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Chronotope in western role-playing video games : an investigation of the generation of narrative meaning through its dialogical relationship with the heroic epic and fantasyBarbosa Lima, Eduardo January 2016 (has links)
The development of the video game industry and the increasing popularity of the medium as a form of entertainment have led to significant developments in the discipline of game studies and a growing awareness of the cultural significance of video games as cultural artefacts. While much work has been done to understand the narrative aspect of games, there are still theoretical gaps on the understanding of how video games generate their narrative experience and how this experience is shaped by the player and the game as artefact. This interdisciplinary study investigates how meaning is created in Western Role Playing Games (WRPGs) video games by analysing the narrative strategies they employ in relation to those commonly used in Heroic Epic and Fantasy narratives. It adopts the Bakhtinian concepts of chronotope and dialogue as the main theoretical tools to examine the creation and integration of narratives in WRPGs with a special focus on the time-space perspective. Elder Scrolls V: Skyrim and Dragon Age Origins were chosen as representatives of the WRPG video game genre while Beowulf and the tale of Sigurd, as it appears in the Poetic Edda and the Volsung Saga, were chosen as representatives of the Heroic Epic poetic tradition. References are also made to Fantasy novels, especially the work of J.R.R. Tolkien. Textual analysis along with some techniques employed by researchers working with visual methodologies and compositional interpretation were used to analyse relevant aspects of the texts and games. The findings suggest that intertextual and genre materials considerably shape the narrative of WRPGs and exercise a profound dialogical effect on the ludonarrative harmony of the games investigated through their interaction with the game world and gameplay systems. This relationship is most visible in the chronotopic (time-space) aspect of the chosen games. The findings also suggest that Epic material dialogically orients the WRPG players' experience and adjusts their expectations and understanding of the fictional world. This study as well as the refining of chronotopic analytical tools to encompass chronotopic awareness, transportation, and flow may be of use in further chronotopic investigations of different games, literary genres, and/or other media artefacts.
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The representation of land and landownership in medieval Icelandic textsTaylor, Laura Anne January 2006 (has links)
This thesis investigates the representation of land and landownership in medieval Icelandic texts. I shall demonstrate that there is scant homogeneity in this representation; the variation between different narratives is startling and unusual. I seek to categorise this variability by identifying the lack of a secure tradition surrounding land and landownership, and exploring the possibilities open to the saga author to use land practices and myths as literary devices or to glorify the past. I also examine variability caused by the differences in the realm of 'actual' experience. I shall explore a range of narratives, from stories of the initial settlement of Iceland, to issues of inheritance, to conveyance and to dispute over territory. The last chapter takes a flip-side view of landownership to consider the representation of the landless of family saga narrative. The texts which I shall examine are the Íslendingasögur, Landnádmabók and Íslendingabók. Throughout the thesis I also make reference to Grágás for illumination and comparison. In the first and second chapters I also include archaeological evidence for discussion.
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Riesen von Wissenshütern und Wildnisbewohnern in Edda und Saga /Schulz, Katja. January 2004 (has links)
Thesis (doctoral)--Johann Wolfgang Goethe-Universität, Frankfurt, 2002.
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The role of the storyteller in Old Norse literatureMcMahon, Brian January 2017 (has links)
This thesis examines the figure of the oral storyteller as depicted in various Old Norse literary sources written down during the High Middle Ages, the majority in Iceland, between the mid-twelfth and early fourteenth centuries. It comprises a literary-critical discussion of how storytellers and the art of storytelling are imagined, interpreted and represented within these texts. Where possible, connections are drawn between genres, and across considerable temporal and geographical distances, in order to illustrate the strength and endurance of cultural preoccupations with disguise, narrative structure and the role of intermediaries in different historical and creative contexts. The central contention is that the eddic poets and saga authors shared a common and profound sensitivity to the metatextual dimension of the storytelling endeavour in which they were engaged, and that this sensitivity manifested itself in strikingly similar ways across the whole period. The thesis is structured thematically, rather than chronologically, in order to foreground enduring cultural trends. The first chapter discusses the metatextual tendencies of the eddic poets, noting their recurring interest in disguise and the assertion (or appropriation) of an identity by characters who feature in their stories. It also includes an analysis of VÇ«luspá which suggests that the poem lends itself to recitation by multiple performers. Chapter Two analyses depictions of public storytelling in the sagas and the relationship between writer and oral reciter as presented in the prologues and epilogues composed to âframeâ a number of these texts. Chapters Three and Four contain close readings of passages from the Sagas of Icelanders and eddic poetry, which demonstrate how certain characters, often of low social status, temporarily take on the mantle of a storyteller and perform their accounts of events so as to illuminate the texts' broader interest in the mechanics of literary narrative.
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Models of men : the construction and problematization of masculinities in the ÍslendingasögurEvans, Gareth Lloyd January 2015 (has links)
This thesis examines masculinities in the Íslendingasögur. It attempts to uncover the dominant model of masculinity that operates in the sagas, outlines how masculinities and masculine characters function within these texts, and investigates the means by which the sagas, and saga characters, may subvert masculine dominance. The thesis applies to men and masculinities in saga literature the same scrutiny traditionally used to study women and femininities. The first - introductory - chapter reviews the limited scholarship that presently exists on masculinities in Old Norse literature. It then proposes a new model for the critical study of saga masculinities, drawing on sociological theories of hegemonic and subordinated masculinities. The second chapter ranges across the entire Íslendingasaga corpus in order to demonstrate how masculinity inflects homosocial relationships (and thus virtually all aspects of saga texts). It also suggests that almost all masculine characters have a problematic relationship with masculinity as a result of the intersectional nature of subject formation. The third chapter, focusing on Njáls saga, argues that the male body is used to undermine the prevailing model of masculinity. It is argued that the Njála author purposefully deploys somatic indices that have gendered significance to show embodied resistance to the demands of masculinity. The fourth chapter examines the representation and treatment of a character (Grettir Ásmundarson) that embodies masculinity to an exceptional degree, but who nevertheless - or perhaps for that reason - experiences a problematic relationship with masculinity. Finally, an epilogue briefly investigates some of the ways in which female characters may undermine and problematize the masculinity of men and the category of masculinity itself. Ultimately, this thesis shows that masculinity is not simply glorified in the sagas, but is represented as being both inherently fragile and a burden to all characters, masculine and non-masculine alike.
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Ethics and action in thirteenth century Iceland : an examination of motivation and social obligation in Iceland, c. 1183-1264, as represented in Sturlunga sagaNordal, Gudrun January 1988 (has links)
No description available.
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Pojetí těla v staroseverské literatuře / Concept of body in Old Norse literatureNovotná, Marie January 2018 (has links)
This work attempts to outline concepts associated with body in the Old Norse literature. As the word for the body (líkamr) as well as the term for an incorporeal soul (sál) do not occur in the Old Norse literature until the translated Christian works and cannot therefore be used as markers, two areas closely connected with the concept of body have been chosen for the research: shifting of shape (hamr) and somatic expressions of emotions. In the first area, i.e. phenomena associated with shape-shifting, contexts of all (113) occurrences of radix ham- in the Old Norse literature are analysed in order to describe the semantical field of this root. Within the themes that have appeared in the material (i.e. shape-shifting related to flying, battle frenzy and magic), occurrences are ordered on an axis from those where the form (hamr) is considered to be holistic to those where just the form of body or soul is described. In this context, it is important to mention the proximity of man and animal in the Germanic environment, as shape-shifting is often related to an animal and thus points to the limits of human identity. In the second area, i.e. somatic expressions of emotions, we can also find cases where the mental and the physical area intersect and the boundaries between diseases and emotions are not...
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Narrative structure and the individual in the Íslendingasögur : motivation, provocation and characterisationShortt Butler, Joanne January 2016 (has links)
This thesis takes a fresh, character-based approach to the Íslendingasögur. It is inspired by a narratological study that unites the functional and structural role of characters with their human, individualistic portrayal. My major objective is to demonstrate the important connection between characterisation and structure in the sagas. By drawing attention to characters that I term narrative triggers, I offer a way of reading the sagas that relies both on the narrative conventions of tradition and on the less predictable, personal interactions between the cast of any given saga. In the case of both major and minor figures in the Íslendingasögur a certain type of character is often present to perform necessary motivational functions, allowing the plot to develop. In Part I I emphasise the functional aspect of these characters, before exploring unusual examples that emphasise their individuality in Part II.The motivation of the plot is linked throughout to the figure of the ójafnaðarmaðr. A secondary objective is to provide a clearer understanding of the nature and function of this commonly occurring character type. The ójafnaðarmaðr is frequently alluded to in scholarship,but this thesis provides the first in-depth study of the portrayal of these characters. The quality that informs them (ójafnaðr,‘inequity’, lit. ‘unevenness’) is a threat to one of the core values of saga society and hints at an ‘unbalancing’ of social interactions and of the narrative equilibrium itself. That this unbalance leads to changes in the social structure of the setting is a key factor in driving the plots of the sagas along. For this reason, a detailed examination of the figure of the ójafnaðarmaðr is long overdue: they can be observed to perform a specific narrative function but are always fitted to suit their particular context. Focussing on the structural conventions of character introduction, Part I establishes my methodology and catalogues the examples of characters introduced as ójafnaðarmenn. The scope is limited to those introduced as such because it allows me to establish for the first time the full corpus and conventions of these characters and their introductions. Following developments in our understanding of the oral background to the sagas, my approach to these narratives is built upon the evidence of their shared origins in pre-literate storytelling [...]. The intersection between functionality and individuality in character brings certain aspects of the Íslendingasögur to the fore. Part II of this thesis shows that in combination with the structural markers explored in Part I, the sagas employ the collective perspective of the general public, other characters and ‘irrational’ motivators such as fate to contribute to their techniques of characterisation. Because disruptive qualities speak inherently of a difference in the way an individual sees themselves and in the way the public sees them, or we as an audience are meant to see them, figures termed ójafnaðarmaðr are an ideal focal point for the development of this study.
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Reflexe severského objevení Ameriky / Reflexion of the Norse Discovery of AmericaNovotná, Markéta January 2014 (has links)
The thesis focuses on the reflection of the discovery of America by the Norsemen, and does so in three steps. Firstly, the approach to and the significance of the Norse voyages to America in the medieval materials, and especially in the Vinland sagas, are presented. This part is accompanied by a general introduction into the sagas. Secondly, the situation in the 19th century is introduced. In this period a lot of scientific works as well as works of art aiming at the Norse voyages to the New continent arose. The factors that led to this increased interest are explored, e.g. national movement in Scandinavia. Thirdly, the contemporary reflexion of the Norse discovery of America is analyzed (particularly its influence on works of art, society, politics and scientific research). The methodology used in this thesis is discourse analysis, which points out to the changing reflexion of the given topic.
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”Hvárigir skilðu annars mál” : Möten och kommunikation med främmande folk i fornvästnordisk litteratur / ”Hvárigir skilðu annars mál” : Contact Situations and Communication With Foreign Peoples According to Old Norse LiteratureBollig, Solveig January 2019 (has links)
The aim of this master’s degree essays is to analyse and compare the first-contact situations and means of communication as described in four different sagas including Legendary Sagas and Sagas of Icelanders, more specifically Vínlandsagas. Two additional papers on contacts and communication with indigenous people from the perspectives of Spanish conquistadores and Brittish settlers in Australia were reviewed to establish a baseline for behaviour in contact situations with unknown peoples. The analysis of both sagas and additional sources shows that neither of them focus in their description on communications tools and instead focus on the different behaviour of the indigenous people as observed by the settlers and conquistadores and on the actions and transactions with the indigenous peoples. / Das Ziel der vorliegenden Arbeit war es, die Beschreibungen von Erstkontaktsituationen und Kommunikationsmitteln in vier verschiedenen Sagas zu vergleichen und zu analysieren. Zu diesem Zweck wurden Vorzeitsagas und Isländersagas, insbesondere Vínlandsagas untersucht. Zudem wurden zwei ergänzende Artikel zu Erstkontakten und Kommunikation mit indigenen Bevölkerungen aus der Sicht von spanischen Conquistadores und britischen Kolonisateuren in Australien aufgearbeitet, um eine Operationslinie für das Verhalten in Kontaktsituationen mit fremden Bevölkerungen zu haben. Die Analyse von sowohl Sagas als auch den ergänzenden Quellen zeigt, dass weder Sagas noch spätere Aufzeichnungen Beschreibungen der Kommunikationsmittel en detail erwähnen. Stattdessen liegt der Fokus auf dem vom eigenen abweichenden Verhalten und dem Umgang mit den indigenen Bevölkerungen.
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