught both instructional design methods in the traditional classroom setting. The major finding that there was a significant difference in achievement based on the instruction mode (integration of video vs. no integration of video) was constant across all variables in favor of the treatment group. Again, the control group had a mean posttest score of 80.58, and the treatment group had a mean posttest score of 84.48. The groups were significantly different based on the posttest exam, t = 3.28, p < .01. The treatment group scored significantly higher than the control group. The research also examined the relationships among the posttest scores and the various demographic variables. No meaningful relationships were identified. All associations were in the very low (less than .20) or low (.20-.39) level.
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Multiple representation databases for topographic informationDunkars, Mats January 2004 (has links)
No description available.
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Multiple representation databases for topographic informationDunkars, Mats January 2004 (has links)
No description available.
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A Multiple Representation Approach to Understanding the Time Behavior of Digital CircuitsHall, Robert J., Lathrop, Richard H., Kirk, Robert S. 01 May 1987 (has links)
We put forth a multiple representation approach to deriving the behavioral model of a digital circuit automatically from its structure and the behavioral simulation models of its components. One representation supports temporal reasoning for composition and amplification, another supports simulation and a third helps to partition the translation problem. A working prototype, FUNSTRUX, is described.
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Visualisation and Generalisation of 3D City ModelsMao, Bo January 2011 (has links)
3D city models have been widely used in various applications such as urban planning, traffic control, disaster management etc. Efficient visualisation of 3D city models in different levels of detail (LODs) is one of the pivotal technologies to support these applications. In this thesis, a framework is proposed to visualise the 3D city models online. Then, generalisation methods are studied and tailored to create 3D city scenes in different scales dynamically. Multiple representation structures are designed to preserve the generalisation results on different level. Finally, the quality of the generalised 3D city models is evaluated by measuring the visual similarity with the original models. In the proposed online visualisation framework, City Geography Makeup Language (CityGML) is used to represent city models, then 3D scenes in Extensible 3D (X3D) are generated from the CityGML data and dynamically updated to the user side for visualisation in the Web-based Graphics Library (WebGL) supported browsers with X3D Document Object Model (X3DOM) technique. The proposed framework can be implemented at the mainstream browsers without specific plugins, but it can only support online 3D city model visualisation in small area. For visualisation of large data volumes, generalisation methods and multiple representation structures are required. To reduce the 3D data volume, various generalisation methods are investigated to increase the visualisation efficiency. On the city block level, the aggregation and typification methods are improved to simplify the 3D city models. On the street level, buildings are selected according to their visual importance and the results are stored in the indexes for dynamic visualisation. On the building level, a new LOD, shell model, is introduced. It is the exterior shell of LOD3 model, in which the objects such as windows, doors and smaller facilities are projected onto walls. On the facade level, especially for textured 3D buildings, image processing and analysis methods are employed to compress the texture. After the generalisation processes on different levels, multiple representation data structures are required to store the generalised models for dynamic visualisation. On the city block level the CityTree, a novel structure to represent group of buildings, is tested for building aggregation. According to the results, the generalised 3D city model creation time is reduced by more than 50% by using the CityTree. Meanwhile, a Minimum Spanning Tree (MST) is employed to detect the linear building group structures in the city models and they are typified with different strategies. On the building level and the street level, the visible building index is created along the road to support building selection. On facade level the TextureTree, a structure to represent building facade texture, is created based on the texture segmentation. Different generalisation strategies lead to different outcomes. It is critical to evaluate the quality of the generalised models. Visually salient features of the textured building models such as size, colour, height, etc. are employed to calculate the visual difference between the original and the generalised models. Visual similarity is the criterion in the street view level building selection. In this thesis, the visual similarity is evaluated locally and globally. On the local level, the projection area and the colour difference between the original and the generalised models are considered. On the global level, the visual features of the 3D city models are represented by Attributed Relation Graphs (ARG) and their similarity distances are calculated with the Nested Earth Mover’s Distance (NEMD) algorithm. The overall contribution of this thesis is that 3D city models are generalised in different scales (block, street, building and facade) and the results are stored in multiple representation structures for efficient dynamic visualisation, especially for online visualisation. / QC 20111116 / ViSuCity
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The effect of using animated computer 3-D figures illustration in the learning of polyhedron in geometryAdenubi, Adewole Oluseyi 02 1900 (has links)
This study was carried out to investigate the effect of using animated computer 3-D figures illustration (ACTDFI) in the learning of polyhedron in geometry. By random sampling, intact group of four grade 9 classes in four different schools from a cluster of four educational district schools of Limpopo province in South Africa were selected.
The study involved quasi-experimental and inquiry research approaches, the quasi-experimental approach involved pre and posttest design while the inquiry research approach involve classroom observation. There were three experimental groups and a control group with a total of 174 study participants. ACTDFI was used as an intervention for two weeks in the three experimental groups while in the control group, chalk-talk traditional teaching approach was used. Pre-test and post-test was used to collect quantitative data while classroom observation was used to collect qualitative data.
This study was carried out to investigate the effect of using animated computer 3-D figures illustration (ACTDFI) in the learning of polyhedron in geometry. By random sampling, intact group of four grade 9 classes in four different schools from a cluster of four educational district schools of Limpopo province in South Africa were selected.
The study involved quasi-experimental and inquiry research approaches, the quasi-experimental approach involved pre and posttest design while the inquiry research approach involve classroom observation. There were three experimental groups and a control group with a total of 174 study participants. ACTDFI was used as an intervention for two weeks in the three experimental groups while in the control group, chalk-talk traditional teaching approach was used. Pre-test and post-test was used to collect quantitative data while classroom observation was used to collect qualitative data.
The findings from the quantitative Classroom observations were carried out to collect relevant data on how the study participants were taught stationary points in differential calculus, especially with the use of the constructivist pedagogical approach. A suitable observation checklist was developed for this purpose (Appendix 6 refers). Classroom observation checklist is a list of factors to be considered while observing a class. It gives a structure and framework for the observation.
suggested that the use of ACTDFI might have improved academic achievement in learning of polyhedron during the intervention, while the qualitative data analysis indicated that the use of ACTDFI in the experimental groups might have facilitated the learning of the concepts of polyhedron. It is therefore recommended that further research is necessary on the application of ACTDFI in the teaching of 3-dimensional shapes at the primary schools / Mathematics Education / M. Sc. (Mathematics Education)
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